SurvHive

SurvHive

72% Positive / 48 Ratings

RELEASE DATE

Aug 1, 2016

DEVELOPER / PUBLISHER

Rocking Hamster / Rocking Hamster

TAGS

    ActionIndieEarly Access

Asymmetric Multiplayer Sci-fi Horror Experience

Strongly inspired by "The Thing", "Alien", "Pandorum" and other dark science-fiction references, SurvHive is an asymmetric multiplayer sci-fi horror FPS that includes RPG elements.

Pick your career among: Scientist, Engineer, Cultist or Soldier and try to survive as long as you can... Don't trust anyone because a former friend might have been contaminated when you were not looking...

/!\ IMPORTANT: /!\ If you're interested in SurvHive, you should absolutely join us on Discord: This is where all the players are organizing games on a regular basis. Help us growing a community during the Early Access phase, we're waiting for you!

Key features:

Try to find out who the aliens are. Stay away from them.

Alien players must contaminate the crew using a stealth, shape-shifted approach, or through fully unleashed agressivity.

Alien players can mutate to gain new powers, such as wall/roof climbing.

Watch your sanity level. Panting while you're hidden in the dark is rarely a good idea.

Meet with everyone in a room to pass a blood test, defend key areas, extinguish fires and more.

Accomplish secret objectives, be a traitor.

Hack systems.

Deploy sentry guns.

Conduct scientific research.

Engineer items: Cloaking device, Flamethrower, Extinguisher, Assault Rifle, Radio and more.

Try to escape. There is only one escape shuttle.

SurvHive pc price

SurvHive

SurvHive pc price

72% Positive / 48 Ratings

Aug 1, 2016 / Rocking Hamster / Rocking Hamster

    ActionIndieEarly Access
Price Comparison
  • United States
    $14.99 $14.99
  • Turkey
    ₺24 ≈$1.26
  • Russia
    $347.67 ≈$4.53
$14.99 / Get it

Game Description

Asymmetric Multiplayer Sci-fi Horror Experience

Strongly inspired by "The Thing", "Alien", "Pandorum" and other dark science-fiction references, SurvHive is an asymmetric multiplayer sci-fi horror FPS that includes RPG elements.

Pick your career among: Scientist, Engineer, Cultist or Soldier and try to survive as long as you can... Don't trust anyone because a former friend might have been contaminated when you were not looking...

/!\ IMPORTANT: /!\ If you're interested in SurvHive, you should absolutely join us on Discord: This is where all the players are organizing games on a regular basis. Help us growing a community during the Early Access phase, we're waiting for you!

Key features:

Try to find out who the aliens are. Stay away from them.

Alien players must contaminate the crew using a stealth, shape-shifted approach, or through fully unleashed agressivity.

Alien players can mutate to gain new powers, such as wall/roof climbing.

Watch your sanity level. Panting while you're hidden in the dark is rarely a good idea.

Meet with everyone in a room to pass a blood test, defend key areas, extinguish fires and more.

Accomplish secret objectives, be a traitor.

Hack systems.

Deploy sentry guns.

Conduct scientific research.

Engineer items: Cloaking device, Flamethrower, Extinguisher, Assault Rifle, Radio and more.

Try to escape. There is only one escape shuttle.

Reviews

  • TIGHT-TIGHT-TIGHT!!

