Reflection of Mine

Reflection of Mine

62% Positive / 50 Ratings

RELEASE DATE

Feb 24, 2017

DEVELOPER / PUBLISHER

Redblack Spade / Redblack Spade

TAGS

    AdventureIndie

Reflection of Mine is a dark puzzle video game about the dissociative identity disorder. The entire game takes place in the broken mind of Lilly Witchgan and the goal is to discover who is real – Lilly herself or one of her many personalities. The plot will tell us about her many minds and how are they fighting each other.

During the game, the player controls two characters at the same time and one of them repeats the actions after another. If the player turns left – both of the girls will go left, if the player turns right – both of them go right, if one dies – the other is buried with her. The difficulty is in finding the exit of the map, which is separated into two different parts. Maybe one of the girls will see only flowers in front of her, but that doesn’t mean that there isn’t a trap before her second personality. You will find a variety of traps that bring diversity into the game mechanics.

Here, madness is represented as it really is – Lilly is a foreigner in her own body and her memory is broken into pieces by the other personalities. She can’t remember many hours of her life, even days, months and years. Her live is a broken puzzle and we are here to help this girl.

- More than 10 hours of gameplay.

- Story driven psychological game.

- 55 unique puzzles with big variety mechanics.

- 10 stages of arcade mode.

- Original soundtrack.

- More than 10 unique personalities.

- Perfect way to challenge your mind.

- Use gamepad, keyboard, mouse or touch to play.

The game was developed by one person – Slava Gris who combined his art skills with his knowledge of psychology and programming to bring to life Reflection of Mine. The soundtrack is provided by Expecte Amour whose music inspired Slava to create this dark world of madness.

Reflection of Mine pc price

Reflection of Mine

Reflection of Mine pc price

62% Positive / 50 Ratings

Feb 24, 2017 / Redblack Spade / Redblack Spade

    AdventureIndie
Price Comparison
  • United States
    $7.99 $7.99
  • Argentina
    ARS$104.99 ≈$0.51
  • Turkey
    ₺15 ≈$0.79
$7.99 / Get it

Game Description

Reflection of Mine is a dark puzzle video game about the dissociative identity disorder. The entire game takes place in the broken mind of Lilly Witchgan and the goal is to discover who is real – Lilly herself or one of her many personalities. The plot will tell us about her many minds and how are they fighting each other.

During the game, the player controls two characters at the same time and one of them repeats the actions after another. If the player turns left – both of the girls will go left, if the player turns right – both of them go right, if one dies – the other is buried with her. The difficulty is in finding the exit of the map, which is separated into two different parts. Maybe one of the girls will see only flowers in front of her, but that doesn’t mean that there isn’t a trap before her second personality. You will find a variety of traps that bring diversity into the game mechanics.

Here, madness is represented as it really is – Lilly is a foreigner in her own body and her memory is broken into pieces by the other personalities. She can’t remember many hours of her life, even days, months and years. Her live is a broken puzzle and we are here to help this girl.

- More than 10 hours of gameplay.

- Story driven psychological game.

- 55 unique puzzles with big variety mechanics.

- 10 stages of arcade mode.

- Original soundtrack.

- More than 10 unique personalities.

- Perfect way to challenge your mind.

- Use gamepad, keyboard, mouse or touch to play.

The game was developed by one person – Slava Gris who combined his art skills with his knowledge of psychology and programming to bring to life Reflection of Mine. The soundtrack is provided by Expecte Amour whose music inspired Slava to create this dark world of madness.

Reviews

  • Kittyswords

    Dec 26, 2021

    DO NOT BUY THIS GAME. It is BAD for the D.I.D Community! I can't stress this enough. "Reflection of Mine is a dark puzzle video game about the dissociative identity disorder." No, it isn't. This game EXPLOITS D.I.D. The devs clearly did not know what they were talking about. This game reeks ignorance. It stigmatize people suffering from D.I.D, making them up as dangerous individuals like so many other media. Exemple: the very poor dialogue. "You burned down a church, were missing for two weeks, burned down a hotel, witnessed a cruel murder, and escape from an insane asylum." Ah, yes! People with D.I.D sure love to burn down buildings, are completely oblivious to what is happening around them and need to be locked up. (The game f*cked up with the asylum, real bad.) The difficulty mods are called "Phobia", "Hysteria" and "Neurosis" like come on! This game is the perfect "Look, so crazy, so quirky, so edgy. Omlll... but so sad thooo! but like still cool." It is a tumblr and tiktok level of ignorance.
  • Holysword

