Tormentor❌Punisher

Tormentor❌Punisher

95% Positive / 162 Ratings

RELEASE DATE

Jun 2, 2017

DEVELOPER / PUBLISHER

E-Studio / Raw Fury

TAGS

    ActionIndie

Welcome to Planet Fuck You!

It's a real planet, look it up.

Everything in Tormentor❌Punisher can be killed in one hit, including bosses and yourself. Bosses change the shape of the arena, conjuring rooms and traps to make it more hellish and brutal. Demons adjust to your play style and punish you accordingly. Explore and discover new ways of killing enemies to gain cool upgrades. Reload your machine gun by firing your shotgun. Yeah, you read that right.

Kill, destroy, fuck up demons, rack up combos, get upgrades by performing unique kills, and try to survive the constant onslaught. Oh, and look good to your friends by smashing their scores on the leaderboards.

Got It? Good. Let's Fucking Do This!

Fast-paced gameplay that will make the bones in your hands shatter!!!

Random order boss spawns featuring fun champions such as BIGBONES, GUTSHANK and PRIESTESS!

Leaderboards to prove you're better than the rest of the world, or at least your friends!

Undo demons with your besties in local co-op!

An eardrum rupturing original soundtrack!

Intense sound design with gurgling demons and all that shit!

Crunchy comic book-inspired visuals!

An annoying Twerp demon celebrating your demise!

Tormentor❌Punisher pc price

Tormentor❌Punisher

Tormentor❌Punisher pc price

95% Positive / 162 Ratings

Jun 2, 2017 / E-Studio / Raw Fury

    ActionIndie
Price Comparison
  • United States
    $7.99 $7.99
  • Russia
    $97.01 ≈$1.26
    -70%
  • Argentina
    ARS$620.02 ≈$3.02
$7.99 / Get it

Game Description

Welcome to Planet Fuck You!

It's a real planet, look it up.

Everything in Tormentor❌Punisher can be killed in one hit, including bosses and yourself. Bosses change the shape of the arena, conjuring rooms and traps to make it more hellish and brutal. Demons adjust to your play style and punish you accordingly. Explore and discover new ways of killing enemies to gain cool upgrades. Reload your machine gun by firing your shotgun. Yeah, you read that right.

Kill, destroy, fuck up demons, rack up combos, get upgrades by performing unique kills, and try to survive the constant onslaught. Oh, and look good to your friends by smashing their scores on the leaderboards.

Got It? Good. Let's Fucking Do This!

Fast-paced gameplay that will make the bones in your hands shatter!!!

Random order boss spawns featuring fun champions such as BIGBONES, GUTSHANK and PRIESTESS!

Leaderboards to prove you're better than the rest of the world, or at least your friends!

Undo demons with your besties in local co-op!

An eardrum rupturing original soundtrack!

Intense sound design with gurgling demons and all that shit!

Crunchy comic book-inspired visuals!

An annoying Twerp demon celebrating your demise!

Reviews

  • Astaritus

    Mar 12, 2022

    A lightning-fast top-down shooter in which one mistake of yours will cost the hero his life. Within a few seconds, the player is lost in the arena filled with bloody lumps and flying from all sides to the hero - opponents. Shoot, send everyone the fuck and try not to die! [b]Pros:[/b][list] [*]+ Funny plot (which is almost non-existent) [*]+ Lots of swearing (Don't like it? Fuck off!) [*]+ Funny replicas of the demon, after the death of the character. [*]+ Fast gameplay [*]+ Simple controls [*]+ Achievements [*]+ Trading cards for sale (does not pay off the game) [*]+ Powerful soundtrack [*]+ Localization into many languages. Russian text is present.[/list] [b]Minuses:[/b][list] [*]- Loss of font personality when changing localization.[/list] [b]Total:[/b] An excellent game that helps blow off steam at the present time of complete bans. Recommend to buy at a discount. Or look carefully at your library on EGS - the game was distributed for free.
  • Coldrestia

    Jun 18, 2022

    Absolutely brutal top down arena shooter, expect a huge skill curve even if you're used to these type of games. When you do get the hang of things though, the game is incredibly satisfying and addictive. Think along the lines of a more hardcore visceral version of Ubermosh (another great top down series to check out) Controls like you'd expect from a solid top down game and it does such a good job at making you feel powerful when you're in the zone, though note it will probably take awhile to adjust yourself to just how much is on the screen. This really is one of the most chaotic games I've ever player. Not for the faint of heart and i'd be more inclined to recommend to hardcore players as i'm not sure casual play is something this game can offer to less tryhard players. No story of any fluff, it's a simple arena that will always be the same, with the complexity coming from the great weapon upgrade system. Gaining upgrades by killing enemies with specific methods and combos is the main focus of your road to improvement and i'd start there when learning the game. Simple but with a huge skill curve and depth, the perfect top down shooter for the hardcore player.
  • Borealis

