Ride 2

Ride 2

67
82% Positive / 782 Ratings

RELEASE DATE

Oct 7, 2016

DEVELOPER / PUBLISHER

Milestone S.r.l. / Milestone S.r.l.

TAGS

    RacingSimulationSports
Welcome to the temple of motorcycles, the only digital garage that will allow you to discover, transform and test the world’s fastest, most iconic and original vehicles.

The top of the range of the most famous brands will await you to compete against each other in a unique videogame and show the world their full potential!

Over 170 bikes are the undisputed protagonists of the new chapter of this long-waited two-wheel racing game! Feel the adrenaline rush through your veins and face the most dreadful bends with the passion and the boldness of a professional rider!

RIDE 2 will include the tracks of the wildest and most exciting races of all time! Country, City, GP, Road, Motard and Drag race: challenge the toughest types of roads and leave a slipstream at every squeal of tyres!

THE BIKES

Over 170 bikes! Collect them all to create your own personal garage, choosing from the most powerful and iconic categories and models (like the Nakeds and the Supersports).

THE TRACKS

Travel around the world in an unforgettable and extraordinary sequence of events: GP circuits, Country tracks and city tracks. Over 30 tracks, including the legends of motorcycle racing like Nürburgring Nordschleife.

CUSTOMIZATION

Boost your bike by modifying 5 main areas:

Engine

Brakes and suspension

Wheels

Transmission

Aesthetics

You have more than 20 different modifications available to you, including the brand-new race transmission, which enables the installation of a fibreglass fairing made specifically for the most extreme races.

Customize your rider profile, their clothing (Street/Race/Supermoto) and riding style thanks to an advanced pose editor system!

GAME MODES

12 modes for a long-lasting, and above all fun, game experience!

Dart on the queen of tracks, Nürburgring, ride in the typical motorcross style, race along winding layouts, jumps, parabolic curves and compete in special slaloms between traffic cones. But be careful! You must be really quick and precise if you want to beat your opponents because when you ride, time won’t stop!

RIDE 2 IN A NUTSHELL

Over 170 bike models

New categories like the legendary Sport Bike 2 Strokes, the Supermotos and the Naked Café Racers

30 different tracks with different topographic features each

22 of the world’s most important motorcycle manufacturers

Over 1200 customisable parts and over 600 different liveries that you can use to transform a motorcycle for everyone into YOUR own custom bike

New Social features and new Friends for a complete and fun game experience

Ride 2 pc price

Ride 2

Ride 2 pc price

67

82% Positive / 782 Ratings

Oct 7, 2016 / Milestone S.r.l. / Milestone S.r.l.

    RacingSimulationSports
Price Comparison
  • United States
    $29.99 $29.99
  • Argentina
    ARS$330.16 ≈$1.59
  • Turkey
    ₺50.07 ≈$2.61
$29.99 / Get it

Game Description

Welcome to the temple of motorcycles, the only digital garage that will allow you to discover, transform and test the world’s fastest, most iconic and original vehicles.

The top of the range of the most famous brands will await you to compete against each other in a unique videogame and show the world their full potential!

Over 170 bikes are the undisputed protagonists of the new chapter of this long-waited two-wheel racing game! Feel the adrenaline rush through your veins and face the most dreadful bends with the passion and the boldness of a professional rider!

RIDE 2 will include the tracks of the wildest and most exciting races of all time! Country, City, GP, Road, Motard and Drag race: challenge the toughest types of roads and leave a slipstream at every squeal of tyres!

THE BIKES

Over 170 bikes! Collect them all to create your own personal garage, choosing from the most powerful and iconic categories and models (like the Nakeds and the Supersports).

THE TRACKS

Travel around the world in an unforgettable and extraordinary sequence of events: GP circuits, Country tracks and city tracks. Over 30 tracks, including the legends of motorcycle racing like Nürburgring Nordschleife.

CUSTOMIZATION

Boost your bike by modifying 5 main areas:

Engine

Brakes and suspension

Wheels

Transmission

Aesthetics

You have more than 20 different modifications available to you, including the brand-new race transmission, which enables the installation of a fibreglass fairing made specifically for the most extreme races.

Customize your rider profile, their clothing (Street/Race/Supermoto) and riding style thanks to an advanced pose editor system!

GAME MODES

12 modes for a long-lasting, and above all fun, game experience!

Dart on the queen of tracks, Nürburgring, ride in the typical motorcross style, race along winding layouts, jumps, parabolic curves and compete in special slaloms between traffic cones. But be careful! You must be really quick and precise if you want to beat your opponents because when you ride, time won’t stop!

RIDE 2 IN A NUTSHELL

Over 170 bike models

New categories like the legendary Sport Bike 2 Strokes, the Supermotos and the Naked Café Racers

30 different tracks with different topographic features each

22 of the world’s most important motorcycle manufacturers

Over 1200 customisable parts and over 600 different liveries that you can use to transform a motorcycle for everyone into YOUR own custom bike

New Social features and new Friends for a complete and fun game experience

Reviews

  • TurboDiesel400

    Oct 1, 2022

    Tons of bikes to choose from. Best physics of all Ride titles. Could have endless hours of fun, however, the A.I. is ATROCIOUS, and that's an understatement. Unless you play on Very Easy the A.I. will take you out non-stop and there is no beating them. The player does not exist to them. They have a programmed racing line and if you are in their trajectory you WILL get taken out. Also on Medium or higher you simply cannot catch them. If you are able to it will take several attempts. The physics of the A.I. in comparison to the player physics feel very unnatural and forced in a way. It becomes obvious after the first couple races. I want to love this game, but the A.I. is what ruins it for me. Aside from Campaign races with the annoying A.I. and Online races(which I'm not sure if the servers still work seeing how this game is from 2016), there is only Time Trial and Invitational Events. For Time Trials you pick a bike you want to ride and pick any track and simply ride around trying to get the fastest time which is pointless but is the only way to ride without A.I. Invitational Events are special fun challenges, however some are races which require you to win or complete challenges within the challenge with other A.I. riders on track.
  • Taema Nai

    Oct 3, 2022

    This game convinced me to never, ever ride a motorcycle. They don't list the controls in a meaningful format(What button is what number on a dualshock?) and the control feels like the ride knows less about staying on the bike than I do. Also the voice over seems to be someone trying to sell a bike? Lots of long-winded descriptions of why she loves bikes, very little useful information I can use to play the game. Now I see why this was on sale. Uninstalled.
  • MrJohnyMnemonic

