Stash

Stash

80% Positive / 66 Ratings

RELEASE DATE

Sep 7, 2017

DEVELOPER / PUBLISHER

Frogdice / Frogdice

TAGS

    AdventureFree to PlayIndieMassively MultiplayerRPG
Stash is bringing the magic back to MMOs. With turn based combat, customizable housing as a core feature, a unique tabletop art style, and more loot than you can fit in a portable hole, Stash delivers a fun, engaging experience unlike any other MMO. Stash is set in the fantasy world of Primordiax - a game world featured in 6 previous games by Frogdice released over the last 20 years. The intriguing world story has evolved through decades of staff plot lines and the actions of hundreds of thousands of players.

NOTE: As is very common for MMORPGs, you will have to create an account to play. You do not login with your Steam account. That is the only way we can provide full support for our customers.

Stash's core features include:

Turn based combat on a tactical grid.

Great Community: The most incredible thing about Frogdice and all of our games is the community. Our players are a major reason our games are so special and their passion and love for our game world is part of a sacred trust we cherish.

Housing as a core feature. Your Base of Operations (BOO) starts as a humble bedroll and can be built and customized into a mighty fortress where you stash your loot.

Dungeons: Shared world dungeons and private instanced dungeons for your dungeon crawling cravings.

Character customization via class, race, build, gear, cosmetics, costumes, pets, mounts, and more.

Crafting: Use, sell, trade, or enter items into competitions. Be a full time crafter or merchant.

Exploration: A huge world for you to discover with hundreds of unique locations.

Awesome world story with a unique twist. Players affect this story and the entire world profoundly. Our staff runs world events and plot lines.

Clans: Join with friends and compete for dominance.

Loot: Tons and tons of loot, and with rare exceptions we don’t do bind on pickup/equip.

PvP:

In Development: Group and solo leaderboards. Dueling. Clan wars and battles.

Things About Stash You Will Either Love... or Hate

Stash is a very unique game that is not your typical MMO. Is it the dream game you've been waiting years for or the complete opposite? Review this list carefully as we do not want to waste anyone's time with a game not suited to their tastes:

Stash is a complex, deep game that requires skill, thought, and effort to excel.

It also takes time to learn.

We do not have a guided tutorial

. We have , videos, in-game tutorial help screens, and both staff and community volunteers who love helping people. If you prefer games with a 1 hour automatic guided tutorial that teaches you how to play, you may have trouble with Stash.

Stash embraces the grind.

We believe we've made it fun, and it definitely isn't fast. Your accomplishments are meaningful and you won't get passed up if you go on vacation for a week. This goes for combat, crafting, farming, empire building, and pretty much everything.

Stash is challenging but approachable.

You can make Stash easier with dungeon difficulty settings, partying with other players, or simply focusing on easier content. But some battles can be quite difficult with good strategy and tactics heavily rewarded. Fleeing from battle is not easy or guaranteed. If you die after a certain level, there is a death penalty (you do not lose XP, levels, or items, but instead receive a small amount of XP debt - half your earned XP pays off debt until it is gone, but you can still level up and progress even while you have xp debt!).

Questing is not a big part of Stash

. We don't like quest grinds. Stash is more of a sandbox-style game. We have quest-type activities (we call them tasks), but they are not a huge focus of the game. The world is open to you to set your own goals and priorities and we do not tell you what you have to do next.

Crafting and Merchants are big parts of the game

. The best gear in the game is crafted gear, and many systems allow for merchants to play an important role in the economy.

Your BOO (Base of Operations or house) is a major aspect of character progression.

Expanding and upgrading your BOO allows more and faster crafting, more market options, more storage, and more fun. If you love housing then you will probably love Stash.

Storage and carrying capacity are part of character progression.

Unlocking more bag slots, getting better bags, upgrading your stash, upgrading your stall, and other storage options are all aspects of advancing your character. Some people think this is great. Some people think this is tedious. If it sounds tedious, Stash is not for you.

There is no Auction House.

Every player has their own merchant stall and can advertise items in the newspapers (which are divided by item category). Our economy encourages people to build their reputation as a merchant or craftsman. Auction Houses are cool but create race to the bottom pricing that leaves little room for sellers to compete on anything other than price. If you like a market that provides opportunities for full time merchants and market arbitrage, you will enjoy Stash.

Stash is currently light on story, but that is changing fast.

You, as a player, will be a huge part of that. Our studio has run a roleplay required, all text MUD for 21 years. Please trust us that story and lore are near and dear to our heart, and will be a huge part of Stash.

The World will grow based on player actions.

You currently have access to one major capital city, 9 major regions, and 41 dungeons. As the story unfolds, players will open up more of the world. If you prefer an MMO with the entire world available for exploration right away, you might be disappointed. If you like the idea of shaping and unlocking the world as a community, you will be thrilled.

We have many unique game mechanics rarely or never seen in other MMOs.

We have a fresh take on stat training, healing, character customization, gear upgrading, and many other things. If that sounds fun and interesting, Stash is your game.

Stash has only just begun.

We are a small team of passionate, indie devs who want to create a game you can call home for many years to come. If you want to be part of that growth, you will love Stash. If you don't want to be part of that journey, you might want to wait a bit.

Extra Packages for Stash

There are two packages available which include the game, your $ value worth of Medallions (virtual currency), and some bonus items:

Citizen Package

Total Value: $22.00

$15 worth of medallions

Mount: donkey

+25% XP Booster (2 hour duration) x2

Healing Potion x5

Mana Potion x5

Founder's Package

Total Value: $75.00+

$50 worth of medallions

Mount: donkey

+25% XP Booster (2 hour duration) x4

Healing Potion x10

Mana Potion x10

Founder's Cloak - Fancy cloak that provides +20% XP until you reach level 20.