    Mar 20, 2022

    You play as Lilly and her many alternate identities, scavenging through her broken memories to attempt to discover what she/her other self did in an attempt to find salvation/redemption/revenge/sanity! The mechanics are simple: you always control two (or more) of Lilly's personalities in a maze representing a fragment of her memory. Your goal is to guide them both unharmed to a mirror. Sounds simple, but it can be VERY devilish! The dev showed a lot of love for his work. New mechanics are introduced rather often, increasing the complexity of the puzzles but also linking the story to the mazes. There are 4 endings. All are interesting but the "true! one is interestingER! :P There are 4 "worlds", each with 11 stages and a "boss". After defeating the boss, you may optionally revisit 4 puzzles, collect "keys" which will unlock further memories of Lilly and secret stages. In total, there are 71 puzzles to be solved. The puzzles can be VERY difficult but there are "easy" modes which are way less frustrating. Also, you can find the solutions online. Achievements are great, though two of them were bugged and unlocked before the time. Linux port was bugged; but I talked to the dev, he patched the game and it now seems to work flawlessly. Thanks for supporting the penguin!! Definitely recommended!
  • Shibe ✿

    Dec 23, 2022

    This really isn't how you wanna portrait DID to an audience, highly misleading and insensitive on the matter, I understand this is fiction and it isn't required to be close to reality but at the same time I expect it to be at least reliable regarding the likes of mental illnesses. English translation is understandable overall, but primordial and packed with mistakes. The puzzle game, is awfully hard and got me look into a guide multiple times to get through. On the bright side, the art is appreciable and doesn't lack creativity, even though it misses on originality. For sale it goes down to 0,79€ which is a pretty good deal, not worth its full price. 3,5/10
  • 밤비

    Jan 6, 2017

    [b] I highly recommend this game to people who like puzzle games (it's probably not my cup of tea; espcecially right now because I'm on a school break and I do NOT want to think) but for people who likes solving puzzles, this game is for you! [/b] for the first few levels it doesn't require that much thinking but as it progresses it gets harder, I know shocker, but let me warn you that it gets to the point where you get tired playing because you can't solve it, but then again that could just be me, maybe you're not as stupid and lazy as I am, if so; you would absolutely like this game.
  • Rasceal

    Jan 17, 2017

    A good puzzle game that is refreshingly original. Atmospheric music and art style combined with an interesting mechanic makes it a joy to play. Gameplay elements change with stage/personality which keeps it interesting as you advance. Keep in mind that as an early access there is still a lot of unfinished content but I look foward to the additional levels if they are as interesting as what has already been made available.
  • Alex Goodwin

    Mar 24, 2017

    I only started to play this game but it already hooked me up. Atmosphere and music are awesome. The main mechanic is interestin and what is more important, there are a lot of cool features like time wrapping or cool idea with masks. If you are a big fan of Souls serives this game is a great 2d analogue for you! You will suffer!
  • Beepity-boop

    Mar 30, 2017

    Amazingly smart game that will make your brain explode. Just try to ignore the visuals and give it a chance
  • Mlem.

    May 10, 2017

    There are not many games that can manage to get someone super interested in a story about a girl with dissociative identity disorder. Reflection of Mine totally nailed it, in my case. The gameplay itself was super brainbreaking for me. Not really in the beginning but later on it gets more challenging. Control more than one body at the same time - not that easy as it sounds! For the ones, who are not really good at puzzles there is also an "easy" mode, where you don't have to think thaaaaaaat much and completely focus on the story. ~~~~ About Bugs&Stuff: Today I have a total playtime of 11hrs and I only stumbled over 1 tiny "bug" I asked for help in the discussion thingy on Steam and I received almost instantly help from the developer. It was solved on the same day! And to mention - the fact that this game was made by one single person is amazing. ~~~ Overall - Unique and great game - I would totally buy it again. :)
  • Lorelei