    Aug 9, 2022

    AMONGUS
  • Twin Comet

    Aug 2, 2016

    This game is about atmosphere and the stories you come away with. So here's my tale. I awaken in the sleeping quarters. The ship's computer telling me some kind of alien organism is on board. I scramble out the door, waving a pistol down both ends of the corrider. Seeing nothing I take off running down the metal decks of the ship, my foot steps echoing much louder than I'd like. I turn a corner and meet with a couple of my crew, Brice and Joe. The three of us know the alien can take on human form, so naturally we point guns in eachother's faces. The stand off is cut short though as machine gun fire is heard rattling off in the distance. We three immediately lower our guns, an instant truce being formed. We take off sprinintg to see where the gunfire is coming from, and as we spin around a corner we are rooted to the ground at what we see. A frantic marine is pouring round after round into what I can only describe as a 'Thing'. The marine is decimated, the gore covering the bulkheads. The thing whips its terrible head around to us and charges. We open fire. Bullets tear through the charging beast and it drops just short of Brice's trembling feet. As we take a breather a larger group of 5 crew members shows themselves from a far off corridor. They have no trust of the three of us. Brice approached them and tried to reason with them, that we need to stick together and that the threat, for now, lay dead. But he's shoved back by a paranoid looking mechanic wielding a make shift flamethrower. He was right to be paranoid. We are led to the canteen of the ship under gun point. Meters from the entrance a horrid scream erupts from beside me. Joe lays dead. Behind him a sickly alien appendage has erupted out of the chest of a member of the other group. One of THEM was infected! The paranoid mechanic's mind breaks, he panics. A torrent of flame washes over alien and human alike. Waves of intense heat firing out in random directions as he tries to burn his fear away. Brice yells at me to get out of here so I take off running with him. A scientist. and a couple of marines follow along behind us. We regroup in the machine room and it's not long till Brice and I are backing away from the other survivors. The scientist sensing the tension annouced that he's got a way of testing to see if someone is really who they say they are. We all agree to let the doc try it out and take off running for the med lab, our eyes sternly watching eachother as much as the dark corridors around us. At med lab me and Brice tell the others to stay in the corner while the scientist does his work. One of the marines mentions a sentry gun could be placed covering the only hallway into med lab. Keeping an eye on him me and Brice allow him to set it up. Med lab is locked down and it's only a matter of holding out and waiting for the blood test. A couple of those creatures tried getting down the hall, but between the sentry and our rifles they stood no chance. Things seemed set. Klaxons started, emergency lights swirled, and the ship's computer calmly announced a fire had started on the bridge. We all panicked, that fire had to be put out. Brice picked up an extinguisher and sprinted out of med lab. No one else followed, so cursing I ran after him to back my friend up, running away from the safe zone. Brice was ahead of me and not slowing down one bit. As I tried to keep up with him the ship's lighting grew dimmer in these sections. I faintly heard the sound of the sentry gun kicking off back in med lab, but I was already committed to my task. Smoke started filling the corridors and with the lack of lighting I started to feel disorientated. I forced myself on, barely keeping track of the twists and turns Brice took as he grew further ahead of me. To hell with the others I thought, me and Brice are the ones risking our lives to put this fire out, we deserve to be the ones to survive. The hanger isn't far from the bridge section anyway, we can do this. Still running I turned a corner and slowed. At the entrance to the bridge Brice just stood there in the stygian smoke holding the used extinguisher. The computer announced the dangerous state of the bridge had been contained. Excitedly I walked over to Brice and told him we had to go! The fire was out, we can get out of here now! He turned around to me, dropping the extinguisher and said ''I was waiting for us to be alone''. A slithering jagged mess exploded out of his chest impaling me. I slumped to the cold metal floor. The last sight I had was seeing Brice walking toward the hanger to get in the escape shuttle. Of course I know now, that it wasn't Brice. SOOOoooo yeah, that's the game. That ended up being much longer than I thought, but fun to write.
  • Fezfezpasha

    Aug 3, 2016

    The game's good, I'll just tell you some basic things that you should know once you get this game: Press M for the Neon pop up signs, it's very helpful when you need to dash for the airship. Press G for upgrades, V for special abilties. As you log in, there isn't a tutorial, you are expected to choose one of the four classes, the Engineer, the Scientist, the Cultist, and the Soldier. Each of them have their own ways of winning the game, the Engineer can make a giant robot, nessecary equipment, while the scientist can find ways to enhance humans and find new inventions. The Cultist has his/her own objectives that may be to translate artifacts or kill people (I'm not so sure on this part) though I do know that they can have a mutated figure and may cause confusion, last of all is the marine pretty self explainatory run and gun. Now heres the cool thing, the infected is also in the form of a human, and what this means is he/she can also slowly creep up on people, acting friendly then bam! Tentacle to the face! Or take the long approach, and upgrade themselves by using the class systems as well. The game is tons of fun~! Absolutely would recommend it, especially if you are, or aren't into tentacle stuff. One con would be no female characters, but that'd make this game over 21+ so other than that good game. 10/10.
  • 314.Raygen

    Aug 3, 2016

    This is going to be my short revieuw, i might make a indepth revieuw once i grasped every bit of the game. If the idear of a game about "the thing" looks interesting to you then i would higly recomend cheacking this game out. Its not too expencive and it actualy suprised me with some of the game mechanics it had. One thing this game dose well is nail the feeling of paranoia and atmosphere. the games can go pretty fast if you have a agressive alien team but the most fun can be had with a realy good stealthy and deceptive alien team you will trust some one for the whole game only to be stabbed in the back while you aint looking by an alien apendix.
  • Chaznoodles

    Aug 5, 2016

    Found this game as a result of an ad. Gameplay is fun, even with the earliness of the development. It pits humans against a disguised alien, a la The Thing. The prime alien must infect every other player - turning them into more aliens - to win. The humans must survive as long as possible, as the escape shuttle only has one seat! The developer is attentive to the game, and pays attention to bug reports and feedback. There's also a Discord! https://discord.gg/ASs4J
  • Madmod