Founder's Monument - Special outdoor item for your Base of Operations (BOO)

Founders Weapon Display Case - Special interior item for your BOO

Stash pc price

Stash

Stash pc price

80% Positive / 66 Ratings

Sep 7, 2017 / Frogdice / Frogdice

    AdventureFree to PlayIndieMassively MultiplayerRPG
Price Comparison
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Game Description

Stash is bringing the magic back to MMOs. With turn based combat, customizable housing as a core feature, a unique tabletop art style, and more loot than you can fit in a portable hole, Stash delivers a fun, engaging experience unlike any other MMO. Stash is set in the fantasy world of Primordiax - a game world featured in 6 previous games by Frogdice released over the last 20 years. The intriguing world story has evolved through decades of staff plot lines and the actions of hundreds of thousands of players.

NOTE: As is very common for MMORPGs, you will have to create an account to play. You do not login with your Steam account. That is the only way we can provide full support for our customers.

Stash's core features include:

Turn based combat on a tactical grid.

Great Community: The most incredible thing about Frogdice and all of our games is the community. Our players are a major reason our games are so special and their passion and love for our game world is part of a sacred trust we cherish.

Housing as a core feature. Your Base of Operations (BOO) starts as a humble bedroll and can be built and customized into a mighty fortress where you stash your loot.

Dungeons: Shared world dungeons and private instanced dungeons for your dungeon crawling cravings.

Character customization via class, race, build, gear, cosmetics, costumes, pets, mounts, and more.

Crafting: Use, sell, trade, or enter items into competitions. Be a full time crafter or merchant.

Exploration: A huge world for you to discover with hundreds of unique locations.

Awesome world story with a unique twist. Players affect this story and the entire world profoundly. Our staff runs world events and plot lines.

Clans: Join with friends and compete for dominance.

Loot: Tons and tons of loot, and with rare exceptions we don’t do bind on pickup/equip.

PvP:

In Development: Group and solo leaderboards. Dueling. Clan wars and battles.

Things About Stash You Will Either Love... or Hate

Stash is a very unique game that is not your typical MMO. Is it the dream game you've been waiting years for or the complete opposite? Review this list carefully as we do not want to waste anyone's time with a game not suited to their tastes:

Stash is a complex, deep game that requires skill, thought, and effort to excel.

It also takes time to learn.

We do not have a guided tutorial

. We have , videos, in-game tutorial help screens, and both staff and community volunteers who love helping people. If you prefer games with a 1 hour automatic guided tutorial that teaches you how to play, you may have trouble with Stash.

Stash embraces the grind.

We believe we've made it fun, and it definitely isn't fast. Your accomplishments are meaningful and you won't get passed up if you go on vacation for a week. This goes for combat, crafting, farming, empire building, and pretty much everything.

Stash is challenging but approachable.

You can make Stash easier with dungeon difficulty settings, partying with other players, or simply focusing on easier content. But some battles can be quite difficult with good strategy and tactics heavily rewarded. Fleeing from battle is not easy or guaranteed. If you die after a certain level, there is a death penalty (you do not lose XP, levels, or items, but instead receive a small amount of XP debt - half your earned XP pays off debt until it is gone, but you can still level up and progress even while you have xp debt!).

Questing is not a big part of Stash

. We don't like quest grinds. Stash is more of a sandbox-style game. We have quest-type activities (we call them tasks), but they are not a huge focus of the game. The world is open to you to set your own goals and priorities and we do not tell you what you have to do next.

Crafting and Merchants are big parts of the game

. The best gear in the game is crafted gear, and many systems allow for merchants to play an important role in the economy.

Your BOO (Base of Operations or house) is a major aspect of character progression.

Expanding and upgrading your BOO allows more and faster crafting, more market options, more storage, and more fun. If you love housing then you will probably love Stash.

Storage and carrying capacity are part of character progression.

Unlocking more bag slots, getting better bags, upgrading your stash, upgrading your stall, and other storage options are all aspects of advancing your character. Some people think this is great. Some people think this is tedious. If it sounds tedious, Stash is not for you.

There is no Auction House.

Every player has their own merchant stall and can advertise items in the newspapers (which are divided by item category). Our economy encourages people to build their reputation as a merchant or craftsman. Auction Houses are cool but create race to the bottom pricing that leaves little room for sellers to compete on anything other than price. If you like a market that provides opportunities for full time merchants and market arbitrage, you will enjoy Stash.

Stash is currently light on story, but that is changing fast.

You, as a player, will be a huge part of that. Our studio has run a roleplay required, all text MUD for 21 years. Please trust us that story and lore are near and dear to our heart, and will be a huge part of Stash.

The World will grow based on player actions.

You currently have access to one major capital city, 9 major regions, and 41 dungeons. As the story unfolds, players will open up more of the world. If you prefer an MMO with the entire world available for exploration right away, you might be disappointed. If you like the idea of shaping and unlocking the world as a community, you will be thrilled.

We have many unique game mechanics rarely or never seen in other MMOs.

We have a fresh take on stat training, healing, character customization, gear upgrading, and many other things. If that sounds fun and interesting, Stash is your game.

Stash has only just begun.

We are a small team of passionate, indie devs who want to create a game you can call home for many years to come. If you want to be part of that growth, you will love Stash. If you don't want to be part of that journey, you might want to wait a bit.

Extra Packages for Stash

There are two packages available which include the game, your $ value worth of Medallions (virtual currency), and some bonus items:

Citizen Package

Total Value: $22.00

$15 worth of medallions

Mount: donkey

+25% XP Booster (2 hour duration) x2

Healing Potion x5

Mana Potion x5

Founder's Package

Total Value: $75.00+

$50 worth of medallions

Mount: donkey

+25% XP Booster (2 hour duration) x4

Healing Potion x10

Mana Potion x10

Founder's Cloak - Fancy cloak that provides +20% XP until you reach level 20.