    Oct 7, 2016

    Ok so here we go. I am seasoned veteran of bike games since 1998 SBK from EA which i clocked many hours on and absolutely loved it. Then SBK titles from milestone motogp 13, 15, Ride 1. I only play onboard view and only and only so i look for the right feel. I also owned couple GSXR 750s and raced them too so i hope my review will be somewhat valid. first of.. I loved this game straight up after almost 2 Hours cuz what they did was they got the onboard feel spot on at least for me. Bikes just feel great. Tracks feel more real and overall the immersion from onboard view is finally perfect and i mean it !! I use xbox controler on PC. Bikes are much easier to point in the right direction than with other milestone titles cuz in reality riding a bike is not that glitchy and ragged and oversensitive like it was with almost all milestone titles. game has plenty more content and feels much more alive.. Also the bikes handle much more alive. i have couple complaints tho as well. 1. WHY DID YOU TAKE AWAY WIND BLASTING AND VIBRATION of the camera AS THE SPEED INCREASES ??? it was adding so much to the feel of speed and now its GONE !! 2. bikes feel like driving on perfectly flat surface.. no bumps no vibration of camera .. shame 3. game is buggy, not even 2 hrs of play in and u start finding stuff (as u ride short straight on road america before the bridge.. WTF ??? fix it please) 4. rider sometimes doesnt hold handlebars and throthle hand barely moves.. shame on you milestone, this worked perfect in moto gp 15 5. Performance is good but it stutters a little..on i7 4790 gtx970 and 32 gb ram.. SHAME ON YOU !! so usual milestone releasing unpolished console port whcih will never get fixed as we know. BUT SO FAR I LOVE THE GAME !!! CUZ THE RIDING ONBOARD FINALLY FEELS RIGHT !! so if u own other moto games even ride 2.. get it ! did i mention they took away wind blasting and vibration effect on to your head with speed ?? if they didnt.. this is perfect riding game !! P.S. oh and for SUZUKI fans they took away GSXR K5 :((((( but u can buy hayabusa as i did already.. but still.. they took away k5 :(( overall.. GET THE GAME !
  • Deckard

    Oct 8, 2016

    OK, First Impressions. Have only tried a few races and time trials but looks good so far. Big improvement over the original ride. Graphics are smooth and detailed with good lighting and appear quite realistic. I'm getting 60fps synced with everything maxed out except AA at 2560x1440 on a gtx980ti. Really good sensation of speed in the bike and helmet cams. The helmet cam is the one I use but I just wish there was a way turn off the helmet. Since you spend a lot of time tucked in, it would also be useful if the fairing windscreen wasn't so darkly tinted as it tends to obstruct your view. If you use the suggested line feature to get your legs it works very intuitively, not just coloured green through red, but the triangles stand as you approach a slow corner and lay down as you get toward the suggest speed. I haven't see any obvious pop-up, clipping or bike parts popping on and off that have sometimes appeared in previous Milestone releases. I'm not getting any framerate hitches or skips when going through corners either. Bike handling is arcade even on Pro settings, so it's no MotoGP or SBK. It's quite enjoyable, the relaxed handling doesn't feel off or unrealistic, just very forgiving of throttle and braking. I would be wishing for something a bit less forgiving at pro settings but they're definitely aiming at a more casual level. If I there was anything I liked about the original Ride it was just collecting the bikes more so than upgrading and customising; so I would probably say the same here. Haven't hit any trademark Milestone bugs, everything works rather smoothly. Remapped my controller without issues and haven't had any crashes or had to do any fiddling to get up and running. I'm enjoying it but don't buy expecting a hardcore simulation. The game makes the original Ride completely redundant so if you buy consider it a total replacement. If you have a Steam Controller you're in luck; the game doesn't have native support but using the gyro as left stick with a bit of anti-deadzone works great and is a really immersive method of control.
  • fredthedead

    Oct 9, 2016

    *** Update down below *** This is a first impression about Ride 2 because I'm thinking of getting a refund. I'm not sure, so take it for what it is, a bit less than two hours into the game. I have been patient with Milestone, even hopeful at times (silly me). I have played the last four motorcycle games they have made now and every time it is the same. I really try to like their games, and to be fair there is some entertainment to be had there, if you can swallow the anger, frustration and if you had any high hopes - your initial expectations. I don't know what the folks that are praising this game compares it to, given the fact that they somehow accept this. Well actually I think I do; they compare it to previous Milestone games, as there is pretty much no competition, and that would explain a lot. Graphics are not worse than before. The mirrors actually seem to reflect what's behind them as opposed to only the sky or the ground as in Ride 1. Too bad you can't turn your head more than an inch to actually view the mirrors (depends on the bike), or the rest of the things going on beside you, and on top of that you are not being able to adjust the field of view (what were you thinking Milestone? I'd really like to know). Still not up to what you would expect from a game this generation. Low poly bikes, low res textures and shadows - the usual stuff with a bit more polish. Xbox 360/PS3 graphics. Again. The helmet cam is, once again, a joke. This is really odd since there is a really nice one used during the replays. The one used there may be a bit too "busy" for gameplay but it features more realistic movement and a good sense of speed, two things not present during actual gameplay. Again, what were you thinking, Milestone? You have two first person cameras in the game in gameplay mode and both are pretty much the same exept one is just obscured by a totally unrealistic view of a helmet. I don't think any of the devs put on a helmet to see how it looks like. I just get sad during replays seeing what could have been there during the actual racing. The sound is a bit better than before. It is still not very good though and the lack of wind noise ruins the immersion for anyone who actually knows what it's like to ride a bike. In fact, this game fails on almost every level to replicate the feeling to ride. Quite ironic given the name of the title. Riding a bike in real life is an awesome feeling. You are out there in direct contact with the elements rather behind a shell in a car. The force and sound of the wind and weather fighting against your body and your bike while you, with the power of the engine and it's beautiful roar push through the air, victoriously. It's just awesome! This game makes it seem boring and that is a shame. It should be at least somewhat exciting even if you are on your first Scrambler or whatever the bike may be but it is just boring, even as you progress to faster bikes. They did include some really sweet café-like bikes, which I love, but they are just so boring to ride here so they are just eye candy at best, along with the other not superfast bikes. I understand that it is difficult to make slower vehicles exciting in games but with everything Milestone constantly does wrong it just ends up with below acceptable gameplay. Maybe no one at Milestone is a biker and they just don't know better. Maybe they are an underfunded developer with good intentions. Maybe they are just bad developers. I don't know. I am however constantly let down as soon as I think they might learn and improve from previous mistakes. To enjoy this game I'd recommend getting it on a sale, without expecting too much. I'm sure there is some fun to be had despite all this but so much here is so flawed I cannot recommend it at its asking price. It is a Milestone game in its purest form. I'll update this review if I discover I'm wrong about something or if something else needs attention, if I decide not to request a refund that is. *** Update *** Multiplayer: No option to communicate with others via text, not even in the multiplayer lobby. Connection loss has been very frequent for me. I don't know if it is because of netcode issues or just the host disconnecting (no dedicated servers) but it has ruined at least 50% of my races so far. If the host sucks att Nordschleife (3 laps minimum), don't expect to be able to finish the race. And there is no player list available in game so you're in the blind much of the time regarding player positions. I haven't had any issues with lag though. Quick multiplayer update: The game has frozen on me multiple times now while hosting races, followed by a message some seconds later saying everyone has left the race, so there seems to be some serious issues with the network stability. And you lose points when you're disconnected. This bloody game, man... Customization: Basically the same as in Ride 1 and it still feels tacked on. There are for instance sometimes five, six or so chains to choose from on some bikes, looking exactly identical with identical effects on the bike. The ONLY difference being the name in the selection box. That says something about the ambitions they had with customization and how they try to hide it (not very good). Many times you can't even change the base color of the bike. Visual customization is a joke and a lot of opportunities are lost. Just imagine what they could have done with the café-bikes. The rest leaves a lot to be desired as well. Nothing new here. As expected though, there are still some nice moments that contrasts all the negatives. It can be a really satisfying feeling when you nail a corner or a section. The replays are nice. Too bad you can't save them. I'm glad they included Nordschleife and Monza, two of my favourite tracks. The actual handling of the bikes is pretty good. It's just so undramatic and calm as opposed to what it should be. If you are not racing on the faster bikes it can be compared to a casual ride on your mothers scooter. In short; if you like Ride 1 you'll probably like this as well. Just don't expect any real evolution of any kind and don't be surprised to find most of the previous game's flaws still present in Ride 2. If there were alternatives I wouldn't touch Milestone's products. Most of the hours I've put down with this game is just me being an achievement wh*re.
  • Ces