    Aug 21, 2022

    One of the hardest games I have ever played.
  • Ryan Dorkoski

    Jun 3, 2017

    [b][i]Tormentor X Punisher[/i] reminds me a lot of [i]Devil Daggers[/i]. And that's a great thing. [/b] What we have here is an arena twitch shooter that has a few layers of complexity to peel off. Once you begin to learn how things work, you begin to get better. [i]Tormentor X Punisher[/i] has a nice layer of polish and edge. The music and dialogue are fantastic. Really gets me amped up. [b]I think the highpoint here is the edgy female protagonist coupled with the interesting 'level up' system.[/b] Definitely as fresh as the planet you are on. [b]Pros:[/b] +Well polished arena shooter that rewards knowledge of the system +A must have to those that really got into [i]Devil Daggers[/i] +Music and voice acting are top notch and just take this experience to the next level +Controller support feels great +Cool bosses +Price point fits well (check out the serious hours that other reviewers have logged) +Steam leaderboards are a great addition to these kinds of games [b]Cons:[/b] -If you are looking for storyline, permanent progression, or really anything beyond an arena shooter - look elsewhere (I only warn of this because that was some of the criticism of [i]Devil Daggers[/i]) [b]If this is your jam, [i]Tormentor X Punisher[/i] is well worth the small asking price.[/b]
  • Mark-

    Jun 3, 2017

    I could not stand 10 minutes of the excessive screen shaking and zooming, it strained my eyes quite a bit. Unfortunately there is no way to turn it off or reduce it in the current version. EDIT: Developer heard and now there's an option to switch to "Lite"! Great stuff =)
  • Bahamut123

    Jun 3, 2017

    TxP is a fast paced twin-stick arcade shooter. (I mean REALLY fast-paced). It brings some very interesting and fresh mechanics to the table. You're equipped with two weapons (machine gun + shotgun) throughout the entire game, but where it gets interesting is how the weapons interact with the environment and one another. You will get weapon upgrades by performing skill shots and by killing enemies in creative and brutal ways. The game comes with several bosses... and oh man... they're tough! Everything can be killed with a single shot, but when all the craziness is happening you'll find it exceptionally difficult to find an opening to slaughter the powerhouse bosses. The sound design is incredible. If everything above sounds interesting to you, then I would definitely encourage you to pick this game up. It is definitely worth the asking price!
  • Rayharry

    Jun 4, 2017

    Such nasty language in this game! :D I'm not gonna lie, I didn't know what the heck was going on for the most time. The gameplay is absolutely chaotic, and random. The little goblin creature which comes to mock you after your death was a cute feature, that could be improved further. It was more interesting to wait what it had to say than seeing your next enemy type. The boss enemies are well-made. I don't know what else to write really. The intro at the beginning was really neat, gameplay and controls were solid. That's the most important aspect of a topdown shooter like this, right? Didn't see any bugs, but through all the chaos and bloody mess it would've been hard to spot them anyways :) EDIT: And oh, by the way... If you have any problems with motion sickness in video games, then you should probably avoid this title. Especially if you have epilepsy or something serious like that. I don't usually get any effect from screenshake and fast movement, but even I couldn't imagine playing this game other than in small bursts.
  • Vera

    Jul 10, 2017

    This game is the reason I'm staying single this summer.
  • mnemos

    Jul 11, 2017

    Torementor X Punisher is a meat tenderizer to the face. It's a band of feral children chasing you through the woods, pelting you with acid gumballs. It's a genetically modified giraffe/hyena hybrid crunching on your bones under the glow of an alien sun. Devil Daggers is an obvious influence; they're both arena shooters that last as long as you can survive (not long), they both come at you as hard and fast as a rabid bear, and they both dare you with a manic glint in their eyes to play just one more game. There's a splash of Hotline Miami in the movement, and a streak of DOOM's garish neon hellscape in the aesthetics. The common thread between them all is the frantic, brutal combat. Initially it overloads your system and rockets past you, leaving you trying to make sense of it all while a demon casually caves your skull in for the nth time;  but then something clicks, the seconds start to stretch themselves thinner, pathways through the hordes of enemies begin to reveal themselves, and moments of clarity where your reticule and target align present themselves. These games all have a rhythm: Hotline Miami came in attenuated seconds of mapping out rough pathways through the carnage, instinctively anticipating the ebb and flow of combat, punctuated by staccato bursts of hyperviolence. DOOM is a screeching engine barely holding onto it's frame as you flay enemies and run circles around them, knowing you're fine as long as you're meting out more punishment than you're taking. Devil Daggers is maybe the most intricate of them all, the bursts of your weapon and careful weaving around and under enemies forming a sort of hellish ballet. Tormentor X Punisher is more brutish than any of them, and more unforgiving; it relies on randomization more then the others; enemies spawn in different places and bosses appear in different orders. In this way, it's more like roguelites like The Binding of Isaac and Enter the Gungeon. You quickly lose a sense of what to expect from each new round, making each one truly chaotic in ways that more closely curated games can't be. This works both for and against the game. Because you never know exactly what to expect, you never feel entirely prepared, and death is just as likely to come from a boss ability you don't understand as it is from a legitimate mistake. Tormentor X Punisher is a chaotic game to begin with, with enemies swarming you from every side and projectiles flying in from offscreen, and when it introduces a new hazard or boss it borders on unmanageable. As bracing as it is to lose yourself in the moment-to-moment carnage and rely purely on twitch reflexes, that's not enough to get you very far on the leaderboards. For that, you'll need to learn earn upgrades for "creative kills" (think trick shots like bouncing bullets off walls) and memorize boss patterns. The problem is that you're provided very little space to figure any of this out; normal enemies are invariably crawling down your throat by the time bosses spawn, leaving you with scant seconds to decipher how to eliminate them, all while fending off attacks on all fronts. The same goes for the special moves, many of which are well-hidden and, aside from a few, difficult to pull off with any regularity. In ways, feels like the game is intentionally hiding parts of itself from you. Though the mechanics do allow for a certain level of strategy, many of them are buried under a layer of unrelenting difficulty that most players will struggle to overcome. The presentation, meanwhile, is fantastic throughout. For all its bluster and gore and profanity (you'll hear "fuck" approximately 3-4 four times a second), it's about as offensive as an 8-year-old who just learned to swear. I don't mean that as a criticism - if anything, it's endearing, and reveals a canny intelligence you might not expect from a game like Tormentor X Punisher. The voice acting is excellent, too; the demons snivel and whine and gloat over your corpse with all the bile you'd expect, and the heroine sounds positively unhinged - you can basically hear the chords in her neck standing out with every line, and see her bloodshot eyes bulging. It's in these smaller touches that you start to appreciate the care that went into Tormentor X Punisher. It's not an ambitious game, and it never reaches the virtuosic heights of it's inspirations, but the limited scope allowed its team to hone in on a something specific and execute it with precision. Tormentor X Punisher is brutal, chaotic, too difficult for it's own good, and hard to put down.
  • Kuuwahi