    Aug 6, 2016

    If you prefer gameplay over graphics, this game can be a good match for you. Concept is simple: Human team versus beast team, but everyone spawns as humans and atleast one of you is not who he pretends to be. You got simple tasks around the map to do, but problem is you dont dare turn your back on anyone, as beasts can disguise as humans. The ultimate goal for humans is to survive with one guy and send him away with a ship. The graphics could be better with some more love, especially hit animation and hit detection. The game isnt very terryfying, despite tagged as horror on steam, but it doesnt mather. You can compare it to zombie mods in the counterstrike games, but with a better twist. Pros: - Exciting concept, trust or be stabbed. Paranoia is a keyword. - Friendly community (so far to me) - Active devs Cons: - Low playerbase, I'm a EU player and the game is dead on a Friday night ( 25 minutes past midnight, 06.08.2016). - Graphics could be better - UI/Hud could need some love aswell - No tutorial (How do you want players to stick to a new game & learn how to master it? tutorial helps alot. Had to figure out the keybinds for different stuff myself. - Few maps (only 2 as of 06.08.2016). I know this game is still in EA, so I recommend it, because it have a great fondation with active devs and a interesting concept , gameplaywise. If you're unsure of buying or not, check the playerbase before you buy.
  • Zippi

    Aug 7, 2016

    This is one of those games that is just oozing with potential. With a bigger and tighter community the team play experience could be amazing. Its like the horror, paranoia driven sci-fi Alien Isolation meets The Traitor Hunting Rpg The Ship. I hope more people join in on the hype because the enjoyment of this game really comes from the people your playing with
  • Xilia

    Aug 11, 2016

    Never trust ISAAC.....
  • Melli17

    Aug 15, 2016

    I highly recomment this game. Unfortunately right now, the community is small but when a game is going, it's great fun. If you're interested in buying, there's a 2 or 4 pack on humble store that you can get for yourself and friends! The game itself is essentially the movie "The Thing". Human players are paranoid and must band together to survive the alien threat. The alien is disguised as one of the humans and it's a matter of finding out who it is. There are events that happen which cause humans to get out of their cozy fortifications and fix the issue. The alien attacks humans with the means to turn them into an alien as well. The game ends when either all humans have turned into aliens or a human has taken the last escape shuttle. Again, it's great fun and the community is small but growing. Can't recommend enough! Here's a Discord link too, where players and developers talk! https://discord.gg/6QK8zkv
  • Melfice

    Aug 15, 2016

    5 Hours on record currently. Here are my Pro's and Con's Con's: Currently lacking in depth of content Quite a few bugs here and there (Death animations are ridiculous) The cost is quite intimidating Pro's: Great concept that has been underutilized in other games Very stable when playing Bugs that are in game are being worked on (I met a bug tester playing yesterday) The game is hugely enjoyable The Class system in game is not balanced but does work to create different options If you like the idea of this game I would definitely recommend picking it up, what it lacks in content it makes up for in fun, and I think that more content will be coming in the future would make it a worthwhile investment
  • Uber-pig

    Aug 23, 2016

    Although the game's presently in early access, the core gameplay elements here are already quite well structured and implemented. While this kind of 'the thing' in multiplayer game form has certainly existed before, SurvHive's integration of tabletop style elements and continually shifting objectives keeps individual matches dynamic and engaging and forces human players to improvise rather than strictly hunkering down. More than anything the game just produces a lot of tremendously entertaining stories and moments, whether tricking human players into trusting you as an alien or turning them against their own comrades, or slinking about dark corners as a human while the powerful Alien Prime hunts you down, it can all be quite memorable. As an EA game, there's still a lot of rough edges, gameplay elements need refinement and there are just the two maps at present, but it's a promising start from a responsive team.
  • Architect of Sin