    Oct 11, 2016

    I think I hate this game. I think I honestly and truly hate this game. I really wanted to like it, I love the thought of being able to ride bikes from all my favorite manufacturers, but this game has made it a grueling and utterly dissatisfying experience. I've rewritten this reveiw three times, but I think I finally know my problem with this game: it's arcadey enough to make the experience joyless. When I buy a racing game, like Asseto Corsa, I want to lose myself in the simple experience of driving. Just learning a car and seeing how it feels. In this game, unlocking vehicles is tied to money, which is tied to winning, which is tied to modding, which is tied again to money. Quite literally, this game's issue is "mo' money, mo' problems." Racing becomes a chore because to get the bikes I want, I have to save money. To save money, I have to mod bikes to the absolute minimum, so I wind up running in races I'm outclassed in, furiously cheesing other motorcycles by cutting them off and blocking them so I can just barely succeed and get that much closer to what I actually want. A racing game is doing it wrong when the racing itself is an obstacle to fun. Had this game just thrown up its arms and let you do whatever, like Asseto Corsa does, then it would have been a thousand times more fun. Had the game thrown out any semblence of realism and made the bikes balanced against each other (which they very grossly are not) then it would have been a thosuand times more fun. Unfortunately, simulation and arcade do nothing but get in each others' way, an experience only complicated by a load of poor technical choices like a bizzarely centered first person camera (in soviet russia, bike leans around you!), TCS that only feels like it slows you down, boring "straight upgrade" modding options, and suspension/gear choices that have no discernable effect on performance. In short, an arcade simulator that attempts both and acheives neither. If you want to simulate, get Asseto Corsa. If you want to arcade, get Redout. If you want a frustrating haflway point between the two, get this.
  • TG Freakzz

    Nov 22, 2016

    As a real life biker the initial Ride game i played was huge for me. Not only because Bike games have been given such little attention over the years but the bikes this game offered, Game physics and attention to detail were amazing. I feel the only thing the game lacked was the number of tracks available being pretty low, the sound of the bikes was not great and the Multiplayer was enraging. I pumped 35 hours of enjoyable gameplay into Ride 1 and when i heard of a release for Ride2 well, Lets just say i was excited. Ride 2, wow. What a game! Im currently up to 36 Hours of gameplay and would have happily continued if it wasnt for a certain issue that ill address within this review. The new addition of bikes made me well up with tears as i saw the new Rsv4, H2r, R1m and even the addition of beautiful 2 strokes and multiple Supermotos. The developers have clearly done alot of work around the sounds of the bikes as they make the hairs on the back of my neck stand up! Great number of Tracks and i was so happy to see the Nurb, Ulster Gp and North west make it to the lineup and they've even chucked in Rain just to make things interesting. There is so many good things i can say about this game.....However. I would not recommend the game to anybody as the one single bad thing that i can name is so enraging that after this review i will be uninstalling and not playing until the issue has been fixed. About 2 hours into playing the game my game crashed and a corrupted save message showed which in essence wiped all my data. I thought nothing of this as it was a brand new game and these things happen. Well unfortunately for me it has just happened again. I was ranked #1 in the world with all invitational events complete, all the bikes i actually wanted however i would of liked the full collection. Well now there all gone. Huge shame and after reading up about it, it seems to be a pretty common problem that has yet to be resolved. For this reason alone i would not recommend buying the game until a fix is in place as youll genuinely enjoy it that much for it to just destroy it with one crash.
  • Quartararo

    Dec 11, 2016

    Definitely an improvement from the 1st game need more tracks tho, my whistlist : > Isle of Man TT (full laps) is a must!!! > Côte d'Azur (French Riviera) > California Pacific Coast > & any beautiful place to ride are welcome :D North West 200 is the best, i love the view
  • BrentBSK

    Mar 19, 2017

    Great game! Physics are (usually) on point, except for the jumps. Would love to see more 2 strokes in the future, cus if you aint mixing gas, you aint kicking ass!! yes, im stuck in the 90s btw.
  • Mad miata

    May 8, 2017

    This game granted my wish ! In my country, iran, its illegal to have above 250cc bikes. I always wished to have a sports bike ! At last, this game granted my wish to see how it feels to have a sports bike. THANK YOU VERY MUCH <3 peace.
  • yuqi

    Jun 11, 2017

    8/10 Pros : - there is many variety of bike that u can buy... - the game is quite realistic if you put the bot setting into realistic and the pyhsics into pro... - u can customized ur rider and bike Cons : - the bike sounds horrible.. - no one is playing multiplayer... if you have any question feel free to ask
  • Baron Bergamot