Founder's Monument - Special outdoor item for your Base of Operations (BOO)

Founders Weapon Display Case - Special interior item for your BOO

Reviews

  • Gracekain

    Oct 2, 2016

    Eddit: This game is starting to grow on me! Here is a quick start video that I wish was avaialble when I started! Learn how to Rack up Easy EXP and Medallions https://youtu.be/W_woRkVKMik http://steamcommunity.com/sharedfiles/filedetails/?id=816742232 Have fun!
  • gallaxian

    Oct 3, 2016

    This game is a breath of fresh air. I have played so many MMOs and they all seem like variations on the same thing. Stash is really unique and brings some cool new ideas. Turn based combat is what jumps right out. You have time to plan and think and I really like that. Your house (called your BOO or base of operations) is quite impressive. I can already see that this feature is incredibly deep and I will put a lot of time into making my BOO killer. A number of people have mentioned the community and I thought that was bs but then I got in game and they were right. The people in game are great and the devs are very open and honest and clearly care about this game a lot. It is indeed early access so nothing is perfect but i can tell the rough edges will get dealt with and this is already a lot of fun.
  • Cephalo

    Nov 8, 2016

    It's like a tabletop wizards of the coast game with miniatures, meets heroes of might and magic. For those looking for a quick review, it's a good game. It has a lot of fixes still as to be expected with an early access game, but if you're looking for a different kind of RPG then give it a go. Pros: Unique style of gameplay - Offers a more casual, different approach on the typical RPG. Crafting - A crafting system. It has one. Combat - A heroes of might and magic take on combat. Developers - Active devs that listen to the community. Party System - A very simple and fantastic party system. Base of Operations - Like player housing. Your central HUB. Soundtrack - Nice ambient music. Not sure how limited the soundtrack is though. Character Customization - Not bad, It's not fantastic but it was a lot more than what I was expecting. Cons: Difficult to understandat first. I feel the overwhealming "what do I do?" at the start of the game could deter players from giving it a good try. There should be a tutorial or at least more detailed, thurough help pages. Some bugs/fixes that need to be addressed. Crafting - It's crafting system is somewhat limited and difficult to understand. There are 4 "professions" and some gathering tools. I hope they can expand to give some more options later on. Party Base - I feel there should be a party option where multiple players can enter a single BOO within a party and interact with it. I gave this a positive review because I think the game is on the right track. I wouldn't say it's ready to be played at it's full potential just yet. For the quality of the game and considering it's early access right now I'd say it's price is a bit steep. If you compare it to game quality of other games and such I feel this game should be priced between 10-13$ CDN, instead of 17$.
  • OEF5

    Nov 26, 2016

    This game is really amazing and has come a very long way. It's a great game to be able to borg, craft, as well as build your BOO. The music gives you a bit of a rush in combat as it sets tone of "ok this is serious!" The biggest plus and advantage to this game over others are the admin staff, they actually CARE and want you to enjoy the product and they will strive to listen to the community as well as update, expand, and make the game better. You also won't find a better community of gamers than the ones who have supported Frogdice over the years, they really are a great company, and really do care about customer service.
  • Melwing

    Nov 30, 2016

    It's kind of like a tabletop RPG/board game MMO, and it really is quite well executed. If that sort of idea sounds intriguing to you, I really think you should consider getting in on this. edit: 3/26/2021 Seems the game is pretty much dead :( The small community that existed a few years ago has ghosted.
  • indiegamefanatic

    Dec 12, 2016

    This is a really special game that I hope gets a lot more attention soon. Indiegames are my thing but I rarely take the time to post a review. This game delighted me to the point I had to break out of my usual shell and share my experiences. The MMO genre has grown pretty stale. Everyone knows this. How nice it is to see an INDIEDEVELOPER finally step in and change things up. This is why indie games are the most important thing in this industry. But I am distracted. Every facet of this game is simple at first but quickly reveals layers of depth. Combat. Housing. Crafting. Character development. I have only scratched the surface but I already see so many layers. When I read the forum for this game I see a development team that cares a lot about this game. That is one of the most important things for any game but especially online games. Does the dev team love the game and are they devoted to it? It is very obvious that Frogdice loves this game and wants it to be great.
  • Sir Seal The Slippery

    Jan 2, 2017

    ,,Stash is bringing the magic back to MMOs.'' I can really see this happening. The game wants you to feel at home and i think that it will be a paradise for roleplayers later. +Tabletop art style(gives the game a very unique atmosphere) +Turn based combat that makes you think about your next move and encourages teamplay. +Housing that isnt just a small side feature but one of the games main features. +Multiple ways to customize your character(different races,selecting a RP background,choosing a pose and peg for your character,customizing the face,choosing armor or weapons for your costume). +Dungeons that spawn at a random place in the world. +Monsters can ambush you while travelling. +Funny quest and item descriptions sometimes ;) +Very nice community. +RP friendly. -The current revival system makes dungeons too easy to solve. -Not many jobs to choose right now(only 4). -Small playerbase. -could become pay to win in the future(i will keep a eye on the itemshop and the medallions but reviving with medallions and upgrading your BOO with medallions allready sounds worrying). -You cant visit the BOO of someone else and you cant walk around in it with your character(might get changed later). The game lacks a lot of things but its allready more playable than many other early access games on steam id say. Also,there will be milestones. That means,the more you achieve in the games testing phase,the more you will be rewarded when the game releases. If youre a fan of olschool fantasy and tabletop games,or if youre into RP,give the game a try. Its definatly very unique.
  • Mommy's Best Games

    Jan 3, 2017

    Good game if you enjoy looting, dungeon crawls and stats. It has plenty of content already from what I saw, though there's some rough edges. I chalk the roughness up to it being in Early Access, and from what I've seen on the posts, the game is updated fairly often. I think it will only improve over time. If you like table-top style board games, and also looting games, this is a safe bet.
  • panzer