    Jul 25, 2017

    [b]Overview:[/b] Tormentor X Punisher is a fast paced one hit kill arena massacre. From the moment you load into the menu you’re summoned by an outstanding soundtrack, eager to get the highest score possible. [b]Performance:[/b] When writing about a game’s performance, a great deal of information can normally be provided. However for TxP this was near on impossible as it is very well polished and ran flawlessly. [b]Conclusion:[/b] Being a fan of the Classic Smash TV, TxP instantly gave that nostalgic feeling vastly scaled in “Total Carnage”. With the audio set to overdrive, Tormentor X Punisher pulls you into the action with its full on sound effects and out this world soundtrack, giving you the desire to inflict chaos. Singleplayer or local Coop Tormentor X Punisher will Torment and Punish you, as you die over and over again trying to get a higher score than you achieved before, by enabling you to jump back into the action within seconds leaving no time to rest. If that wasn’t enough Tormentor X Punisher also lets the players enable Hard Mode!. [b]Overall Score: 7/10 Audio: 8/10 Gameplay 7/10 Graphics: 7/10 Performance: 10/10 Replayability: 7/10 Story: N/A [/b]
  • comfy ass dog

    Jul 27, 2017

    Over the top non stop action, keeps you at the edge of your seat 91% of the time. took me 35h to 100%
  • BogusForehead

    Aug 8, 2017

    HOLY S H I T I LOVE THIS GAME. Nuclear Throne/Devil Daggers/Hotline Miami. I adore all those games so I adore this game. These types of twin stick shooters are a dime a dozen but Tormentor X Punisher stands out on it for its extremely vulgar/in your face aesthetic and it's excellent combat. Quite possibly the most Punk Rock game I have ever played
  • Color Invert

    Aug 8, 2017

    This is without a doubt, my favorite arena shooter I have ever played. If you have ever liked Total Carnage, Geometry Wars, Smash TV, or really any other top down omnidirectional shooter, you owe it to yourself to give this a try. It even has local coop, for those of you always searching for new couch multiplayer games. Tormentor X Punisher is a score attack and leaderboard centric arena shooter focused on nonstop action, (you reload your machinegun by shooting your shotgun) where everything dies in one hit including all bosses, and yourself. It's great for the "just one more round!" effect because matches will last at most 5 minutes, and it takes about 7 seconds to go from dead, to being in a new round. The 7 bosses are all unique, die in one hit, (yes, even priestess if you play your cards right) and actually modify the map in interesting and mostly permanent ways. Killing Gutshank will summon a giant spinning sawblade that will go around the perimeter of the level. Carrion will build walls and rooms throughout the arena as long as it lives. My absolute favorite mechanic in the game is the experience of discovering unexpected projectile/enemy/boss interactions. As you play, you'll go from hating and not understanding specific bosses and enemies, to intentionally letting them live and baiting out their attacks, so you can turn them against their friends. Snitch will go from "ugh, this boss is pathetic." to "Finally! An opportunity to clean up my wall infested arena!" Gutshank will go from "Why the hell does this guy keep building robot versions of himself!? This is impossible to deal with!" to "I haven't seen a gutbot in 6 hours of playtime." This gradual transition induced by your growing mastery applies to normal enemies too. You will go from hating wizards, to wishing more of them appeared later in the game for that sweet, sweet weapon upgrade. The amount of tiny details and careful thought put into every game mechanic, visual effect, and "gamefeel" trick is honestly rather staggering, and I could write an essay on those aspects alone. Every summoning circle pulses to the base drum of the music. The circles summon demons ALSO to the base drum rhythm. The UI pulses to it. Enemy projectiles slow slightly when right next to you, to allow for an extra fraction of a second to nullify them with your shotgun. Shooting a fireball with a shotgun will turn it against your enemies. Every single shell casing, shotgun shell, gib, summoning circle scorch mark, bloodsplattter, and corpse stays on the map forever, showing you the absolute carnage you've wrought. A little twerp of a demon runs up and brags about causing your death, despite never even daring to come into the arena until you've died SOLELY to induce in the player a personal vendetta against him. Each time a boss or hazard is introduced the camera highlights them, and all demons take a moment to cheer and bow before them. The survival timer will count up to 6 minutes and 66 seconds before correcting itself to 7:07, just so it can display a time of 6:66. It's the little things, you know? All in all, I have had an absolute blast with this game so far, and will be playing, and recommending it for months, or maybe even years to come. I've still got personal challenges to complete on video. Daehkcuf won't summon himself, and there's 7 bosses that are overdue for a single run, barehanded only killing. As of November 2017, I have finally slain both Daehkcuf and done a barehanded run on video. I will never stop playing this.
  • SledgeHammer