    Jun 30, 2017

    VERY HARD TO PLAY! I recommend for people who really likes puzzles, It can get a bit tiring if you give up easily like me, but over all fun
  • asylgaraeva-lili

    Nov 2, 2017

    Last time I wanted to crash my gamepad was when I played Super Meat Boy. I never thought that at first sigh such simple puzzle game will make me to crash the wall all over my home! I do not have enough patience and brains to beat the whole game, but it's the best thing that happened to me for the last five years. P/S I hope we will see this game on the other platforms besides Steam
  • cameronisagecko

    Dec 31, 2017

    I know someone with DID and I can assure you this is not what its like. I'm tired of dark stories about DID in general to be honest. Also the game play is the same through out so it's extremely repetitive and I got bored right after the third level. Im not really into puzzles like this anyways so take the word on someone who pefers puzzle games similar to this. But for those who care, yah it demonizes DID and makes it sound like its a horror story and not something that actual people have to live though.
  • Libbitina ♥

    Jan 19, 2018

    This game is awesome! Very challenging double maze type levels. I really love the theme/ design and storyline. Also has a great soundtrack :)
  • bareshark1975

    Feb 18, 2018

    I take absolutely no joy in writing this review. I was, in fairness, risking very little by trying this game out on a President's Day sale, so this isn't any great loss for me financially. But while I found the puzzles decent enough, if a bit frustrating, two things are leading me to actively seek a refund. One, the complete lack of sound support for the game. While the game runs somewhat easy graphically, there is absolutely no sound or music coming through for reasons unknown. Given that the music was a big selling point for me initially, that was a letdown. But the dealbreaker came when I looked over the discussion thread started by an authentic DID sufferer who rightly called the designer on much of his ignorance on her condition. The responses were, to be kind, disheartening, pushing his personal prejudices and preconceptions to, in effect, say that the OP's pain matters less than his reading about Billy Milligan. By that twisted logic, I should be able to create an authentic and compelling narrative of a DID sufferer because I read "When Rabbit Howls" two decades ago. It does make me realize what the other shortcomings of this game are in terms of story: leaning on cliches about DID that frankly are little better than rip-offs of Dr. Jekyl and Mr. Hyde. As I said, I take no joy in writing. But I must...and so I shall.
  • AwnFox

    May 16, 2018

    Definitely not an accurate depiction of DID...this is just a demonization of mentally ill people. ngl I was already pretty done with the game [spoiler]when the therapist dude was like, "You burned down a church, went missing for a few weeks, burned down a hotel, witnessed a cruel murder, and escaped from an insane asylum."[/spoiler] it sounds like something that was written by a 13 year old trying to be Edgy(tm)?? Game itself is repetitive and not compelling enough to hold my attention even if I ignore the bad writing. And if you go to close the game you get a guilt trip message that says, "LILLY WILL DIE IN MADHOUSE IF YOU LEAVE HER. ARE YOU SURE YOU WANT IT?" like, what?? Why was that necessary??? Huge thumbs down here.
  • ForgetfulRiver

    Jun 29, 2018

    First - others have said it, I need to repeat - this game is not about DID. If it didn't make such a fuss about being about DID, maybe I'd have viewed it more favourably. But, so it goes. The protagonist of this game has the version of DID that was created for horror movies decades ago, and is nothing more or less than harmful to the disorder's image. But, moving speedily on. Writing - The writing in the game is either a so-so translation or just poorly written. The sentence structures are uncomfortable to read, and from the very out-set, everything is described in a super-dark, intensionally ooh-edgy way that it cringey awful. Add in that from what I can tell, the main character seems to have >no< character beyond her 'disorder' (her diary in the intro is what someone with no knowledge of young girls would stereotype young girls as, cutesy, babyish, just so that the 'dark' voice sounds darker - it too, having no personality beyond 'dark'). Maybe there's more depth to discover later on, but time spent with the characters is few enough and far enough between that I doubt there's going to be any real identity given to any of these 'identities' beyond the most shallow, surface concept (and game mechanic, of course). Gameplay - A fairly standard set-up - the puzzle involves a split-screen, you control both characters at the same time through non-identical arenas, using 'safe' areas for one character to maneuvre the other through danger. Unfortunately, there is often seems to be only one way through, making this less a puzzle-solving wherein you can try different approaches until one works and more a try-and-die, unless you can stare at a screen and memorize the fifty-or-so step pathways so you can try different iterations in your head before you take a step. There doesn't seem to be a lot of leeway for creative solution-finding. As early as the fifth (ish) level, you hit what the achievements refer to as a hard level - essentially the puzzle version of a boss. By that point I hadn't been playing nearly long enough to hit stride, and the sudden steep increase in difficulty - without any warning, or knowing I was in some kind of 'boss' level - was mostly just horrifically frustrating. It was about at that time that I just gave up on the learning curve of the game. If you want to find your patience challenged as opposed to your logic, this would work pretty well. Or if you have a mind for the kind of spatial awareness involved in these, perhaps it's less frustrating. In all, besides solving puzzles for puzzle's sake, there doesn't seem to be much reward via story involved for how difficult the gameplay is. I can't recommend it.
  • MegSonic