    Sep 20, 2016

    Addicting even in early access, but really needs more players.
  • Wubs4Scrubs

    Sep 25, 2016

    Let me preface this review by saying that this game is early access so anything said here could be changed or improved on in the future. Bear in mind the date of this review before making your opinion. Okay so, I'm a HUGE fan of "The Thing" and I think the idea of aliens slowly taking over the crew and you don't know who to trust is awesome, hence why I love Trouble in Terrorist Town. So, I purchased this game based on my love for "The Thing" and "Aliens" among other inspirations, and as well the ~90% positive review on steam. I read through some of the other reviews and many praise the game for its potential, not what is in the game currently. Imo this is NOT a review of the game as a review is an analysis of the game in its current state, not what it could become. I have also read the dev is responsive and active on fixing bugs, addressing people, etc, which is rare in an early access title. However, even though I agree that the game has potential, I am going to talk about what the game is currently. This game is a hot mess where pretty much everything is off. While I wouldn't expect an early access title to be perfectly polished, this feels like it is the .000001 Alpha build. The movement feels too quick, and your character doesn't really feel like he has any weight [spoiler]You're not in the vaccum of space so don't pull that excuse[/spoiler]. The UI is terrible, the text pop ups look rudimentary and your map system are just rotating squares that show through walls [spoiler]good luck reading that shit while it rotates and doesn't get larger when you're far away[/spoiler] There is also a massive flaw in the design of this game, being that the game [b]REQUIRES[/b] certain characters or abilities in order complete these random events that pop up. The problem? Nobody plays the game, so if you get an event where you need a pilot, but none of the people in your game are pilots, you're fucked, next round. The system currently has no balance in the event system so if you play with less people, you still get just as many and you often can't complete them, basically this means you need to have a nearly full if not full server to properly complete them, which is nearly impossible given the average number of players most the time is 0. And if you get killed during the match, guess what, infinite respawns! This game design baffles my mind as it removes all tension from anything when you know you're just going to keep respawning until you either win or lose the round. A lot of the reviews on here also claim how "intense" the game is and the tension that it has. I seriously wonder if we're playing the same game because there is absolutely no tension considering the rounds last an average of 2 minutes, you have infinite respawns, and none of the models in the game look remotely scary and when you kill them they freak out and ragdoll around which is [strike]fucking hilarious[/strike] so tense. The game also claims to be a mix of RPG elements, calling this game an RPG is an insult to the genre. You have the ability to pick between 4 classes to start the game, but all of them play the exact same, there is no differentiation between them other than weaponry. The "upgrades" you get are laughable, you can get them all extremely quickly which completely removes any potential of different player builds. tl;dr Game is definitely not worth buying, even on sale. Frankly even free in its current state you'd be spending time which is too expensive for me. The game is buggy, unpolished, unpopulated, unscary, not tense, and most damning, not fun. I was even playing with a friend and our only reaction was wtf [spoiler]we were in a server with ~5 people so we had a better than average experience[/spoiler]. Just go play Trouble in Terrorist Town instead, at least until this game gets much far down the road in development. UPDATE: I haven't thought or played this game since I originally posted this review (~2 years ago) and I came across it in my Steam library and thought I'd post an edit. This game is even more dead than it was back when I reviewed the game originally. If you head to https://steamcharts.com/app/499230#All you can see that the peak # of players at one time for this game was 22, and since June of 2018 there hasn't been a peak of higher than 5 players. Additionally, I took a look through the forums and couldn't find any obvious signs of planned or recent updates from the devs so I see no reason to purchase this title ever. To the devs, I hope you can learn from this game. SurvHive was launched FAR too early in development and failed because of it. For a multiplayer only experience, you need to be able to hook players and keep them coming back from the first time they play a game. To do this, you need to have a good, enjoyable foundation when you launch in early access rather than what is little more than a demo. If you launch a game that looks and plays like any other poorly produced early access title the game will quickly hemmorage what few players dared to pick it up and quickly fade into nothingness. Perhaps you could revamp the game and do a re-launching to try and increase the playerbase, however such an update would have to be so expansive that it made the game both look and play significanly better.
  • Solomon Chest

    Sep 28, 2016

    The only game on the market that really pays respect to the incredible concept that is The Thing. Great game, only needs a bigger crowd backing it up. Look forward to future updates.
  • Aurumlamina

    Oct 30, 2016

    I was quite excited about the premise of this game. Unfortunately, when I started it up there was no one to play with. Literally no one was playing the game. That's a bit of a problem for a multiplayer game. I still hopped in for about ten minutes and ran around a map to check out the basic mechanics at least. After I was done experimenting I went to the forums and brought up the population of the servers and asked about who enjoyed playing the game and if there was a way to get into a game with some other people. A developer responded to me and informed me that the lack of population was currently standard and that there is a Discord chat for the small community which had about twenty-five people on it. I asked if anyone was interested in playing, waited about twenty minutes, checked back on the forum, and then decided to request a refund from Steam. The game could have potential in the future and yes, it is Early Access, but currently, you won't even be able to play it unless you bring an entire squad of friends with you from the start. I really hope that some day I'll pick this game back up and it will be great but for now I felt that I needed to leave this buyer-beware review.
  • MattoFever

    Jan 8, 2017

    This is a game which mixes "The Thing" with a TTT like aspect. It has quite a lot of potential, the devs talk to the players and the only thing stoppping it from having great reviews is the lack of players. This is caused because normally people like to play the game with 4 or 5 people minimum and, if a player hadn't joined the discord channel where we organise games, they would get fed up with waiting and get a refund, leave a bad review and move on when the game mechanics are quite interesting and it runs quite smoothly as it's quite optimised. Of course there are improvements that can be made, but how many developers talk to their player base and take their suggestions into consideration? This game could turn out to be quite good, but without people joining the discord channel, the player base is being crippled. You can stop this when you buy the game by simply joining this discord channel. Since people are not buying the game, the developers cannot just rely on the money from this game to live on and so development on this game slows down. tl:dr A good game, lots of potential, good direction, lack of sales due to bad reviews from players who don't join the discord channel, slower development but great communication from said developers.
  • Fatalfox

    Jan 8, 2017

    Im never really good at writing reviews but I will try to explain my experience with the game. It does need work of course it is a alpha so that is understandable. But it is a extremely fun and well made game that is still being worked on. The developers talk with the fans directly in the discord server and are very down to earth. So as for gameplay its all about paranoia and trying to figure out who you can trust while you do the objectives around the level. You can play different classes that focus on different perks to mix up the game which works out very well. Again im not very good at reviews but please give this game a try it needs the players! Also it has a discord group page for everyone wanting to find games in it! https://discord.gg/9GG8tTQ
  • CupzOfCoFfEe