    Jan 19, 2017

    There is so much i love about this game. The Devs love to talk with the players and they listen to the players input. It's constantly growing with new features. The player base are willing to help new players and are very friendly. The shop system makes the players feel more like a shopkeep then any other MMO. Tons of humor in the content. Some downsides at the moment. Early Access game: Like all early access games there will be bugs. There is tons of low level content at the moment but it is a slow grind to level past level 10 (lvl 30 max ATM). The BOO's (Base of Operations) are mostly private cosmetic's ATM since others can not see them. (Will become open later.) If you plan on joining keep a eye out for Gragus (my character). I am always willing to help new players find there way around the world.
  • Lysamvor

    Jan 19, 2017

    I've been waiting for a game like this my whole life. I've enjoyed many MMOs in the past but have had enough of the whole autoattack/white damage/use abilities on rotation style of combat. That was fun and all but I've done that enough now. Player housing has become an important feature to me and is one of the first things I look for in a new mmo. The housing system here in Stash (they call it your BOO or Base of Operations) is the best I have ever seen. They say your BOO is like half your character and I believe it. I can't believe how many ways you can upgrade and level it up. I hope this game gets a lot more visibility soon as it really deserves to have a huge playerbase. I know I will definitely be telling all my friends to jump on board immediately. This is a perfect type of game for early access as the devs have already shown they listen to players and that means we get to have input now into the direction the game will go. That's cool.
  • Tetzu

    Jan 29, 2017

    First off I am one to shy away from early access games due to alot of the Developers deciding they got the money they wanted and leave you with a unfinished product or finish the product but dont fix the issues. What I like about Stash is that not just one Developer that plays Stash and Talks with the community but the whole team does as well. The Stash Community is also willing to help out anyway they can to make sure that you feel welcome and a part of the community whether you have been playing MMO or new to it. This is one of those games if you and your friends are looking for something different or just a change in the scenery but same Genre then I believe you and your friends would enjoy Stash. Note: Pros and Cons subject to change based up full release Pros +Helpful and friendly Community and Development Team +Development teams willingness to listen to the community +Options and classes they have right now +Being able to customize your home, craft and sell your items to the community +Trade System +Trade Crafting, Maker, Armorer, Weaponsmith, Cook, Alchemist, Enchanter +Personable Game all around. +Not a Pay to win MMO though you can buy Medallions for special costumes, extra inventory, special mounts, but those same items you can use ingame money you earn to buy same things Cons -Sometimes Laggy -Leveling up seems slow but they have events that gives Exp boosts to help with leveling -some of the tasks are not completed ingame yet so will have to wait till completed -Somewhat of a tutorial so it can be hard to figure out in the begining but gets easier with time and community. But this issue is being worked on Overall This is a great game that I would reccomend to anyone thats looking for a new game experience. Yes it is Early Access but after talking to the developers and watching them interact with the community like they do I see this becoming one of more popular MMOs on Steam. This is a Gem worth having in the library. If you do decide to purchase it Come have an ale with me at the INN ask for Tetzu.
  • rhianna8776

    Mar 19, 2017

    I love to play this game. My big issue is that it states that you can play Co-Op. However, I have run into many problems playing co-op, from not being able to load in to not being able to move during my turn in co-op. My husband and I were so excited to play this game together, but we have to play separately. That was a big bummer. I did put in a ticket and updated it consistently over the past 20 days, but no feedback from Frogdice. I will play single, but we still want to play together. We both purchased the game to do so. Hopefully this is fixed before full launch. UPDATE: The company had missed my ticket due to a 3rd party ticketing system. Next, they worked closely with us to be able to be able to resolve the issue. It was a very oblique bug that had not been found before. The company fixed it immediately and now I am able to play with my husband. Great game! Love it and cant wait to play more.
  • The Planar One

    May 24, 2017

    - Whined like a child about basically forgetting my username and password. - Developer was all, 'Hey bruh, what's good? - Helped me gum it out live. - Patched a gnarly interface snafu preventing redemption of code. After a few hours of play, I like what I see. Great graphics (which have actually improved in clarity since the last time I loaded it up) and an in depth but well explained crafting setup. - A good amount of materials drop from battles. - The ability to buy items/bonuses with pay currency AND in game currency within reason (indie devs can learn a LOT about this sort of setup) - What appears to be a pretty cool housing concept/FOB. - Lag/rubberbanding has been reduced since I first played. 10/10 would make myself look like a moron again. This review will be updated as I play but, excellent job so far.
  • Faeli

    May 30, 2017

    The only thing missing from this game is YOU! Seriously I am loving this game. I have had it for 2 days and the only time I haven't been playing is while I sleep. And when I sleep I swear I'm dreaming about it lol.
  • TunaSamich

    Jun 30, 2017

    The grindiest game I've ever played in my life. 16 hours to get from 8-9 and it's level cap is 100!!! graphics are meh, not bad but not great still bogs down in some dungeons, graphic settings change nothing so I just run it on fastest. crafting is a pain, if RNJesus doesn't love you, you're not going to get very far. Spent 3 days trying to harvest materials, received a gift of lumber from another player and got to maker lvl6. Next day a chef turned maker was lvl10 >_< Combat is nice, makes me want to play WAKFU again. Pay if you want to support the devs, for now I say avoid unless you're super casual or want a second job with no pay.
  • Martakus