    Aug 12, 2017

    Ride 2 is currently the only half decent motorbike racing game on the market and it is good, but... it needs a LOT of work to bring it up to the standards of modern car racing games. [i]Note that some things may appear on both lists due to varing factors[/i] [h1]Things I like about Ride 2[/h1] [list] [*] Physics - mostly these are good. Bikes mostly feel like they should and act as they should (I ride a real sportsbike) [*] Bike selection - mostly this is also good, there are many bikes to chose from and race [*] Track selection - Again [i]mostly[/i] this is good. I especailly like the inclusion of the Ulster GP and NW200 road racing circuits but others are notably missing... [*] It is fairly easy to pick up and play, even if you don't ride a real motorbike [/list] [h1]Things I do not like about Ride 2[/h1] [list] [*] Physics - once you start to push the bikes and test the physics beyond simple racing the ugly mechanics begin to rear their heads. Like your rider simply flopping off the bike before the tail even hits the ground in a wheelie, or the slightest touch on a curb having you carthwheeling down the track, while other times having no effect at all. Chopping the throttle mid-turn has no noticbale effect, the rear brake seems to be either locked or off. [*] AI - typical racing game AI; ignores physics, can brake insanely deep into turns and get away with it, if you follow you'll lowside it every time. Will take you out on the straights and in turns by simly smacking into you if you're going slower than they are [*] Bike selection - while having a good selection there is also a LOT of repartition. With popular models like ZX10s, Fireblades, S 1000RRs seeing almost every iteration possible with no real difference in the bikes.There are no less than 5 iterations of the ZX10. 7 versions of the Honda Fireblade, 9 if you include the race bikes! And guess what? They all sound exactly the same and handle pretty much exactly the same besides the older 900RR. This is repeated across nearly all the manufacturers as well. [*] Graphics - honestly for a game that came out end of 2016 they're poor. The bike models look like they are in the final stage just before being properly rendered, the textures are flat without lustre and edgy, the dashboard details, screens and switchgear on the handlbars and the rider's glove details look downright awful and the track environment looks flat and lifeless and the lighting and weather effects are low quality. [*] Customisation - Bikes are ALL about customisation and Ride 2 while letting you do some stuff is very limited. Wanna switch out the dust can on the 2017 GSXR1000 ? Nope. Wanna paint your bike your own colour and add your own decals like in Forza? Nope. Wanna use tires that aren't Pirelli? Nope. Wanna swap out the stock screen for a double bubble? Nope. Wanna change the levers, add bar ends, lever protectors, rear sets? Nope. You can do a race conversion on slected bikes but you get about three pre-chosen options for liveries and customisation to chose from. [*] Tuning - racing games are all about it, but Ride 2 isn't. The tuning options availible to you are limited at best and all represented by a generic level 1 to level 6 sliding bars. Want to get more indepth? Tweak tire pressures, static sag, spring rate, fuel load? Nope. Also there is no noticable tire ware, fuel usage at all in the game. Do 10 laps of the Nurburgring and your tires will still be like new. [*] Tracks - This is a motorbike game, right? So where the hell is the Isle of Man TT course? Or most of the tracks from the BSB, WSBK and MotoGP raing series? Brands Hatch, Cadwell, Jarama, Le Man, Assen, Mugello, etc etc [/list] The game is pretty fun and it'll while away an hour or so for me until the AI drives me insane. But it needs a lot of work. I would like to see a Ride 3 but they've gotta bring it up to date with modern racing sims. We bikers deserve better than the generic MotoGP yeatly tripe and Ride might just have it up its sleeve - if they sort it out.
  • 60 Second Assassin

    Feb 5, 2018

    I found this game on r/motorcycles and thought I would pick it up as it was on sale. First off I ride a Ducati Monster 696 and a Panigale 899. So seeing these bikes in game was amazing. - The graphics are excellent. Everything looks great maxed out and runs very smoothly. - The bike detail is fucking amazing. So amazing seeing all these awesome bikes looking excactly like they do in real life. - The gameplay is a lot of fun and quite challenging. Its lots of working up through the CC's and feeling how each bike feels. - You can customize your rider with plenty of awesome leathers. I even wear my same helmet in game as I do in real life. - I really could go on and I only have 10 hours in the game in 24 hours haha If you ride then you will definitely enjoy this game a hell of a lot. The bikes feel very realistic for a video game even using a controller. It takes a couple hours to get a decent idea how to use a joystick to act like handlebars but after that it gets really fun. Best part is I dont have to pay $3000+ for a track day and risk crashing one of my girls haha tdlr; 9.5/10 Game is a hell of a lot of fun. Very challenging and handles like actual riding a motorcycle. Bikes look amazing. Definitely buy if you love motorcycles.
  • exltride

    Feb 16, 2018

    I want to give this game a thumbs-up but the fact that you can't customize controls 100% kills it for me. I use a wheelchair and a need the ability to change controls, this is one of many games that I've played that I would probably enjoy if I could change the controls but the fact that developers are too lazy to put that feature in ruins it.
  • TQMMI

    Jun 24, 2018

    There should be a Steam Workshop integration for sharing custom paintjobs, something similiar to what Forza has
  • sca7man

    Aug 1, 2018

    Should have bought this long time ago. If you love bikes, you will love this game. The game runs sweet as fuck. 140+fps on a AcerZ35 with 1070 So many bikes to choose from and many many tracks. Great customization, bike tunning, bike accessories and paint jobs. Won a few races in Multiplayer which work fine too. Xbox controller advised. Better than that TT IOM racing game. Get it while its cheap as chips and you'll love it.
  • )(eno

    Sep 16, 2018

    Firstly, I'm a biker in reality and have been riding large sports bikes since 2003. I currently ride a Honda Fireblade 929. I also do at least 4000 miles per year and in all weathers. The longest stint on any large bike I had was a Yamaha Thunderace 1000 that I rode everyday for 8 years up until 2014. I only mention this as I am equiped to at least compare this game to the real experience. This game is in my opinion fantastic. The physics of the bikes, the level of detail in the bikes and the terrain is second to none. The game runs smoothly and conveys a real feeling of speed. The closest bike in this game to my real bike now is the Honda Fireblade 900 and it really does handle similarly to it. I've got a number of other bike games and this easily beats all the others (MXGP2 is also excellent but is motocross). This is in my opinion the closest you can get to riding the bikes for real.
  • TheChef779

    Mar 6, 2019

    TL;DR at the bottom. I'm marking Do Not Recommend only because I'd recommend buying Ride 1 instead. Both games are good but there isn't enough new content to justify the price in Ride 2 Ride 2 is a frustrating game at it's core. While Ride 2 did feel a little easier starting out, there are still some glaring problems that it needs to work on. To start with the positives: the graphics look great on High with fps hitting a steady 144. I played Ride 1 on my Xbox One with a 720p TV and this one is probably a slight improvement over those already beautiful graphics however to be extremely picky - they're not quite the improvement I expected when jumping to a high-end gaming PC with a 1080p monitor. The motorcycle physics are extremely well done but to experience them you'll need to turn down/off several of the assists including traction control, wheelie control, bike handling etc. Once you step up to the big bikes these real-life physics become apparent the first time you come out of a corner and get on the gas too hard. That front wheel will lift up and will bounce when you let it back down too hard. Furthermore if you take a turn too hot at full tilt you'll low-side. The realistic difficulty is very rewarding both as a motorcyclist and someone who enjoys difficult video games so overall it's a very fun racing game. On to the cons. The most glaring problem with Ride 2 is the AI programming. As someone who played Ride 1 and remembers how difficult the AI was - this is different. In Ride 1, I immediately turned off several rider assists but even with the difficulty on Easy, it took several days before I was able to consistently land gold medals. This was due to the AI being tough but fair - racing like real people with money/health on the line who cornered with extreme precision. In Ride 2, it really feels like the AI has traded adept cornering for top speed. Even on Medium difficulty you will absolutely smoke the AI on corners but on the straightaways they will completely lose you. This problem goes for the drag races too. On the bigger bikes this becomes less of a problem but that's besides the point. The balance needs to be tweaked on all classes of bikes and this is something I've read on several forums. You shouldn't have to upgrade your bike to within 5 PP of your current class maximum just to stand a fighting chance. Furthermore, the AI will straight up drill you from behind on lots of corners. Even if you're holding your line perfectly, and even if you start braking a moderate amount well after the braking point, they will come in with their perfect AI physics and perfect brakes to mow you down. Beyond that, the racing lines could use a little work but not everyone uses those so it's a minor complaint. Overall, it's a great game but I I'm going to have to go with a thumbs down on a condition: Ride 1 is cheaper and more balanced so I'd go with that one. Ride 2 only adds a handful of tracks over Ride 1 and there are some new bikes but that's not enough to justify the double in price - especially when considering the frustrating change in AI behavior. Pros: +Beautiful graphics up to 144fps +Industry leading realism in bike physics +Good amount of customization in racing assists +Tons of modern bikes to choose from Cons: -AI programming needs a lot of work (they race like you're not there and have ridiculous top speed) -Not enough new content compared to Ride 1 to justify a sequel -Racing lines aren't perfect
  • ♚ Endless わ´