    Oct 31, 2017

    Graphics are alright, and it has 0 network lag. Ill give this a good rating so far. Lets hope it doesnt fuck up in the future tho.
  • NitroG

    Nov 24, 2017

    Can't review, can't find people to play with. as in literally i've never been able to play 1 game of this.
  • Biodeamon

    Mar 8, 2018

    Once again another crying tragedy that people overlooked because it wasn't made by some triple A developer with billions in advertising. Servers are currently empty, and no sign of people being able to make their own.
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SurvHive

SurvHive

72% Positive / 48 Ratings

RELEASE DATE

Aug 1, 2016

DEVELOPER / PUBLISHER

Rocking Hamster / Rocking Hamster

TAGS

    ActionIndieEarly Access

Asymmetric Multiplayer Sci-fi Horror Experience

Strongly inspired by "The Thing", "Alien", "Pandorum" and other dark science-fiction references, SurvHive is an asymmetric multiplayer sci-fi horror FPS that includes RPG elements.

Pick your career among: Scientist, Engineer, Cultist or Soldier and try to survive as long as you can... Don't trust anyone because a former friend might have been contaminated when you were not looking...

/!\ IMPORTANT: /!\ If you're interested in SurvHive, you should absolutely join us on Discord: This is where all the players are organizing games on a regular basis. Help us growing a community during the Early Access phase, we're waiting for you!

Key features:

Try to find out who the aliens are. Stay away from them.

Alien players must contaminate the crew using a stealth, shape-shifted approach, or through fully unleashed agressivity.

Alien players can mutate to gain new powers, such as wall/roof climbing.

Watch your sanity level. Panting while you're hidden in the dark is rarely a good idea.

Meet with everyone in a room to pass a blood test, defend key areas, extinguish fires and more.

Accomplish secret objectives, be a traitor.

Hack systems.

Deploy sentry guns.

Conduct scientific research.

Engineer items: Cloaking device, Flamethrower, Extinguisher, Assault Rifle, Radio and more.

Try to escape. There is only one escape shuttle.

SurvHive pc price

SurvHive

SurvHive pc price

72% Positive / 48 Ratings

Aug 1, 2016 / Rocking Hamster / Rocking Hamster

    ActionIndieEarly Access
Price Comparison
  • United States
    $14.99 $14.99
  • Turkey
    ₺24 ≈$1.26
  • Russia
    $347.67 ≈$4.53
$14.99 / Get it

Reviews

  • TIGHT-TIGHT-TIGHT!!

    Aug 9, 2022

    AMONGUS
  • Twin Comet

    Aug 2, 2016

    This game is about atmosphere and the stories you come away with. So here's my tale. I awaken in the sleeping quarters. The ship's computer telling me some kind of alien organism is on board. I scramble out the door, waving a pistol down both ends of the corrider. Seeing nothing I take off running down the metal decks of the ship, my foot steps echoing much louder than I'd like. I turn a corner and meet with a couple of my crew, Brice and Joe. The three of us know the alien can take on human form, so naturally we point guns in eachother's faces. The stand off is cut short though as machine gun fire is heard rattling off in the distance. We three immediately lower our guns, an instant truce being formed. We take off sprinintg to see where the gunfire is coming from, and as we spin around a corner we are rooted to the ground at what we see. A frantic marine is pouring round after round into what I can only describe as a 'Thing'. The marine is decimated, the gore covering the bulkheads. The thing whips its terrible head around to us and charges. We open fire. Bullets tear through the charging beast and it drops just short of Brice's trembling feet. As we take a breather a larger group of 5 crew members shows themselves from a far off corridor. They have no trust of the three of us. Brice approached them and tried to reason with them, that we need to stick together and that the threat, for now, lay dead. But he's shoved back by a paranoid looking mechanic wielding a make shift flamethrower. He was right to be paranoid. We are led to the canteen of the ship under gun point. Meters from the entrance a horrid scream erupts from beside me. Joe lays dead. Behind him a sickly alien appendage has erupted out of the chest of a member of the other group. One of THEM was infected! The paranoid mechanic's mind breaks, he panics. A torrent of flame washes over alien and human alike. Waves of intense heat firing out in random directions as he tries to burn his fear away. Brice yells at me to get out of here so I take off running with him. A scientist. and a couple of marines follow along behind us. We regroup in the machine room and it's not long till Brice and I are backing away from the other survivors. The scientist sensing the tension annouced that he's got a way of testing to see if someone is really who they say they are. We all agree to let the doc try it out and take off running for the med lab, our eyes sternly watching eachother as much as the dark corridors around us. At med lab me and Brice tell the others to stay in the corner while the scientist does his work. One of the marines mentions a sentry gun could be placed covering the only hallway into med lab. Keeping an eye on him me and Brice allow him to set it up. Med lab is locked down and it's only a matter of holding out and waiting for the blood test. A couple of those creatures tried getting down the hall, but between the sentry and our rifles they stood no chance. Things seemed set. Klaxons started, emergency lights swirled, and the ship's computer calmly announced a fire had started on the bridge. We all panicked, that fire had to be put out. Brice picked up an extinguisher and sprinted out of med lab. No one else followed, so cursing I ran after him to back my friend up, running away from the safe zone. Brice was ahead of me and not slowing down one bit. As I tried to keep up with him the ship's lighting grew dimmer in these sections. I faintly heard the sound of the sentry gun kicking off back in med lab, but I was already committed to my task. Smoke started filling the corridors and with the lack of lighting I started to feel disorientated. I forced myself on, barely keeping track of the twists and turns Brice took as he grew further ahead of me. To hell with the others I thought, me and Brice are the ones risking our lives to put this fire out, we deserve to be the ones to survive. The hanger isn't far from the bridge section anyway, we can do this. Still running I turned a corner and slowed. At the entrance to the bridge Brice just stood there in the stygian smoke holding the used extinguisher. The computer announced the dangerous state of the bridge had been contained. Excitedly I walked over to Brice and told him we had to go! The fire was out, we can get out of here now! He turned around to me, dropping the extinguisher and said ''I was waiting for us to be alone''. A slithering jagged mess exploded out of his chest impaling me. I slumped to the cold metal floor. The last sight I had was seeing Brice walking toward the hanger to get in the escape shuttle. Of course I know now, that it wasn't Brice. SOOOoooo yeah, that's the game. That ended up being much longer than I thought, but fun to write.
  • Fezfezpasha