    Nov 20, 2017

    This has officially replaced Carmageddon: Max Damage as the 'Edgiest Game' that I own. Ok for real though, this game has great music, satisfying sound effects, that perfect screen shake that makes each shotgun blast feel like a fucking blast - and each attempt is around 30 seconds - 1 minute of adrenaline, up to around 5 -10 mins if you really git gud. Perfect for those quick seshes. Protagonist is nowhere near as annoying as I expected - you hear the same voice lines a lot, however they are used as sound cues for trick-shots that you need to do to get upgrades. Bosses are also fun and interesting. There's a good variety of enemies too. Watching the trailers or looking at screenshots you might think that it might be difficult to see what's going on, however the enemy types are colour-coded and distinct, very easy to tell them apart. An option to display a green ring around the player character further ensures you can easily keep track of what's happening. Everything dies in one hit - my favourite game mechanic in general. Your weapons feel powerful and the game is extremely difficult - yet it doesn't feel cheap. Every time I die I feel that I had plenty of time to dodge. One thing to look out for - this is definitely a lot more of an arcade game than a rouge-lite (as in, it's not a rouge-anything at all). There's no progression or unlocks at all that carry over between runs, and no rng item drops. As mentioned before, upgrades are gained by repeatedly getting trickshots - bouncing bullets off walls or shields, killing an enemy with every pellet of a shotgun blast, etc. - but these upgrades are lost upon death. There is also no ending - if you kill all the bosses in a single run (boss order is randomly generated) you simply "loop", similar to Nuclear Throne. Basically, it's purely score attack, which I'm usually not very interested in - however at the end of each run, they don't display the all-time leaderboard, rather they instead show the daily leaderboard (you can still tab across to all-time and friends boards of course) - this might change the longer the game is out for, but at the moment, presumably due to a relatively low player count and not many people being incredible at the game yet, you usually only need to beat one or two bosses in a run to get in the top 10 or 20 of the daily board - making actually getting a decent ranking feel actually attainable for the average player. In summary, it's pretty good ay
  • yakaktyc

    Dec 29, 2017

    WELCOME TO PLANET F*CK YOU
  • Hux

    Feb 3, 2018

    Don't let the in-your-face style of this game and its advertising turn you away. This game has a lot to offer. I see reviews claiming this game is very shallow, repetitive, and doesn't offer much. I can understand this, but disagree. It is true that if you were to play this game for a couple minutes, it'd seemingly be the same stuff over and over again. However, I highly suggest that you play more and give this game a chance- look deeper. Tormentor X Punisher rewards you for playing with mechanics and experimenting (something that I don't see many games do) with not only points but upgrades- there is no XP in this game, but in a way you can hone a skill and "level up". The in-your-face style nicely contrasts (not conflicts with) the subtle depth of this game. I learn something new each time I play this game. Play around and experiment- the game will reward you.
  • fei

    May 4, 2018

    At first I was like "oh no did I just bought a mini game with the full content visible just by playing it 2 minutes?" The fact that there's no ending is also a big alarm for me. (Please developers, if there's an ending animation like the intro, even if you keep looping after, it would be so awesome and rewarding!) Then I noticed the details... shoot 9 bullets, then shoot a fire trail, use the shotgun to flame up your enemies, then the rebounce, then the bosses, then the point blank shots, then the upgrade systems, then all the subtilities like shotgunning a blue bullet electrocuting nearby ennemies then shoot them with the machine gun to get wizard hat upgrade. The game became very interesting and challenging all of a sudden. Fun fact, you can unload your machine gun then reload with the shotgun on the tempo of the music in the beginning, it's on beat. I would love something like more characters to unlock and some kind of other reason to play than scoreboard, but overall it's quite fun. :)
  • Elden Vandrulfr