    May 6, 2019

    Ride 2 is far from perfect, it has flaws with both the visuals and, more importantly, the AI. However, the AI isn't always bad and it doesn't stop the game from being enjoyable. What helps the game is that it has such a huge roster of bikes, extensive customization options and a variety of tracks and race types to experience. ↳ PROS ↓ ● A huge number of bikes of different types to race with. ● Outstandingly varied customisation options. ● A large variety of races and tracks to experience. ↳ CONS ↓ ● Aesthetically average at best. ● Bad AI that shows the game can't abide by the rules it creates. ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀7.5 / 10
  • NEETShonen

    May 22, 2019

    Do you like bikes , and realistic physics? put it on realistic difficulty and disable the TCI and all this stuff for full experience This is the best game out there about bikes one minus thought , i would like to see an open world of this :/
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Ride 2

Ride 2

67
82% Positive / 782 Ratings

RELEASE DATE

Oct 7, 2016

DEVELOPER / PUBLISHER

Milestone S.r.l. / Milestone S.r.l.

TAGS

    RacingSimulationSports
Welcome to the temple of motorcycles, the only digital garage that will allow you to discover, transform and test the world’s fastest, most iconic and original vehicles.

The top of the range of the most famous brands will await you to compete against each other in a unique videogame and show the world their full potential!

Over 170 bikes are the undisputed protagonists of the new chapter of this long-waited two-wheel racing game! Feel the adrenaline rush through your veins and face the most dreadful bends with the passion and the boldness of a professional rider!

RIDE 2 will include the tracks of the wildest and most exciting races of all time! Country, City, GP, Road, Motard and Drag race: challenge the toughest types of roads and leave a slipstream at every squeal of tyres!

THE BIKES

Over 170 bikes! Collect them all to create your own personal garage, choosing from the most powerful and iconic categories and models (like the Nakeds and the Supersports).

THE TRACKS

Travel around the world in an unforgettable and extraordinary sequence of events: GP circuits, Country tracks and city tracks. Over 30 tracks, including the legends of motorcycle racing like Nürburgring Nordschleife.

CUSTOMIZATION

Boost your bike by modifying 5 main areas:

Engine

Brakes and suspension

Wheels

Transmission

Aesthetics

You have more than 20 different modifications available to you, including the brand-new race transmission, which enables the installation of a fibreglass fairing made specifically for the most extreme races.

Customize your rider profile, their clothing (Street/Race/Supermoto) and riding style thanks to an advanced pose editor system!

GAME MODES

12 modes for a long-lasting, and above all fun, game experience!

Dart on the queen of tracks, Nürburgring, ride in the typical motorcross style, race along winding layouts, jumps, parabolic curves and compete in special slaloms between traffic cones. But be careful! You must be really quick and precise if you want to beat your opponents because when you ride, time won’t stop!

RIDE 2 IN A NUTSHELL

Over 170 bike models

New categories like the legendary Sport Bike 2 Strokes, the Supermotos and the Naked Café Racers

30 different tracks with different topographic features each

22 of the world’s most important motorcycle manufacturers

Over 1200 customisable parts and over 600 different liveries that you can use to transform a motorcycle for everyone into YOUR own custom bike

New Social features and new Friends for a complete and fun game experience

Ride 2 pc price

Ride 2

Ride 2 pc price

67

82% Positive / 782 Ratings

Oct 7, 2016 / Milestone S.r.l. / Milestone S.r.l.

    RacingSimulationSports
Price Comparison
  • United States
    $29.99 $29.99
  • Argentina
    ARS$330.16 ≈$1.59
  • Turkey
    ₺50.07 ≈$2.61
$29.99 / Get it

Reviews

  • TurboDiesel400

    Oct 1, 2022

    Tons of bikes to choose from. Best physics of all Ride titles. Could have endless hours of fun, however, the A.I. is ATROCIOUS, and that's an understatement. Unless you play on Very Easy the A.I. will take you out non-stop and there is no beating them. The player does not exist to them. They have a programmed racing line and if you are in their trajectory you WILL get taken out. Also on Medium or higher you simply cannot catch them. If you are able to it will take several attempts. The physics of the A.I. in comparison to the player physics feel very unnatural and forced in a way. It becomes obvious after the first couple races. I want to love this game, but the A.I. is what ruins it for me. Aside from Campaign races with the annoying A.I. and Online races(which I'm not sure if the servers still work seeing how this game is from 2016), there is only Time Trial and Invitational Events. For Time Trials you pick a bike you want to ride and pick any track and simply ride around trying to get the fastest time which is pointless but is the only way to ride without A.I. Invitational Events are special fun challenges, however some are races which require you to win or complete challenges within the challenge with other A.I. riders on track.
  • Taema Nai

    Oct 3, 2022

    This game convinced me to never, ever ride a motorcycle. They don't list the controls in a meaningful format(What button is what number on a dualshock?) and the control feels like the ride knows less about staying on the bike than I do. Also the voice over seems to be someone trying to sell a bike? Lots of long-winded descriptions of why she loves bikes, very little useful information I can use to play the game. Now I see why this was on sale. Uninstalled.
  • MrJohnyMnemonic

    Oct 7, 2016

    Ok so here we go. I am seasoned veteran of bike games since 1998 SBK from EA which i clocked many hours on and absolutely loved it. Then SBK titles from milestone motogp 13, 15, Ride 1. I only play onboard view and only and only so i look for the right feel. I also owned couple GSXR 750s and raced them too so i hope my review will be somewhat valid. first of.. I loved this game straight up after almost 2 Hours cuz what they did was they got the onboard feel spot on at least for me. Bikes just feel great. Tracks feel more real and overall the immersion from onboard view is finally perfect and i mean it !! I use xbox controler on PC. Bikes are much easier to point in the right direction than with other milestone titles cuz in reality riding a bike is not that glitchy and ragged and oversensitive like it was with almost all milestone titles. game has plenty more content and feels much more alive.. Also the bikes handle much more alive. i have couple complaints tho as well. 1. WHY DID YOU TAKE AWAY WIND BLASTING AND VIBRATION of the camera AS THE SPEED INCREASES ??? it was adding so much to the feel of speed and now its GONE !! 2. bikes feel like driving on perfectly flat surface.. no bumps no vibration of camera .. shame 3. game is buggy, not even 2 hrs of play in and u start finding stuff (as u ride short straight on road america before the bridge.. WTF ??? fix it please) 4. rider sometimes doesnt hold handlebars and throthle hand barely moves.. shame on you milestone, this worked perfect in moto gp 15 5. Performance is good but it stutters a little..on i7 4790 gtx970 and 32 gb ram.. SHAME ON YOU !! so usual milestone releasing unpolished console port whcih will never get fixed as we know. BUT SO FAR I LOVE THE GAME !!! CUZ THE RIDING ONBOARD FINALLY FEELS RIGHT !! so if u own other moto games even ride 2.. get it ! did i mention they took away wind blasting and vibration effect on to your head with speed ?? if they didnt.. this is perfect riding game !! P.S. oh and for SUZUKI fans they took away GSXR K5 :((((( but u can buy hayabusa as i did already.. but still.. they took away k5 :(( overall.. GET THE GAME !
  • Deckard