    Aug 3, 2016

    The game's good, I'll just tell you some basic things that you should know once you get this game: Press M for the Neon pop up signs, it's very helpful when you need to dash for the airship. Press G for upgrades, V for special abilties. As you log in, there isn't a tutorial, you are expected to choose one of the four classes, the Engineer, the Scientist, the Cultist, and the Soldier. Each of them have their own ways of winning the game, the Engineer can make a giant robot, nessecary equipment, while the scientist can find ways to enhance humans and find new inventions. The Cultist has his/her own objectives that may be to translate artifacts or kill people (I'm not so sure on this part) though I do know that they can have a mutated figure and may cause confusion, last of all is the marine pretty self explainatory run and gun. Now heres the cool thing, the infected is also in the form of a human, and what this means is he/she can also slowly creep up on people, acting friendly then bam! Tentacle to the face! Or take the long approach, and upgrade themselves by using the class systems as well. The game is tons of fun~! Absolutely would recommend it, especially if you are, or aren't into tentacle stuff. One con would be no female characters, but that'd make this game over 21+ so other than that good game. 10/10.
  • 314.Raygen

    Aug 3, 2016

    This is going to be my short revieuw, i might make a indepth revieuw once i grasped every bit of the game. If the idear of a game about "the thing" looks interesting to you then i would higly recomend cheacking this game out. Its not too expencive and it actualy suprised me with some of the game mechanics it had. One thing this game dose well is nail the feeling of paranoia and atmosphere. the games can go pretty fast if you have a agressive alien team but the most fun can be had with a realy good stealthy and deceptive alien team you will trust some one for the whole game only to be stabbed in the back while you aint looking by an alien apendix.
  • Chaznoodles

    Aug 5, 2016

    Found this game as a result of an ad. Gameplay is fun, even with the earliness of the development. It pits humans against a disguised alien, a la The Thing. The prime alien must infect every other player - turning them into more aliens - to win. The humans must survive as long as possible, as the escape shuttle only has one seat! The developer is attentive to the game, and pays attention to bug reports and feedback. There's also a Discord! https://discord.gg/ASs4J
  • Madmod

    Aug 6, 2016

    If you prefer gameplay over graphics, this game can be a good match for you. Concept is simple: Human team versus beast team, but everyone spawns as humans and atleast one of you is not who he pretends to be. You got simple tasks around the map to do, but problem is you dont dare turn your back on anyone, as beasts can disguise as humans. The ultimate goal for humans is to survive with one guy and send him away with a ship. The graphics could be better with some more love, especially hit animation and hit detection. The game isnt very terryfying, despite tagged as horror on steam, but it doesnt mather. You can compare it to zombie mods in the counterstrike games, but with a better twist. Pros: - Exciting concept, trust or be stabbed. Paranoia is a keyword. - Friendly community (so far to me) - Active devs Cons: - Low playerbase, I'm a EU player and the game is dead on a Friday night ( 25 minutes past midnight, 06.08.2016). - Graphics could be better - UI/Hud could need some love aswell - No tutorial (How do you want players to stick to a new game & learn how to master it? tutorial helps alot. Had to figure out the keybinds for different stuff myself. - Few maps (only 2 as of 06.08.2016). I know this game is still in EA, so I recommend it, because it have a great fondation with active devs and a interesting concept , gameplaywise. If you're unsure of buying or not, check the playerbase before you buy.
  • Zippi