    Dec 22, 2018

    Ubermosh meets Doom. Metal as fuck.
  • Cahpy Paypuhr

    Mar 10, 2019

    Tormentor X Punisher is a top-down arcade shooter. I'd say that it's much like a louder and more compact cousin of Nuclear Throne, with the progression being much quicker (although a little less fluid if you don't know what you're doing) and arcade-oriented. It's a pretty damn good game considering the pricetag and it can keep you hooked for a while, especially if you can get friends into it. Although, in terms of twin-stick shooters, it's decent at best. While it kept me hooked, many of my friends got bored of it fast (as of today, I hardly play it anymore). If you like top-down or fast-paced shooters that are easy to pick up, this is the game for you. The soundtrack is quite a banger, so there's that too.
  • Groctel

    Aug 15, 2019

    This game is unnecessarily violent, rude, unholy, disgusting, noisy and gore. I hope it never changes!
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Tormentor❌Punisher

Tormentor❌Punisher

95% Positive / 162 Ratings

RELEASE DATE

Jun 2, 2017

DEVELOPER / PUBLISHER

E-Studio / Raw Fury

TAGS

    ActionIndie

Welcome to Planet Fuck You!

It's a real planet, look it up.

Everything in Tormentor❌Punisher can be killed in one hit, including bosses and yourself. Bosses change the shape of the arena, conjuring rooms and traps to make it more hellish and brutal. Demons adjust to your play style and punish you accordingly. Explore and discover new ways of killing enemies to gain cool upgrades. Reload your machine gun by firing your shotgun. Yeah, you read that right.

Kill, destroy, fuck up demons, rack up combos, get upgrades by performing unique kills, and try to survive the constant onslaught. Oh, and look good to your friends by smashing their scores on the leaderboards.

Got It? Good. Let's Fucking Do This!

Fast-paced gameplay that will make the bones in your hands shatter!!!

Random order boss spawns featuring fun champions such as BIGBONES, GUTSHANK and PRIESTESS!

Leaderboards to prove you're better than the rest of the world, or at least your friends!

Undo demons with your besties in local co-op!

An eardrum rupturing original soundtrack!

Intense sound design with gurgling demons and all that shit!

Crunchy comic book-inspired visuals!

An annoying Twerp demon celebrating your demise!

Tormentor❌Punisher pc price

Tormentor❌Punisher

Tormentor❌Punisher pc price

95% Positive / 162 Ratings

Jun 2, 2017 / E-Studio / Raw Fury

    ActionIndie
Price Comparison
  • United States
    $7.99 $7.99
  • Russia
    $97.01 ≈$1.26
    -70%
  • Argentina
    ARS$620.02 ≈$3.02
$7.99 / Get it

Reviews

  • Astaritus

    Mar 12, 2022

    A lightning-fast top-down shooter in which one mistake of yours will cost the hero his life. Within a few seconds, the player is lost in the arena filled with bloody lumps and flying from all sides to the hero - opponents. Shoot, send everyone the fuck and try not to die! [b]Pros:[/b][list] [*]+ Funny plot (which is almost non-existent) [*]+ Lots of swearing (Don't like it? Fuck off!) [*]+ Funny replicas of the demon, after the death of the character. [*]+ Fast gameplay [*]+ Simple controls [*]+ Achievements [*]+ Trading cards for sale (does not pay off the game) [*]+ Powerful soundtrack [*]+ Localization into many languages. Russian text is present.[/list] [b]Minuses:[/b][list] [*]- Loss of font personality when changing localization.[/list] [b]Total:[/b] An excellent game that helps blow off steam at the present time of complete bans. Recommend to buy at a discount. Or look carefully at your library on EGS - the game was distributed for free.
  • Coldrestia

    Jun 18, 2022

    Absolutely brutal top down arena shooter, expect a huge skill curve even if you're used to these type of games. When you do get the hang of things though, the game is incredibly satisfying and addictive. Think along the lines of a more hardcore visceral version of Ubermosh (another great top down series to check out) Controls like you'd expect from a solid top down game and it does such a good job at making you feel powerful when you're in the zone, though note it will probably take awhile to adjust yourself to just how much is on the screen. This really is one of the most chaotic games I've ever player. Not for the faint of heart and i'd be more inclined to recommend to hardcore players as i'm not sure casual play is something this game can offer to less tryhard players. No story of any fluff, it's a simple arena that will always be the same, with the complexity coming from the great weapon upgrade system. Gaining upgrades by killing enemies with specific methods and combos is the main focus of your road to improvement and i'd start there when learning the game. Simple but with a huge skill curve and depth, the perfect top down shooter for the hardcore player.
  • Borealis

    Aug 21, 2022

    One of the hardest games I have ever played.
  • Ryan Dorkoski

    Jun 3, 2017

    [b][i]Tormentor X Punisher[/i] reminds me a lot of [i]Devil Daggers[/i]. And that's a great thing. [/b] What we have here is an arena twitch shooter that has a few layers of complexity to peel off. Once you begin to learn how things work, you begin to get better. [i]Tormentor X Punisher[/i] has a nice layer of polish and edge. The music and dialogue are fantastic. Really gets me amped up. [b]I think the highpoint here is the edgy female protagonist coupled with the interesting 'level up' system.[/b] Definitely as fresh as the planet you are on. [b]Pros:[/b] +Well polished arena shooter that rewards knowledge of the system +A must have to those that really got into [i]Devil Daggers[/i] +Music and voice acting are top notch and just take this experience to the next level +Controller support feels great +Cool bosses +Price point fits well (check out the serious hours that other reviewers have logged) +Steam leaderboards are a great addition to these kinds of games [b]Cons:[/b] -If you are looking for storyline, permanent progression, or really anything beyond an arena shooter - look elsewhere (I only warn of this because that was some of the criticism of [i]Devil Daggers[/i]) [b]If this is your jam, [i]Tormentor X Punisher[/i] is well worth the small asking price.[/b]
  • Mark-