    Oct 8, 2016

    OK, First Impressions. Have only tried a few races and time trials but looks good so far. Big improvement over the original ride. Graphics are smooth and detailed with good lighting and appear quite realistic. I'm getting 60fps synced with everything maxed out except AA at 2560x1440 on a gtx980ti. Really good sensation of speed in the bike and helmet cams. The helmet cam is the one I use but I just wish there was a way turn off the helmet. Since you spend a lot of time tucked in, it would also be useful if the fairing windscreen wasn't so darkly tinted as it tends to obstruct your view. If you use the suggested line feature to get your legs it works very intuitively, not just coloured green through red, but the triangles stand as you approach a slow corner and lay down as you get toward the suggest speed. I haven't see any obvious pop-up, clipping or bike parts popping on and off that have sometimes appeared in previous Milestone releases. I'm not getting any framerate hitches or skips when going through corners either. Bike handling is arcade even on Pro settings, so it's no MotoGP or SBK. It's quite enjoyable, the relaxed handling doesn't feel off or unrealistic, just very forgiving of throttle and braking. I would be wishing for something a bit less forgiving at pro settings but they're definitely aiming at a more casual level. If I there was anything I liked about the original Ride it was just collecting the bikes more so than upgrading and customising; so I would probably say the same here. Haven't hit any trademark Milestone bugs, everything works rather smoothly. Remapped my controller without issues and haven't had any crashes or had to do any fiddling to get up and running. I'm enjoying it but don't buy expecting a hardcore simulation. The game makes the original Ride completely redundant so if you buy consider it a total replacement. If you have a Steam Controller you're in luck; the game doesn't have native support but using the gyro as left stick with a bit of anti-deadzone works great and is a really immersive method of control.
  • fredthedead

    Oct 9, 2016

    *** Update down below *** This is a first impression about Ride 2 because I'm thinking of getting a refund. I'm not sure, so take it for what it is, a bit less than two hours into the game. I have been patient with Milestone, even hopeful at times (silly me). I have played the last four motorcycle games they have made now and every time it is the same. I really try to like their games, and to be fair there is some entertainment to be had there, if you can swallow the anger, frustration and if you had any high hopes - your initial expectations. I don't know what the folks that are praising this game compares it to, given the fact that they somehow accept this. Well actually I think I do; they compare it to previous Milestone games, as there is pretty much no competition, and that would explain a lot. Graphics are not worse than before. The mirrors actually seem to reflect what's behind them as opposed to only the sky or the ground as in Ride 1. Too bad you can't turn your head more than an inch to actually view the mirrors (depends on the bike), or the rest of the things going on beside you, and on top of that you are not being able to adjust the field of view (what were you thinking Milestone? I'd really like to know). Still not up to what you would expect from a game this generation. Low poly bikes, low res textures and shadows - the usual stuff with a bit more polish. Xbox 360/PS3 graphics. Again. The helmet cam is, once again, a joke. This is really odd since there is a really nice one used during the replays. The one used there may be a bit too "busy" for gameplay but it features more realistic movement and a good sense of speed, two things not present during actual gameplay. Again, what were you thinking, Milestone? You have two first person cameras in the game in gameplay mode and both are pretty much the same exept one is just obscured by a totally unrealistic view of a helmet. I don't think any of the devs put on a helmet to see how it looks like. I just get sad during replays seeing what could have been there during the actual racing. The sound is a bit better than before. It is still not very good though and the lack of wind noise ruins the immersion for anyone who actually knows what it's like to ride a bike. In fact, this game fails on almost every level to replicate the feeling to ride. Quite ironic given the name of the title. Riding a bike in real life is an awesome feeling. You are out there in direct contact with the elements rather behind a shell in a car. The force and sound of the wind and weather fighting against your body and your bike while you, with the power of the engine and it's beautiful roar push through the air, victoriously. It's just awesome! This game makes it seem boring and that is a shame. It should be at least somewhat exciting even if you are on your first Scrambler or whatever the bike may be but it is just boring, even as you progress to faster bikes. They did include some really sweet café-like bikes, which I love, but they are just so boring to ride here so they are just eye candy at best, along with the other not superfast bikes. I understand that it is difficult to make slower vehicles exciting in games but with everything Milestone constantly does wrong it just ends up with below acceptable gameplay. Maybe no one at Milestone is a biker and they just don't know better. Maybe they are an underfunded developer with good intentions. Maybe they are just bad developers. I don't know. I am however constantly let down as soon as I think they might learn and improve from previous mistakes. To enjoy this game I'd recommend getting it on a sale, without expecting too much. I'm sure there is some fun to be had despite all this but so much here is so flawed I cannot recommend it at its asking price. It is a Milestone game in its purest form. I'll update this review if I discover I'm wrong about something or if something else needs attention, if I decide not to request a refund that is. *** Update *** Multiplayer: No option to communicate with others via text, not even in the multiplayer lobby. Connection loss has been very frequent for me. I don't know if it is because of netcode issues or just the host disconnecting (no dedicated servers) but it has ruined at least 50% of my races so far. If the host sucks att Nordschleife (3 laps minimum), don't expect to be able to finish the race. And there is no player list available in game so you're in the blind much of the time regarding player positions. I haven't had any issues with lag though. Quick multiplayer update: The game has frozen on me multiple times now while hosting races, followed by a message some seconds later saying everyone has left the race, so there seems to be some serious issues with the network stability. And you lose points when you're disconnected. This bloody game, man... Customization: Basically the same as in Ride 1 and it still feels tacked on. There are for instance sometimes five, six or so chains to choose from on some bikes, looking exactly identical with identical effects on the bike. The ONLY difference being the name in the selection box. That says something about the ambitions they had with customization and how they try to hide it (not very good). Many times you can't even change the base color of the bike. Visual customization is a joke and a lot of opportunities are lost. Just imagine what they could have done with the café-bikes. The rest leaves a lot to be desired as well. Nothing new here. As expected though, there are still some nice moments that contrasts all the negatives. It can be a really satisfying feeling when you nail a corner or a section. The replays are nice. Too bad you can't save them. I'm glad they included Nordschleife and Monza, two of my favourite tracks. The actual handling of the bikes is pretty good. It's just so undramatic and calm as opposed to what it should be. If you are not racing on the faster bikes it can be compared to a casual ride on your mothers scooter. In short; if you like Ride 1 you'll probably like this as well. Just don't expect any real evolution of any kind and don't be surprised to find most of the previous game's flaws still present in Ride 2. If there were alternatives I wouldn't touch Milestone's products. Most of the hours I've put down with this game is just me being an achievement wh*re.
  • Ces