    Aug 7, 2016

    This is one of those games that is just oozing with potential. With a bigger and tighter community the team play experience could be amazing. Its like the horror, paranoia driven sci-fi Alien Isolation meets The Traitor Hunting Rpg The Ship. I hope more people join in on the hype because the enjoyment of this game really comes from the people your playing with
  • Xilia

    Aug 11, 2016

    Never trust ISAAC.....
  • Melli17

    Aug 15, 2016

    I highly recomment this game. Unfortunately right now, the community is small but when a game is going, it's great fun. If you're interested in buying, there's a 2 or 4 pack on humble store that you can get for yourself and friends! The game itself is essentially the movie "The Thing". Human players are paranoid and must band together to survive the alien threat. The alien is disguised as one of the humans and it's a matter of finding out who it is. There are events that happen which cause humans to get out of their cozy fortifications and fix the issue. The alien attacks humans with the means to turn them into an alien as well. The game ends when either all humans have turned into aliens or a human has taken the last escape shuttle. Again, it's great fun and the community is small but growing. Can't recommend enough! Here's a Discord link too, where players and developers talk! https://discord.gg/6QK8zkv
  • Melfice

    Aug 15, 2016

    5 Hours on record currently. Here are my Pro's and Con's Con's: Currently lacking in depth of content Quite a few bugs here and there (Death animations are ridiculous) The cost is quite intimidating Pro's: Great concept that has been underutilized in other games Very stable when playing Bugs that are in game are being worked on (I met a bug tester playing yesterday) The game is hugely enjoyable The Class system in game is not balanced but does work to create different options If you like the idea of this game I would definitely recommend picking it up, what it lacks in content it makes up for in fun, and I think that more content will be coming in the future would make it a worthwhile investment
  • Uber-pig

    Aug 23, 2016

    Although the game's presently in early access, the core gameplay elements here are already quite well structured and implemented. While this kind of 'the thing' in multiplayer game form has certainly existed before, SurvHive's integration of tabletop style elements and continually shifting objectives keeps individual matches dynamic and engaging and forces human players to improvise rather than strictly hunkering down. More than anything the game just produces a lot of tremendously entertaining stories and moments, whether tricking human players into trusting you as an alien or turning them against their own comrades, or slinking about dark corners as a human while the powerful Alien Prime hunts you down, it can all be quite memorable. As an EA game, there's still a lot of rough edges, gameplay elements need refinement and there are just the two maps at present, but it's a promising start from a responsive team.
  • Architect of Sin

    Sep 20, 2016

    Addicting even in early access, but really needs more players.
  • Wubs4Scrubs

    Sep 25, 2016

    Let me preface this review by saying that this game is early access so anything said here could be changed or improved on in the future. Bear in mind the date of this review before making your opinion. Okay so, I'm a HUGE fan of "The Thing" and I think the idea of aliens slowly taking over the crew and you don't know who to trust is awesome, hence why I love Trouble in Terrorist Town. So, I purchased this game based on my love for "The Thing" and "Aliens" among other inspirations, and as well the ~90% positive review on steam. I read through some of the other reviews and many praise the game for its potential, not what is in the game currently. Imo this is NOT a review of the game as a review is an analysis of the game in its current state, not what it could become. I have also read the dev is responsive and active on fixing bugs, addressing people, etc, which is rare in an early access title. However, even though I agree that the game has potential, I am going to talk about what the game is currently. This game is a hot mess where pretty much everything is off. While I wouldn't expect an early access title to be perfectly polished, this feels like it is the .000001 Alpha build. The movement feels too quick, and your character doesn't really feel like he has any weight [spoiler]You're not in the vaccum of space so don't pull that excuse[/spoiler]. The UI is terrible, the text pop ups look rudimentary and your map system are just rotating squares that show through walls [spoiler]good luck reading that shit while it rotates and doesn't get larger when you're far away[/spoiler] There is also a massive flaw in the design of this game, being that the game [b]REQUIRES[/b] certain characters or abilities in order complete these random events that pop up. The problem? Nobody plays the game, so if you get an event where you need a pilot, but none of the people in your game are pilots, you're fucked, next round. The system currently has no balance in the event system so if you play with less people, you still get just as many and you often can't complete them, basically this means you need to have a nearly full if not full server to properly complete them, which is nearly impossible given the average number of players most the time is 0. And if you get killed during the match, guess what, infinite respawns! This game design baffles my mind as it removes all tension from anything when you know you're just going to keep respawning until you either win or lose the round. A lot of the reviews on here also claim how "intense" the game is and the tension that it has. I seriously wonder if we're playing the same game because there is absolutely no tension considering the rounds last an average of 2 minutes, you have infinite respawns, and none of the models in the game look remotely scary and when you kill them they freak out and ragdoll around which is [strike]fucking hilarious[/strike] so tense. The game also claims to be a mix of RPG elements, calling this game an RPG is an insult to the genre. You have the ability to pick between 4 classes to start the game, but all of them play the exact same, there is no differentiation between them other than weaponry. The "upgrades" you get are laughable, you can get them all extremely quickly which completely removes any potential of different player builds. tl;dr Game is definitely not worth buying, even on sale. Frankly even free in its current state you'd be spending time which is too expensive for me. The game is buggy, unpolished, unpopulated, unscary, not tense, and most damning, not fun. I was even playing with a friend and our only reaction was wtf [spoiler]we were in a server with ~5 people so we had a better than average experience[/spoiler]. Just go play Trouble in Terrorist Town instead, at least until this game gets much far down the road in development. UPDATE: I haven't thought or played this game since I originally posted this review (~2 years ago) and I came across it in my Steam library and thought I'd post an edit. This game is even more dead than it was back when I reviewed the game originally. If you head to https://steamcharts.com/app/499230#All you can see that the peak # of players at one time for this game was 22, and since June of 2018 there hasn't been a peak of higher than 5 players. Additionally, I took a look through the forums and couldn't find any obvious signs of planned or recent updates from the devs so I see no reason to purchase this title ever. To the devs, I hope you can learn from this game. SurvHive was launched FAR too early in development and failed because of it. For a multiplayer only experience, you need to be able to hook players and keep them coming back from the first time they play a game. To do this, you need to have a good, enjoyable foundation when you launch in early access rather than what is little more than a demo. If you launch a game that looks and plays like any other poorly produced early access title the game will quickly hemmorage what few players dared to pick it up and quickly fade into nothingness. Perhaps you could revamp the game and do a re-launching to try and increase the playerbase, however such an update would have to be so expansive that it made the game both look and play significanly better.
  • Solomon Chest