    Jun 3, 2017

    I could not stand 10 minutes of the excessive screen shaking and zooming, it strained my eyes quite a bit. Unfortunately there is no way to turn it off or reduce it in the current version. EDIT: Developer heard and now there's an option to switch to "Lite"! Great stuff =)
  • Bahamut123

    Jun 3, 2017

    TxP is a fast paced twin-stick arcade shooter. (I mean REALLY fast-paced). It brings some very interesting and fresh mechanics to the table. You're equipped with two weapons (machine gun + shotgun) throughout the entire game, but where it gets interesting is how the weapons interact with the environment and one another. You will get weapon upgrades by performing skill shots and by killing enemies in creative and brutal ways. The game comes with several bosses... and oh man... they're tough! Everything can be killed with a single shot, but when all the craziness is happening you'll find it exceptionally difficult to find an opening to slaughter the powerhouse bosses. The sound design is incredible. If everything above sounds interesting to you, then I would definitely encourage you to pick this game up. It is definitely worth the asking price!
  • Rayharry

    Jun 4, 2017

    Such nasty language in this game! :D I'm not gonna lie, I didn't know what the heck was going on for the most time. The gameplay is absolutely chaotic, and random. The little goblin creature which comes to mock you after your death was a cute feature, that could be improved further. It was more interesting to wait what it had to say than seeing your next enemy type. The boss enemies are well-made. I don't know what else to write really. The intro at the beginning was really neat, gameplay and controls were solid. That's the most important aspect of a topdown shooter like this, right? Didn't see any bugs, but through all the chaos and bloody mess it would've been hard to spot them anyways :) EDIT: And oh, by the way... If you have any problems with motion sickness in video games, then you should probably avoid this title. Especially if you have epilepsy or something serious like that. I don't usually get any effect from screenshake and fast movement, but even I couldn't imagine playing this game other than in small bursts.
  • Vera

    Jul 10, 2017

    This game is the reason I'm staying single this summer.
  • mnemos

    Jul 11, 2017

    Torementor X Punisher is a meat tenderizer to the face. It's a band of feral children chasing you through the woods, pelting you with acid gumballs. It's a genetically modified giraffe/hyena hybrid crunching on your bones under the glow of an alien sun. Devil Daggers is an obvious influence; they're both arena shooters that last as long as you can survive (not long), they both come at you as hard and fast as a rabid bear, and they both dare you with a manic glint in their eyes to play just one more game. There's a splash of Hotline Miami in the movement, and a streak of DOOM's garish neon hellscape in the aesthetics. The common thread between them all is the frantic, brutal combat. Initially it overloads your system and rockets past you, leaving you trying to make sense of it all while a demon casually caves your skull in for the nth time;  but then something clicks, the seconds start to stretch themselves thinner, pathways through the hordes of enemies begin to reveal themselves, and moments of clarity where your reticule and target align present themselves. These games all have a rhythm: Hotline Miami came in attenuated seconds of mapping out rough pathways through the carnage, instinctively anticipating the ebb and flow of combat, punctuated by staccato bursts of hyperviolence. DOOM is a screeching engine barely holding onto it's frame as you flay enemies and run circles around them, knowing you're fine as long as you're meting out more punishment than you're taking. Devil Daggers is maybe the most intricate of them all, the bursts of your weapon and careful weaving around and under enemies forming a sort of hellish ballet. Tormentor X Punisher is more brutish than any of them, and more unforgiving; it relies on randomization more then the others; enemies spawn in different places and bosses appear in different orders. In this way, it's more like roguelites like The Binding of Isaac and Enter the Gungeon. You quickly lose a sense of what to expect from each new round, making each one truly chaotic in ways that more closely curated games can't be. This works both for and against the game. Because you never know exactly what to expect, you never feel entirely prepared, and death is just as likely to come from a boss ability you don't understand as it is from a legitimate mistake. Tormentor X Punisher is a chaotic game to begin with, with enemies swarming you from every side and projectiles flying in from offscreen, and when it introduces a new hazard or boss it borders on unmanageable. As bracing as it is to lose yourself in the moment-to-moment carnage and rely purely on twitch reflexes, that's not enough to get you very far on the leaderboards. For that, you'll need to learn earn upgrades for "creative kills" (think trick shots like bouncing bullets off walls) and memorize boss patterns. The problem is that you're provided very little space to figure any of this out; normal enemies are invariably crawling down your throat by the time bosses spawn, leaving you with scant seconds to decipher how to eliminate them, all while fending off attacks on all fronts. The same goes for the special moves, many of which are well-hidden and, aside from a few, difficult to pull off with any regularity. In ways, feels like the game is intentionally hiding parts of itself from you. Though the mechanics do allow for a certain level of strategy, many of them are buried under a layer of unrelenting difficulty that most players will struggle to overcome. The presentation, meanwhile, is fantastic throughout. For all its bluster and gore and profanity (you'll hear "fuck" approximately 3-4 four times a second), it's about as offensive as an 8-year-old who just learned to swear. I don't mean that as a criticism - if anything, it's endearing, and reveals a canny intelligence you might not expect from a game like Tormentor X Punisher. The voice acting is excellent, too; the demons snivel and whine and gloat over your corpse with all the bile you'd expect, and the heroine sounds positively unhinged - you can basically hear the chords in her neck standing out with every line, and see her bloodshot eyes bulging. It's in these smaller touches that you start to appreciate the care that went into Tormentor X Punisher. It's not an ambitious game, and it never reaches the virtuosic heights of it's inspirations, but the limited scope allowed its team to hone in on a something specific and execute it with precision. Tormentor X Punisher is brutal, chaotic, too difficult for it's own good, and hard to put down.
  • Kuuwahi