    Sep 14, 2018

    This game is challenging as all hell and sometimes even 1 misstep spells your doom, but it's INCREDIBLY well done and a lot of fun. The mechanics are interesting and creative, the art and music are fantastic, and the story is excellent. Overall, a difficult but unique game that's definitely in my favorites. Major props to the dev~ As a side-note, my personal favorite levels are the Church.
  • Hellhounfd3223

    Sep 16, 2018

    sorry but this was disappointing due solely to the lack of production values. The trailer made it look like it was fully voiced....its not. Everything looked to be alot more than it was on the steampage. I mean u did a good job of advertising the game lol. The game itself is a cool concept and the puzzles can be fun. Just I don't see any point given the story has spelt out that its just going to be a bunch of genericly written story developments to be pushed onwards by pretty artwork that doesn't really thrill or move past the point of being a static image that you look at for 2 seconds and move on. I would develop the story alot more, and make the pictures and story segments have more going on. Like why am I repeating puzzles over and over to get a cutscene where i move through a town and there's only 1 on the rails intereaction with this genericly looking asset guy and he has no name or purpose other than to tell the audience where "I" am going and why i'm passing through a town...then its back to more puzzles..? Like....cmon. Its just too childish and pointless alot of the characters are, its not interesting. I think it could be a great game if there was more purpose to the game outside of just being able to do puzzles over and over again and if puzzles and story had more back and forth combination play.
  • melkor77

    Jan 2, 2020

    Would be much more decent without cheap jumpscares. Seriously, why should game scream at me so loud every time i make a mistake? It makes the game look not scary, but irritating instead. Music is ok, puzzles are nice but they tend to get a bit repetitive, the story seems a bit forced. Not a psycological horror I was looking for, just a decent puzzle with annoying sound effects.
  • Rana

    Aug 19, 2020

    DO pick it up if you're after a hardcore spatial puzzler. From the store page I was led to believe RoM was story-focused, but it's pretty much just a puzzle game with small bits of dialogue after each level. The puzzles are fun but ABSOLUTELY UNFORGIVING. I think it would take dozens of hours to finish all levels on normal mode, and I personally don't have that kind of time to sink into a repetitive puzzle game that doesn't give much reward or really seem to match its description. So unfortunately, I can't recommend RoM. There are also some issues with typos/grammar that make the game look a bit unpolished but I assume the dev isn't a native English speaker so I can't feel too harshly about that. Art style is cool but menus and controls are clunky.
  • s1ncara

    Feb 22, 2021

    A very stylish indie adventure game. Here you have to visit Lilly's mind and control all her personality, solving various puzzles. You have to find out which of the personalities is real. I want to say that the idea and implementation of the plot is at the highest level. Like atmosphere and soundtracks. Also, a very interesting gameplay where you have to play for two parallel characters. In general, I recommend the game. You will receive intellectual and aesthetic pleasure from its passage.
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Reflection of Mine

Reflection of Mine

62% Positive / 50 Ratings

RELEASE DATE

Feb 24, 2017

DEVELOPER / PUBLISHER

Redblack Spade / Redblack Spade

TAGS

    AdventureIndie

Reflection of Mine is a dark puzzle video game about the dissociative identity disorder. The entire game takes place in the broken mind of Lilly Witchgan and the goal is to discover who is real – Lilly herself or one of her many personalities. The plot will tell us about her many minds and how are they fighting each other.