    Oct 11, 2016

    I think I hate this game. I think I honestly and truly hate this game. I really wanted to like it, I love the thought of being able to ride bikes from all my favorite manufacturers, but this game has made it a grueling and utterly dissatisfying experience. I've rewritten this reveiw three times, but I think I finally know my problem with this game: it's arcadey enough to make the experience joyless. When I buy a racing game, like Asseto Corsa, I want to lose myself in the simple experience of driving. Just learning a car and seeing how it feels. In this game, unlocking vehicles is tied to money, which is tied to winning, which is tied to modding, which is tied again to money. Quite literally, this game's issue is "mo' money, mo' problems." Racing becomes a chore because to get the bikes I want, I have to save money. To save money, I have to mod bikes to the absolute minimum, so I wind up running in races I'm outclassed in, furiously cheesing other motorcycles by cutting them off and blocking them so I can just barely succeed and get that much closer to what I actually want. A racing game is doing it wrong when the racing itself is an obstacle to fun. Had this game just thrown up its arms and let you do whatever, like Asseto Corsa does, then it would have been a thousand times more fun. Had the game thrown out any semblence of realism and made the bikes balanced against each other (which they very grossly are not) then it would have been a thosuand times more fun. Unfortunately, simulation and arcade do nothing but get in each others' way, an experience only complicated by a load of poor technical choices like a bizzarely centered first person camera (in soviet russia, bike leans around you!), TCS that only feels like it slows you down, boring "straight upgrade" modding options, and suspension/gear choices that have no discernable effect on performance. In short, an arcade simulator that attempts both and acheives neither. If you want to simulate, get Asseto Corsa. If you want to arcade, get Redout. If you want a frustrating haflway point between the two, get this.
  • TG Freakzz

    Nov 22, 2016

    As a real life biker the initial Ride game i played was huge for me. Not only because Bike games have been given such little attention over the years but the bikes this game offered, Game physics and attention to detail were amazing. I feel the only thing the game lacked was the number of tracks available being pretty low, the sound of the bikes was not great and the Multiplayer was enraging. I pumped 35 hours of enjoyable gameplay into Ride 1 and when i heard of a release for Ride2 well, Lets just say i was excited. Ride 2, wow. What a game! Im currently up to 36 Hours of gameplay and would have happily continued if it wasnt for a certain issue that ill address within this review. The new addition of bikes made me well up with tears as i saw the new Rsv4, H2r, R1m and even the addition of beautiful 2 strokes and multiple Supermotos. The developers have clearly done alot of work around the sounds of the bikes as they make the hairs on the back of my neck stand up! Great number of Tracks and i was so happy to see the Nurb, Ulster Gp and North west make it to the lineup and they've even chucked in Rain just to make things interesting. There is so many good things i can say about this game.....However. I would not recommend the game to anybody as the one single bad thing that i can name is so enraging that after this review i will be uninstalling and not playing until the issue has been fixed. About 2 hours into playing the game my game crashed and a corrupted save message showed which in essence wiped all my data. I thought nothing of this as it was a brand new game and these things happen. Well unfortunately for me it has just happened again. I was ranked #1 in the world with all invitational events complete, all the bikes i actually wanted however i would of liked the full collection. Well now there all gone. Huge shame and after reading up about it, it seems to be a pretty common problem that has yet to be resolved. For this reason alone i would not recommend buying the game until a fix is in place as youll genuinely enjoy it that much for it to just destroy it with one crash.
  • Quartararo

    Dec 11, 2016

    Definitely an improvement from the 1st game need more tracks tho, my whistlist : > Isle of Man TT (full laps) is a must!!! > Côte d'Azur (French Riviera) > California Pacific Coast > & any beautiful place to ride are welcome :D North West 200 is the best, i love the view
  • BrentBSK

    Mar 19, 2017

    Great game! Physics are (usually) on point, except for the jumps. Would love to see more 2 strokes in the future, cus if you aint mixing gas, you aint kicking ass!! yes, im stuck in the 90s btw.
  • Mad miata

    May 8, 2017

    This game granted my wish ! In my country, iran, its illegal to have above 250cc bikes. I always wished to have a sports bike ! At last, this game granted my wish to see how it feels to have a sports bike. THANK YOU VERY MUCH <3 peace.
  • yuqi

    Jun 11, 2017

    8/10 Pros : - there is many variety of bike that u can buy... - the game is quite realistic if you put the bot setting into realistic and the pyhsics into pro... - u can customized ur rider and bike Cons : - the bike sounds horrible.. - no one is playing multiplayer... if you have any question feel free to ask
  • Baron Bergamot

    Aug 12, 2017

    Ride 2 is currently the only half decent motorbike racing game on the market and it is good, but... it needs a LOT of work to bring it up to the standards of modern car racing games. [i]Note that some things may appear on both lists due to varing factors[/i] [h1]Things I like about Ride 2[/h1] [list] [*] Physics - mostly these are good. Bikes mostly feel like they should and act as they should (I ride a real sportsbike) [*] Bike selection - mostly this is also good, there are many bikes to chose from and race [*] Track selection - Again [i]mostly[/i] this is good. I especailly like the inclusion of the Ulster GP and NW200 road racing circuits but others are notably missing... [*] It is fairly easy to pick up and play, even if you don't ride a real motorbike [/list] [h1]Things I do not like about Ride 2[/h1] [list] [*] Physics - once you start to push the bikes and test the physics beyond simple racing the ugly mechanics begin to rear their heads. Like your rider simply flopping off the bike before the tail even hits the ground in a wheelie, or the slightest touch on a curb having you carthwheeling down the track, while other times having no effect at all. Chopping the throttle mid-turn has no noticbale effect, the rear brake seems to be either locked or off. [*] AI - typical racing game AI; ignores physics, can brake insanely deep into turns and get away with it, if you follow you'll lowside it every time. Will take you out on the straights and in turns by simly smacking into you if you're going slower than they are [*] Bike selection - while having a good selection there is also a LOT of repartition. With popular models like ZX10s, Fireblades, S 1000RRs seeing almost every iteration possible with no real difference in the bikes.There are no less than 5 iterations of the ZX10. 7 versions of the Honda Fireblade, 9 if you include the race bikes! And guess what? They all sound exactly the same and handle pretty much exactly the same besides the older 900RR. This is repeated across nearly all the manufacturers as well. [*] Graphics - honestly for a game that came out end of 2016 they're poor. The bike models look like they are in the final stage just before being properly rendered, the textures are flat without lustre and edgy, the dashboard details, screens and switchgear on the handlbars and the rider's glove details look downright awful and the track environment looks flat and lifeless and the lighting and weather effects are low quality. [*] Customisation - Bikes are ALL about customisation and Ride 2 while letting you do some stuff is very limited. Wanna switch out the dust can on the 2017 GSXR1000 ? Nope. Wanna paint your bike your own colour and add your own decals like in Forza? Nope. Wanna use tires that aren't Pirelli? Nope. Wanna swap out the stock screen for a double bubble? Nope. Wanna change the levers, add bar ends, lever protectors, rear sets? Nope. You can do a race conversion on slected bikes but you get about three pre-chosen options for liveries and customisation to chose from. [*] Tuning - racing games are all about it, but Ride 2 isn't. The tuning options availible to you are limited at best and all represented by a generic level 1 to level 6 sliding bars. Want to get more indepth? Tweak tire pressures, static sag, spring rate, fuel load? Nope. Also there is no noticable tire ware, fuel usage at all in the game. Do 10 laps of the Nurburgring and your tires will still be like new. [*] Tracks - This is a motorbike game, right? So where the hell is the Isle of Man TT course? Or most of the tracks from the BSB, WSBK and MotoGP raing series? Brands Hatch, Cadwell, Jarama, Le Man, Assen, Mugello, etc etc [/list] The game is pretty fun and it'll while away an hour or so for me until the AI drives me insane. But it needs a lot of work. I would like to see a Ride 3 but they've gotta bring it up to date with modern racing sims. We bikers deserve better than the generic MotoGP yeatly tripe and Ride might just have it up its sleeve - if they sort it out.
  • 60 Second Assassin