    Jul 3, 2017

    At this point early on some of the things are polished, many need continued work. The graphics are simple but work well for the game. The game never crashed and everything was smooth for combat being turn based. It is fairly challenging to figure out what to do and how to get in a groove. That itself is worth a few dollars. After 20 hours I figured out eating food all the time, selling everything, and having several harvesting tools on your character are all critical. If your looking for a simple fun game to spend some time go for it, I believe it will improve with time. IF your looking for total polish you may be dissapointed. Videos and websites and even forums telling you what to do and how to do it are not going to be in abbundance. For the price of a soda and some snacks what can be the harm. 150+ Hours Later . . and f2p opening up The game still holds interest for me. You do figure out tactics, what potions to use, what equipment to seek out or make for your character. With the advent of some game updates you can adjust the scale of Random dungeons to suit your needs. Everything I still holds probably more true now than the day I wrote it. Enjoy
  • JayRob

    Aug 14, 2017

    This game is in its infancy, but it receives frequent updates and is well on its way to its stated goals. Tight-knit community and really involved devs with community events held often.
  • Zypher

    Oct 3, 2017

    This game seems very promising with dedicated DEVS and alot of plans up ahead. Such fantastic community too always ready to help. Game might not be for everyone's taste but definately the kind of game for me !
  • Rychan

    Nov 14, 2017

    [h1]A work in progress; not for everyone[/h1] I absolutely recommend giving this game a go, but there are two major caveats. First: [b]This game is out of Early Access, but functionally it is still a beta, rather than a completed game.[/b] The level cap is currently 30 (out of a planned 100), some of the higher-level skills are still unimplemented, and many features are still under construction. There are plenty of bugs, though none game-breaking. Second: [b]This game is different.[/b] Read the whole description on the Steam page. It is quite openly grindy. There is no Auction House (on purpose; don't bother asking for one). Mana recovery is via consumables only, unless you want to AFK in the inn. Mobs and player characters look and move like little pen-and-paper figurines, and movement and combat are on a square grid. Combat is turn-based. The list goes on; seriously, read the entire Steam page. THAT SAID: It's a charming game with a retro, tabletop feel, and a small, tight community. And most interestingly (for me), the devs are very active and very engaged with the community. We chat with them on a daily basis, both in-game and in the game's Discord. We discuss ideas and suggestions, give feedback on what we think is or isn't working, engage in general silliness, and occasionally get into heated exchanges regarding game design that go on for hours. Give it a shot. Participate in something growing, something a little different. And if you decide to leave, maybe pop back in again after a few weeks, or a few months. See how it's evolved; you might find you like what it's becoming.
  • evbofricecooker

    Nov 27, 2017

    Here is a game that allows the mind to wander without having to learn the intricacies of button rotation, watching the screen for stuff to get out off, and all the other hand eye of most MMOs. Instead, this is all about the mind. Like several games emerging this year or in alpha/beta - this game is about choosing your own life path. No master villain. There is a lot in this game about personalization and expression. One handed weapons for example all look different but there is no "must choose". The levels can fly by fast or as slow as you want them. But you will need to be community conscious. The wiki is very incomplete so far and there is a ton of nuance to learn. Basics are easy - but the devil is in the details and this game can be played at a very detailed level.
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Stash

Stash

80% Positive / 66 Ratings

RELEASE DATE

Sep 7, 2017

DEVELOPER / PUBLISHER

Frogdice / Frogdice

TAGS

    AdventureFree to PlayIndieMassively MultiplayerRPG
Stash is bringing the magic back to MMOs. With turn based combat, customizable housing as a core feature, a unique tabletop art style, and more loot than you can fit in a portable hole, Stash delivers a fun, engaging experience unlike any other MMO. Stash is set in the fantasy world of Primordiax - a game world featured in 6 previous games by Frogdice released over the last 20 years. The intriguing world story has evolved through decades of staff plot lines and the actions of hundreds of thousands of players.

NOTE: As is very common for MMORPGs, you will have to create an account to play. You do not login with your Steam account. That is the only way we can provide full support for our customers.

Stash's core features include:

Turn based combat on a tactical grid.

Great Community: The most incredible thing about Frogdice and all of our games is the community. Our players are a major reason our games are so special and their passion and love for our game world is part of a sacred trust we cherish.

Housing as a core feature. Your Base of Operations (BOO) starts as a humble bedroll and can be built and customized into a mighty fortress where you stash your loot.

Dungeons: Shared world dungeons and private instanced dungeons for your dungeon crawling cravings.

Character customization via class, race, build, gear, cosmetics, costumes, pets, mounts, and more.

Crafting: Use, sell, trade, or enter items into competitions. Be a full time crafter or merchant.

Exploration: A huge world for you to discover with hundreds of unique locations.

Awesome world story with a unique twist. Players affect this story and the entire world profoundly. Our staff runs world events and plot lines.

Clans: Join with friends and compete for dominance.

Loot: Tons and tons of loot, and with rare exceptions we don’t do bind on pickup/equip.

PvP:

In Development: Group and solo leaderboards. Dueling. Clan wars and battles.

Things About Stash You Will Either Love... or Hate

Stash is a very unique game that is not your typical MMO. Is it the dream game you've been waiting years for or the complete opposite? Review this list carefully as we do not want to waste anyone's time with a game not suited to their tastes:

Stash is a complex, deep game that requires skill, thought, and effort to excel.

It also takes time to learn.

We do not have a guided tutorial

. We have , videos, in-game tutorial help screens, and both staff and community volunteers who love helping people. If you prefer games with a 1 hour automatic guided tutorial that teaches you how to play, you may have trouble with Stash.

Stash embraces the grind.

We believe we've made it fun, and it definitely isn't fast. Your accomplishments are meaningful and you won't get passed up if you go on vacation for a week. This goes for combat, crafting, farming, empire building, and pretty much everything.

Stash is challenging but approachable.

You can make Stash easier with dungeon difficulty settings, partying with other players, or simply focusing on easier content. But some battles can be quite difficult with good strategy and tactics heavily rewarded. Fleeing from battle is not easy or guaranteed. If you die after a certain level, there is a death penalty (you do not lose XP, levels, or items, but instead receive a small amount of XP debt - half your earned XP pays off debt until it is gone, but you can still level up and progress even while you have xp debt!).