    Jul 25, 2017

    [b]Overview:[/b] Tormentor X Punisher is a fast paced one hit kill arena massacre. From the moment you load into the menu you’re summoned by an outstanding soundtrack, eager to get the highest score possible. [b]Performance:[/b] When writing about a game’s performance, a great deal of information can normally be provided. However for TxP this was near on impossible as it is very well polished and ran flawlessly. [b]Conclusion:[/b] Being a fan of the Classic Smash TV, TxP instantly gave that nostalgic feeling vastly scaled in “Total Carnage”. With the audio set to overdrive, Tormentor X Punisher pulls you into the action with its full on sound effects and out this world soundtrack, giving you the desire to inflict chaos. Singleplayer or local Coop Tormentor X Punisher will Torment and Punish you, as you die over and over again trying to get a higher score than you achieved before, by enabling you to jump back into the action within seconds leaving no time to rest. If that wasn’t enough Tormentor X Punisher also lets the players enable Hard Mode!. [b]Overall Score: 7/10 Audio: 8/10 Gameplay 7/10 Graphics: 7/10 Performance: 10/10 Replayability: 7/10 Story: N/A [/b]
  • comfy ass dog

    Jul 27, 2017

    Over the top non stop action, keeps you at the edge of your seat 91% of the time. took me 35h to 100%
  • BogusForehead

    Aug 8, 2017

    HOLY S H I T I LOVE THIS GAME. Nuclear Throne/Devil Daggers/Hotline Miami. I adore all those games so I adore this game. These types of twin stick shooters are a dime a dozen but Tormentor X Punisher stands out on it for its extremely vulgar/in your face aesthetic and it's excellent combat. Quite possibly the most Punk Rock game I have ever played
  • Color Invert

    Aug 8, 2017

    This is without a doubt, my favorite arena shooter I have ever played. If you have ever liked Total Carnage, Geometry Wars, Smash TV, or really any other top down omnidirectional shooter, you owe it to yourself to give this a try. It even has local coop, for those of you always searching for new couch multiplayer games. Tormentor X Punisher is a score attack and leaderboard centric arena shooter focused on nonstop action, (you reload your machinegun by shooting your shotgun) where everything dies in one hit including all bosses, and yourself. It's great for the "just one more round!" effect because matches will last at most 5 minutes, and it takes about 7 seconds to go from dead, to being in a new round. The 7 bosses are all unique, die in one hit, (yes, even priestess if you play your cards right) and actually modify the map in interesting and mostly permanent ways. Killing Gutshank will summon a giant spinning sawblade that will go around the perimeter of the level. Carrion will build walls and rooms throughout the arena as long as it lives. My absolute favorite mechanic in the game is the experience of discovering unexpected projectile/enemy/boss interactions. As you play, you'll go from hating and not understanding specific bosses and enemies, to intentionally letting them live and baiting out their attacks, so you can turn them against their friends. Snitch will go from "ugh, this boss is pathetic." to "Finally! An opportunity to clean up my wall infested arena!" Gutshank will go from "Why the hell does this guy keep building robot versions of himself!? This is impossible to deal with!" to "I haven't seen a gutbot in 6 hours of playtime." This gradual transition induced by your growing mastery applies to normal enemies too. You will go from hating wizards, to wishing more of them appeared later in the game for that sweet, sweet weapon upgrade. The amount of tiny details and careful thought put into every game mechanic, visual effect, and "gamefeel" trick is honestly rather staggering, and I could write an essay on those aspects alone. Every summoning circle pulses to the base drum of the music. The circles summon demons ALSO to the base drum rhythm. The UI pulses to it. Enemy projectiles slow slightly when right next to you, to allow for an extra fraction of a second to nullify them with your shotgun. Shooting a fireball with a shotgun will turn it against your enemies. Every single shell casing, shotgun shell, gib, summoning circle scorch mark, bloodsplattter, and corpse stays on the map forever, showing you the absolute carnage you've wrought. A little twerp of a demon runs up and brags about causing your death, despite never even daring to come into the arena until you've died SOLELY to induce in the player a personal vendetta against him. Each time a boss or hazard is introduced the camera highlights them, and all demons take a moment to cheer and bow before them. The survival timer will count up to 6 minutes and 66 seconds before correcting itself to 7:07, just so it can display a time of 6:66. It's the little things, you know? All in all, I have had an absolute blast with this game so far, and will be playing, and recommending it for months, or maybe even years to come. I've still got personal challenges to complete on video. Daehkcuf won't summon himself, and there's 7 bosses that are overdue for a single run, barehanded only killing. As of November 2017, I have finally slain both Daehkcuf and done a barehanded run on video. I will never stop playing this.
  • SledgeHammer