    Sep 28, 2016

    The only game on the market that really pays respect to the incredible concept that is The Thing. Great game, only needs a bigger crowd backing it up. Look forward to future updates.
  • Aurumlamina

    Oct 30, 2016

    I was quite excited about the premise of this game. Unfortunately, when I started it up there was no one to play with. Literally no one was playing the game. That's a bit of a problem for a multiplayer game. I still hopped in for about ten minutes and ran around a map to check out the basic mechanics at least. After I was done experimenting I went to the forums and brought up the population of the servers and asked about who enjoyed playing the game and if there was a way to get into a game with some other people. A developer responded to me and informed me that the lack of population was currently standard and that there is a Discord chat for the small community which had about twenty-five people on it. I asked if anyone was interested in playing, waited about twenty minutes, checked back on the forum, and then decided to request a refund from Steam. The game could have potential in the future and yes, it is Early Access, but currently, you won't even be able to play it unless you bring an entire squad of friends with you from the start. I really hope that some day I'll pick this game back up and it will be great but for now I felt that I needed to leave this buyer-beware review.
  • MattoFever

    Jan 8, 2017

    This is a game which mixes "The Thing" with a TTT like aspect. It has quite a lot of potential, the devs talk to the players and the only thing stoppping it from having great reviews is the lack of players. This is caused because normally people like to play the game with 4 or 5 people minimum and, if a player hadn't joined the discord channel where we organise games, they would get fed up with waiting and get a refund, leave a bad review and move on when the game mechanics are quite interesting and it runs quite smoothly as it's quite optimised. Of course there are improvements that can be made, but how many developers talk to their player base and take their suggestions into consideration? This game could turn out to be quite good, but without people joining the discord channel, the player base is being crippled. You can stop this when you buy the game by simply joining this discord channel. Since people are not buying the game, the developers cannot just rely on the money from this game to live on and so development on this game slows down. tl:dr A good game, lots of potential, good direction, lack of sales due to bad reviews from players who don't join the discord channel, slower development but great communication from said developers.
  • Fatalfox

    Jan 8, 2017

    Im never really good at writing reviews but I will try to explain my experience with the game. It does need work of course it is a alpha so that is understandable. But it is a extremely fun and well made game that is still being worked on. The developers talk with the fans directly in the discord server and are very down to earth. So as for gameplay its all about paranoia and trying to figure out who you can trust while you do the objectives around the level. You can play different classes that focus on different perks to mix up the game which works out very well. Again im not very good at reviews but please give this game a try it needs the players! Also it has a discord group page for everyone wanting to find games in it! https://discord.gg/9GG8tTQ
  • CupzOfCoFfEe

    Oct 31, 2017

    Graphics are alright, and it has 0 network lag. Ill give this a good rating so far. Lets hope it doesnt fuck up in the future tho.
  • NitroG

    Nov 24, 2017

    Can't review, can't find people to play with. as in literally i've never been able to play 1 game of this.
  • Biodeamon

    Mar 8, 2018

    Once again another crying tragedy that people overlooked because it wasn't made by some triple A developer with billions in advertising. Servers are currently empty, and no sign of people being able to make their own.
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