Questing is not a big part of Stash

. We don't like quest grinds. Stash is more of a sandbox-style game. We have quest-type activities (we call them tasks), but they are not a huge focus of the game. The world is open to you to set your own goals and priorities and we do not tell you what you have to do next.

Crafting and Merchants are big parts of the game

. The best gear in the game is crafted gear, and many systems allow for merchants to play an important role in the economy.

Your BOO (Base of Operations or house) is a major aspect of character progression.

Expanding and upgrading your BOO allows more and faster crafting, more market options, more storage, and more fun. If you love housing then you will probably love Stash.

Storage and carrying capacity are part of character progression.

Unlocking more bag slots, getting better bags, upgrading your stash, upgrading your stall, and other storage options are all aspects of advancing your character. Some people think this is great. Some people think this is tedious. If it sounds tedious, Stash is not for you.

There is no Auction House.

Every player has their own merchant stall and can advertise items in the newspapers (which are divided by item category). Our economy encourages people to build their reputation as a merchant or craftsman. Auction Houses are cool but create race to the bottom pricing that leaves little room for sellers to compete on anything other than price. If you like a market that provides opportunities for full time merchants and market arbitrage, you will enjoy Stash.

Stash is currently light on story, but that is changing fast.

You, as a player, will be a huge part of that. Our studio has run a roleplay required, all text MUD for 21 years. Please trust us that story and lore are near and dear to our heart, and will be a huge part of Stash.

The World will grow based on player actions.

You currently have access to one major capital city, 9 major regions, and 41 dungeons. As the story unfolds, players will open up more of the world. If you prefer an MMO with the entire world available for exploration right away, you might be disappointed. If you like the idea of shaping and unlocking the world as a community, you will be thrilled.

We have many unique game mechanics rarely or never seen in other MMOs.

We have a fresh take on stat training, healing, character customization, gear upgrading, and many other things. If that sounds fun and interesting, Stash is your game.

Stash has only just begun.

We are a small team of passionate, indie devs who want to create a game you can call home for many years to come. If you want to be part of that growth, you will love Stash. If you don't want to be part of that journey, you might want to wait a bit.

Extra Packages for Stash

There are two packages available which include the game, your $ value worth of Medallions (virtual currency), and some bonus items:

Citizen Package

Total Value: $22.00

$15 worth of medallions

Mount: donkey

+25% XP Booster (2 hour duration) x2

Healing Potion x5

Mana Potion x5

Founder's Package

Total Value: $75.00+

$50 worth of medallions

Mount: donkey

+25% XP Booster (2 hour duration) x4

Healing Potion x10

Mana Potion x10

Founder's Cloak - Fancy cloak that provides +20% XP until you reach level 20.

Founder's Monument - Special outdoor item for your Base of Operations (BOO)

Founders Weapon Display Case - Special interior item for your BOO

Stash pc price

Stash

Stash pc price

80% Positive / 66 Ratings

Sep 7, 2017 / Frogdice / Frogdice

    AdventureFree to PlayIndieMassively MultiplayerRPG
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Reviews

  • Gracekain

    Oct 2, 2016

    Eddit: This game is starting to grow on me! Here is a quick start video that I wish was avaialble when I started! Learn how to Rack up Easy EXP and Medallions https://youtu.be/W_woRkVKMik http://steamcommunity.com/sharedfiles/filedetails/?id=816742232 Have fun!
  • gallaxian

    Oct 3, 2016

    This game is a breath of fresh air. I have played so many MMOs and they all seem like variations on the same thing. Stash is really unique and brings some cool new ideas. Turn based combat is what jumps right out. You have time to plan and think and I really like that. Your house (called your BOO or base of operations) is quite impressive. I can already see that this feature is incredibly deep and I will put a lot of time into making my BOO killer. A number of people have mentioned the community and I thought that was bs but then I got in game and they were right. The people in game are great and the devs are very open and honest and clearly care about this game a lot. It is indeed early access so nothing is perfect but i can tell the rough edges will get dealt with and this is already a lot of fun.
  • Cephalo

    Nov 8, 2016

    It's like a tabletop wizards of the coast game with miniatures, meets heroes of might and magic. For those looking for a quick review, it's a good game. It has a lot of fixes still as to be expected with an early access game, but if you're looking for a different kind of RPG then give it a go. Pros: Unique style of gameplay - Offers a more casual, different approach on the typical RPG. Crafting - A crafting system. It has one. Combat - A heroes of might and magic take on combat. Developers - Active devs that listen to the community. Party System - A very simple and fantastic party system. Base of Operations - Like player housing. Your central HUB. Soundtrack - Nice ambient music. Not sure how limited the soundtrack is though. Character Customization - Not bad, It's not fantastic but it was a lot more than what I was expecting. Cons: Difficult to understandat first. I feel the overwhealming "what do I do?" at the start of the game could deter players from giving it a good try. There should be a tutorial or at least more detailed, thurough help pages. Some bugs/fixes that need to be addressed. Crafting - It's crafting system is somewhat limited and difficult to understand. There are 4 "professions" and some gathering tools. I hope they can expand to give some more options later on. Party Base - I feel there should be a party option where multiple players can enter a single BOO within a party and interact with it. I gave this a positive review because I think the game is on the right track. I wouldn't say it's ready to be played at it's full potential just yet. For the quality of the game and considering it's early access right now I'd say it's price is a bit steep. If you compare it to game quality of other games and such I feel this game should be priced between 10-13$ CDN, instead of 17$.
  • OEF5