    Nov 20, 2017

    This has officially replaced Carmageddon: Max Damage as the 'Edgiest Game' that I own. Ok for real though, this game has great music, satisfying sound effects, that perfect screen shake that makes each shotgun blast feel like a fucking blast - and each attempt is around 30 seconds - 1 minute of adrenaline, up to around 5 -10 mins if you really git gud. Perfect for those quick seshes. Protagonist is nowhere near as annoying as I expected - you hear the same voice lines a lot, however they are used as sound cues for trick-shots that you need to do to get upgrades. Bosses are also fun and interesting. There's a good variety of enemies too. Watching the trailers or looking at screenshots you might think that it might be difficult to see what's going on, however the enemy types are colour-coded and distinct, very easy to tell them apart. An option to display a green ring around the player character further ensures you can easily keep track of what's happening. Everything dies in one hit - my favourite game mechanic in general. Your weapons feel powerful and the game is extremely difficult - yet it doesn't feel cheap. Every time I die I feel that I had plenty of time to dodge. One thing to look out for - this is definitely a lot more of an arcade game than a rouge-lite (as in, it's not a rouge-anything at all). There's no progression or unlocks at all that carry over between runs, and no rng item drops. As mentioned before, upgrades are gained by repeatedly getting trickshots - bouncing bullets off walls or shields, killing an enemy with every pellet of a shotgun blast, etc. - but these upgrades are lost upon death. There is also no ending - if you kill all the bosses in a single run (boss order is randomly generated) you simply "loop", similar to Nuclear Throne. Basically, it's purely score attack, which I'm usually not very interested in - however at the end of each run, they don't display the all-time leaderboard, rather they instead show the daily leaderboard (you can still tab across to all-time and friends boards of course) - this might change the longer the game is out for, but at the moment, presumably due to a relatively low player count and not many people being incredible at the game yet, you usually only need to beat one or two bosses in a run to get in the top 10 or 20 of the daily board - making actually getting a decent ranking feel actually attainable for the average player. In summary, it's pretty good ay
  • yakaktyc

    Dec 29, 2017

    WELCOME TO PLANET F*CK YOU
  • Hux

    Feb 3, 2018

    Don't let the in-your-face style of this game and its advertising turn you away. This game has a lot to offer. I see reviews claiming this game is very shallow, repetitive, and doesn't offer much. I can understand this, but disagree. It is true that if you were to play this game for a couple minutes, it'd seemingly be the same stuff over and over again. However, I highly suggest that you play more and give this game a chance- look deeper. Tormentor X Punisher rewards you for playing with mechanics and experimenting (something that I don't see many games do) with not only points but upgrades- there is no XP in this game, but in a way you can hone a skill and "level up". The in-your-face style nicely contrasts (not conflicts with) the subtle depth of this game. I learn something new each time I play this game. Play around and experiment- the game will reward you.
  • fei

    May 4, 2018

    At first I was like "oh no did I just bought a mini game with the full content visible just by playing it 2 minutes?" The fact that there's no ending is also a big alarm for me. (Please developers, if there's an ending animation like the intro, even if you keep looping after, it would be so awesome and rewarding!) Then I noticed the details... shoot 9 bullets, then shoot a fire trail, use the shotgun to flame up your enemies, then the rebounce, then the bosses, then the point blank shots, then the upgrade systems, then all the subtilities like shotgunning a blue bullet electrocuting nearby ennemies then shoot them with the machine gun to get wizard hat upgrade. The game became very interesting and challenging all of a sudden. Fun fact, you can unload your machine gun then reload with the shotgun on the tempo of the music in the beginning, it's on beat. I would love something like more characters to unlock and some kind of other reason to play than scoreboard, but overall it's quite fun. :)
  • Elden Vandrulfr

    Dec 22, 2018

    Ubermosh meets Doom. Metal as fuck.
  • Cahpy Paypuhr

    Mar 10, 2019

    Tormentor X Punisher is a top-down arcade shooter. I'd say that it's much like a louder and more compact cousin of Nuclear Throne, with the progression being much quicker (although a little less fluid if you don't know what you're doing) and arcade-oriented. It's a pretty damn good game considering the pricetag and it can keep you hooked for a while, especially if you can get friends into it. Although, in terms of twin-stick shooters, it's decent at best. While it kept me hooked, many of my friends got bored of it fast (as of today, I hardly play it anymore). If you like top-down or fast-paced shooters that are easy to pick up, this is the game for you. The soundtrack is quite a banger, so there's that too.
  • Groctel

    Aug 15, 2019

    This game is unnecessarily violent, rude, unholy, disgusting, noisy and gore. I hope it never changes!
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