    Feb 5, 2018

    I found this game on r/motorcycles and thought I would pick it up as it was on sale. First off I ride a Ducati Monster 696 and a Panigale 899. So seeing these bikes in game was amazing. - The graphics are excellent. Everything looks great maxed out and runs very smoothly. - The bike detail is fucking amazing. So amazing seeing all these awesome bikes looking excactly like they do in real life. - The gameplay is a lot of fun and quite challenging. Its lots of working up through the CC's and feeling how each bike feels. - You can customize your rider with plenty of awesome leathers. I even wear my same helmet in game as I do in real life. - I really could go on and I only have 10 hours in the game in 24 hours haha If you ride then you will definitely enjoy this game a hell of a lot. The bikes feel very realistic for a video game even using a controller. It takes a couple hours to get a decent idea how to use a joystick to act like handlebars but after that it gets really fun. Best part is I dont have to pay $3000+ for a track day and risk crashing one of my girls haha tdlr; 9.5/10 Game is a hell of a lot of fun. Very challenging and handles like actual riding a motorcycle. Bikes look amazing. Definitely buy if you love motorcycles.
  • exltride

    Feb 16, 2018

    I want to give this game a thumbs-up but the fact that you can't customize controls 100% kills it for me. I use a wheelchair and a need the ability to change controls, this is one of many games that I've played that I would probably enjoy if I could change the controls but the fact that developers are too lazy to put that feature in ruins it.
  • TQMMI

    Jun 24, 2018

    There should be a Steam Workshop integration for sharing custom paintjobs, something similiar to what Forza has
  • sca7man

    Aug 1, 2018

    Should have bought this long time ago. If you love bikes, you will love this game. The game runs sweet as fuck. 140+fps on a AcerZ35 with 1070 So many bikes to choose from and many many tracks. Great customization, bike tunning, bike accessories and paint jobs. Won a few races in Multiplayer which work fine too. Xbox controller advised. Better than that TT IOM racing game. Get it while its cheap as chips and you'll love it.
  • )(eno

    Sep 16, 2018

    Firstly, I'm a biker in reality and have been riding large sports bikes since 2003. I currently ride a Honda Fireblade 929. I also do at least 4000 miles per year and in all weathers. The longest stint on any large bike I had was a Yamaha Thunderace 1000 that I rode everyday for 8 years up until 2014. I only mention this as I am equiped to at least compare this game to the real experience. This game is in my opinion fantastic. The physics of the bikes, the level of detail in the bikes and the terrain is second to none. The game runs smoothly and conveys a real feeling of speed. The closest bike in this game to my real bike now is the Honda Fireblade 900 and it really does handle similarly to it. I've got a number of other bike games and this easily beats all the others (MXGP2 is also excellent but is motocross). This is in my opinion the closest you can get to riding the bikes for real.
  • TheChef779

    Mar 6, 2019

    TL;DR at the bottom. I'm marking Do Not Recommend only because I'd recommend buying Ride 1 instead. Both games are good but there isn't enough new content to justify the price in Ride 2 Ride 2 is a frustrating game at it's core. While Ride 2 did feel a little easier starting out, there are still some glaring problems that it needs to work on. To start with the positives: the graphics look great on High with fps hitting a steady 144. I played Ride 1 on my Xbox One with a 720p TV and this one is probably a slight improvement over those already beautiful graphics however to be extremely picky - they're not quite the improvement I expected when jumping to a high-end gaming PC with a 1080p monitor. The motorcycle physics are extremely well done but to experience them you'll need to turn down/off several of the assists including traction control, wheelie control, bike handling etc. Once you step up to the big bikes these real-life physics become apparent the first time you come out of a corner and get on the gas too hard. That front wheel will lift up and will bounce when you let it back down too hard. Furthermore if you take a turn too hot at full tilt you'll low-side. The realistic difficulty is very rewarding both as a motorcyclist and someone who enjoys difficult video games so overall it's a very fun racing game. On to the cons. The most glaring problem with Ride 2 is the AI programming. As someone who played Ride 1 and remembers how difficult the AI was - this is different. In Ride 1, I immediately turned off several rider assists but even with the difficulty on Easy, it took several days before I was able to consistently land gold medals. This was due to the AI being tough but fair - racing like real people with money/health on the line who cornered with extreme precision. In Ride 2, it really feels like the AI has traded adept cornering for top speed. Even on Medium difficulty you will absolutely smoke the AI on corners but on the straightaways they will completely lose you. This problem goes for the drag races too. On the bigger bikes this becomes less of a problem but that's besides the point. The balance needs to be tweaked on all classes of bikes and this is something I've read on several forums. You shouldn't have to upgrade your bike to within 5 PP of your current class maximum just to stand a fighting chance. Furthermore, the AI will straight up drill you from behind on lots of corners. Even if you're holding your line perfectly, and even if you start braking a moderate amount well after the braking point, they will come in with their perfect AI physics and perfect brakes to mow you down. Beyond that, the racing lines could use a little work but not everyone uses those so it's a minor complaint. Overall, it's a great game but I I'm going to have to go with a thumbs down on a condition: Ride 1 is cheaper and more balanced so I'd go with that one. Ride 2 only adds a handful of tracks over Ride 1 and there are some new bikes but that's not enough to justify the double in price - especially when considering the frustrating change in AI behavior. Pros: +Beautiful graphics up to 144fps +Industry leading realism in bike physics +Good amount of customization in racing assists +Tons of modern bikes to choose from Cons: -AI programming needs a lot of work (they race like you're not there and have ridiculous top speed) -Not enough new content compared to Ride 1 to justify a sequel -Racing lines aren't perfect
  • ♚ Endless わ´

    May 6, 2019

    Ride 2 is far from perfect, it has flaws with both the visuals and, more importantly, the AI. However, the AI isn't always bad and it doesn't stop the game from being enjoyable. What helps the game is that it has such a huge roster of bikes, extensive customization options and a variety of tracks and race types to experience. ↳ PROS ↓ ● A huge number of bikes of different types to race with. ● Outstandingly varied customisation options. ● A large variety of races and tracks to experience. ↳ CONS ↓ ● Aesthetically average at best. ● Bad AI that shows the game can't abide by the rules it creates. ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀7.5 / 10
  • NEETShonen

    May 22, 2019

    Do you like bikes , and realistic physics? put it on realistic difficulty and disable the TCI and all this stuff for full experience This is the best game out there about bikes one minus thought , i would like to see an open world of this :/
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