    Nov 26, 2016

    This game is really amazing and has come a very long way. It's a great game to be able to borg, craft, as well as build your BOO. The music gives you a bit of a rush in combat as it sets tone of "ok this is serious!" The biggest plus and advantage to this game over others are the admin staff, they actually CARE and want you to enjoy the product and they will strive to listen to the community as well as update, expand, and make the game better. You also won't find a better community of gamers than the ones who have supported Frogdice over the years, they really are a great company, and really do care about customer service.
  • Melwing

    Nov 30, 2016

    It's kind of like a tabletop RPG/board game MMO, and it really is quite well executed. If that sort of idea sounds intriguing to you, I really think you should consider getting in on this. edit: 3/26/2021 Seems the game is pretty much dead :( The small community that existed a few years ago has ghosted.
  • indiegamefanatic

    Dec 12, 2016

    This is a really special game that I hope gets a lot more attention soon. Indiegames are my thing but I rarely take the time to post a review. This game delighted me to the point I had to break out of my usual shell and share my experiences. The MMO genre has grown pretty stale. Everyone knows this. How nice it is to see an INDIEDEVELOPER finally step in and change things up. This is why indie games are the most important thing in this industry. But I am distracted. Every facet of this game is simple at first but quickly reveals layers of depth. Combat. Housing. Crafting. Character development. I have only scratched the surface but I already see so many layers. When I read the forum for this game I see a development team that cares a lot about this game. That is one of the most important things for any game but especially online games. Does the dev team love the game and are they devoted to it? It is very obvious that Frogdice loves this game and wants it to be great.
  • Sir Seal The Slippery

    Jan 2, 2017

    ,,Stash is bringing the magic back to MMOs.'' I can really see this happening. The game wants you to feel at home and i think that it will be a paradise for roleplayers later. +Tabletop art style(gives the game a very unique atmosphere) +Turn based combat that makes you think about your next move and encourages teamplay. +Housing that isnt just a small side feature but one of the games main features. +Multiple ways to customize your character(different races,selecting a RP background,choosing a pose and peg for your character,customizing the face,choosing armor or weapons for your costume). +Dungeons that spawn at a random place in the world. +Monsters can ambush you while travelling. +Funny quest and item descriptions sometimes ;) +Very nice community. +RP friendly. -The current revival system makes dungeons too easy to solve. -Not many jobs to choose right now(only 4). -Small playerbase. -could become pay to win in the future(i will keep a eye on the itemshop and the medallions but reviving with medallions and upgrading your BOO with medallions allready sounds worrying). -You cant visit the BOO of someone else and you cant walk around in it with your character(might get changed later). The game lacks a lot of things but its allready more playable than many other early access games on steam id say. Also,there will be milestones. That means,the more you achieve in the games testing phase,the more you will be rewarded when the game releases. If youre a fan of olschool fantasy and tabletop games,or if youre into RP,give the game a try. Its definatly very unique.
  • Mommy's Best Games

    Jan 3, 2017

    Good game if you enjoy looting, dungeon crawls and stats. It has plenty of content already from what I saw, though there's some rough edges. I chalk the roughness up to it being in Early Access, and from what I've seen on the posts, the game is updated fairly often. I think it will only improve over time. If you like table-top style board games, and also looting games, this is a safe bet.
  • panzer

    Jan 19, 2017

    There is so much i love about this game. The Devs love to talk with the players and they listen to the players input. It's constantly growing with new features. The player base are willing to help new players and are very friendly. The shop system makes the players feel more like a shopkeep then any other MMO. Tons of humor in the content. Some downsides at the moment. Early Access game: Like all early access games there will be bugs. There is tons of low level content at the moment but it is a slow grind to level past level 10 (lvl 30 max ATM). The BOO's (Base of Operations) are mostly private cosmetic's ATM since others can not see them. (Will become open later.) If you plan on joining keep a eye out for Gragus (my character). I am always willing to help new players find there way around the world.
  • Lysamvor

    Jan 19, 2017

    I've been waiting for a game like this my whole life. I've enjoyed many MMOs in the past but have had enough of the whole autoattack/white damage/use abilities on rotation style of combat. That was fun and all but I've done that enough now. Player housing has become an important feature to me and is one of the first things I look for in a new mmo. The housing system here in Stash (they call it your BOO or Base of Operations) is the best I have ever seen. They say your BOO is like half your character and I believe it. I can't believe how many ways you can upgrade and level it up. I hope this game gets a lot more visibility soon as it really deserves to have a huge playerbase. I know I will definitely be telling all my friends to jump on board immediately. This is a perfect type of game for early access as the devs have already shown they listen to players and that means we get to have input now into the direction the game will go. That's cool.
  • Tetzu

    Jan 29, 2017

    First off I am one to shy away from early access games due to alot of the Developers deciding they got the money they wanted and leave you with a unfinished product or finish the product but dont fix the issues. What I like about Stash is that not just one Developer that plays Stash and Talks with the community but the whole team does as well. The Stash Community is also willing to help out anyway they can to make sure that you feel welcome and a part of the community whether you have been playing MMO or new to it. This is one of those games if you and your friends are looking for something different or just a change in the scenery but same Genre then I believe you and your friends would enjoy Stash. Note: Pros and Cons subject to change based up full release Pros +Helpful and friendly Community and Development Team +Development teams willingness to listen to the community +Options and classes they have right now +Being able to customize your home, craft and sell your items to the community +Trade System +Trade Crafting, Maker, Armorer, Weaponsmith, Cook, Alchemist, Enchanter +Personable Game all around. +Not a Pay to win MMO though you can buy Medallions for special costumes, extra inventory, special mounts, but those same items you can use ingame money you earn to buy same things Cons -Sometimes Laggy -Leveling up seems slow but they have events that gives Exp boosts to help with leveling -some of the tasks are not completed ingame yet so will have to wait till completed -Somewhat of a tutorial so it can be hard to figure out in the begining but gets easier with time and community. But this issue is being worked on Overall This is a great game that I would reccomend to anyone thats looking for a new game experience. Yes it is Early Access but after talking to the developers and watching them interact with the community like they do I see this becoming one of more popular MMOs on Steam. This is a Gem worth having in the library. If you do decide to purchase it Come have an ale with me at the INN ask for Tetzu.
  • rhianna8776

    Mar 19, 2017

    I love to play this game. My big issue is that it states that you can play Co-Op. However, I have run into many problems playing co-op, from not being able to load in to not being able to move during my turn in co-op. My husband and I were so excited to play this game together, but we have to play separately. That was a big bummer. I did put in a ticket and updated it consistently over the past 20 days, but no feedback from Frogdice. I will play single, but we still want to play together. We both purchased the game to do so. Hopefully this is fixed before full launch. UPDATE: The company had missed my ticket due to a 3rd party ticketing system. Next, they worked closely with us to be able to be able to resolve the issue. It was a very oblique bug that had not been found before. The company fixed it immediately and now I am able to play with my husband. Great game! Love it and cant wait to play more.
  • The Planar One

    May 24, 2017

    - Whined like a child about basically forgetting my username and password. - Developer was all, 'Hey bruh, what's good? - Helped me gum it out live. - Patched a gnarly interface snafu preventing redemption of code. After a few hours of play, I like what I see. Great graphics (which have actually improved in clarity since the last time I loaded it up) and an in depth but well explained crafting setup. - A good amount of materials drop from battles. - The ability to buy items/bonuses with pay currency AND in game currency within reason (indie devs can learn a LOT about this sort of setup) - What appears to be a pretty cool housing concept/FOB. - Lag/rubberbanding has been reduced since I first played. 10/10 would make myself look like a moron again. This review will be updated as I play but, excellent job so far.
  • Faeli

    May 30, 2017

    The only thing missing from this game is YOU! Seriously I am loving this game. I have had it for 2 days and the only time I haven't been playing is while I sleep. And when I sleep I swear I'm dreaming about it lol.
  • TunaSamich

    Jun 30, 2017

    The grindiest game I've ever played in my life. 16 hours to get from 8-9 and it's level cap is 100!!! graphics are meh, not bad but not great still bogs down in some dungeons, graphic settings change nothing so I just run it on fastest. crafting is a pain, if RNJesus doesn't love you, you're not going to get very far. Spent 3 days trying to harvest materials, received a gift of lumber from another player and got to maker lvl6. Next day a chef turned maker was lvl10 >_< Combat is nice, makes me want to play WAKFU again. Pay if you want to support the devs, for now I say avoid unless you're super casual or want a second job with no pay.
  • Martakus

    Jul 3, 2017

    At this point early on some of the things are polished, many need continued work. The graphics are simple but work well for the game. The game never crashed and everything was smooth for combat being turn based. It is fairly challenging to figure out what to do and how to get in a groove. That itself is worth a few dollars. After 20 hours I figured out eating food all the time, selling everything, and having several harvesting tools on your character are all critical. If your looking for a simple fun game to spend some time go for it, I believe it will improve with time. IF your looking for total polish you may be dissapointed. Videos and websites and even forums telling you what to do and how to do it are not going to be in abbundance. For the price of a soda and some snacks what can be the harm. 150+ Hours Later . . and f2p opening up The game still holds interest for me. You do figure out tactics, what potions to use, what equipment to seek out or make for your character. With the advent of some game updates you can adjust the scale of Random dungeons to suit your needs. Everything I still holds probably more true now than the day I wrote it. Enjoy
  • JayRob

    Aug 14, 2017

    This game is in its infancy, but it receives frequent updates and is well on its way to its stated goals. Tight-knit community and really involved devs with community events held often.
  • Zypher

    Oct 3, 2017

    This game seems very promising with dedicated DEVS and alot of plans up ahead. Such fantastic community too always ready to help. Game might not be for everyone's taste but definately the kind of game for me !
  • Rychan

    Nov 14, 2017

    [h1]A work in progress; not for everyone[/h1] I absolutely recommend giving this game a go, but there are two major caveats. First: [b]This game is out of Early Access, but functionally it is still a beta, rather than a completed game.[/b] The level cap is currently 30 (out of a planned 100), some of the higher-level skills are still unimplemented, and many features are still under construction. There are plenty of bugs, though none game-breaking. Second: [b]This game is different.[/b] Read the whole description on the Steam page. It is quite openly grindy. There is no Auction House (on purpose; don't bother asking for one). Mana recovery is via consumables only, unless you want to AFK in the inn. Mobs and player characters look and move like little pen-and-paper figurines, and movement and combat are on a square grid. Combat is turn-based. The list goes on; seriously, read the entire Steam page. THAT SAID: It's a charming game with a retro, tabletop feel, and a small, tight community. And most interestingly (for me), the devs are very active and very engaged with the community. We chat with them on a daily basis, both in-game and in the game's Discord. We discuss ideas and suggestions, give feedback on what we think is or isn't working, engage in general silliness, and occasionally get into heated exchanges regarding game design that go on for hours. Give it a shot. Participate in something growing, something a little different. And if you decide to leave, maybe pop back in again after a few weeks, or a few months. See how it's evolved; you might find you like what it's becoming.
  • evbofricecooker

    Nov 27, 2017

    Here is a game that allows the mind to wander without having to learn the intricacies of button rotation, watching the screen for stuff to get out off, and all the other hand eye of most MMOs. Instead, this is all about the mind. Like several games emerging this year or in alpha/beta - this game is about choosing your own life path. No master villain. There is a lot in this game about personalization and expression. One handed weapons for example all look different but there is no "must choose". The levels can fly by fast or as slow as you want them. But you will need to be community conscious. The wiki is very incomplete so far and there is a ton of nuance to learn. Basics are easy - but the devil is in the details and this game can be played at a very detailed level.
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