During the game, the player controls two characters at the same time and one of them repeats the actions after another. If the player turns left – both of the girls will go left, if the player turns right – both of them go right, if one dies – the other is buried with her. The difficulty is in finding the exit of the map, which is separated into two different parts. Maybe one of the girls will see only flowers in front of her, but that doesn’t mean that there isn’t a trap before her second personality. You will find a variety of traps that bring diversity into the game mechanics.

Here, madness is represented as it really is – Lilly is a foreigner in her own body and her memory is broken into pieces by the other personalities. She can’t remember many hours of her life, even days, months and years. Her live is a broken puzzle and we are here to help this girl.

- More than 10 hours of gameplay.

- Story driven psychological game.

- 55 unique puzzles with big variety mechanics.

- 10 stages of arcade mode.

- Original soundtrack.

- More than 10 unique personalities.

- Perfect way to challenge your mind.

- Use gamepad, keyboard, mouse or touch to play.

The game was developed by one person – Slava Gris who combined his art skills with his knowledge of psychology and programming to bring to life Reflection of Mine. The soundtrack is provided by Expecte Amour whose music inspired Slava to create this dark world of madness.

Reflection of Mine pc price

Reflection of Mine

Reflection of Mine pc price

62% Positive / 50 Ratings

Feb 24, 2017 / Redblack Spade / Redblack Spade

    AdventureIndie
Price Comparison
  • United States
    $7.99 $7.99
  • Argentina
    ARS$104.99 ≈$0.51
  • Turkey
    ₺15 ≈$0.79
$7.99 / Get it

Reviews

  • Kittyswords

    Dec 26, 2021

    DO NOT BUY THIS GAME. It is BAD for the D.I.D Community! I can't stress this enough. "Reflection of Mine is a dark puzzle video game about the dissociative identity disorder." No, it isn't. This game EXPLOITS D.I.D. The devs clearly did not know what they were talking about. This game reeks ignorance. It stigmatize people suffering from D.I.D, making them up as dangerous individuals like so many other media. Exemple: the very poor dialogue. "You burned down a church, were missing for two weeks, burned down a hotel, witnessed a cruel murder, and escape from an insane asylum." Ah, yes! People with D.I.D sure love to burn down buildings, are completely oblivious to what is happening around them and need to be locked up. (The game f*cked up with the asylum, real bad.) The difficulty mods are called "Phobia", "Hysteria" and "Neurosis" like come on! This game is the perfect "Look, so crazy, so quirky, so edgy. Omlll... but so sad thooo! but like still cool." It is a tumblr and tiktok level of ignorance.
  • Holysword

    Mar 20, 2022

    You play as Lilly and her many alternate identities, scavenging through her broken memories to attempt to discover what she/her other self did in an attempt to find salvation/redemption/revenge/sanity! The mechanics are simple: you always control two (or more) of Lilly's personalities in a maze representing a fragment of her memory. Your goal is to guide them both unharmed to a mirror. Sounds simple, but it can be VERY devilish! The dev showed a lot of love for his work. New mechanics are introduced rather often, increasing the complexity of the puzzles but also linking the story to the mazes. There are 4 endings. All are interesting but the "true! one is interestingER! :P There are 4 "worlds", each with 11 stages and a "boss". After defeating the boss, you may optionally revisit 4 puzzles, collect "keys" which will unlock further memories of Lilly and secret stages. In total, there are 71 puzzles to be solved. The puzzles can be VERY difficult but there are "easy" modes which are way less frustrating. Also, you can find the solutions online. Achievements are great, though two of them were bugged and unlocked before the time. Linux port was bugged; but I talked to the dev, he patched the game and it now seems to work flawlessly. Thanks for supporting the penguin!! Definitely recommended!
  • Shibe ✿

    Dec 23, 2022

    This really isn't how you wanna portrait DID to an audience, highly misleading and insensitive on the matter, I understand this is fiction and it isn't required to be close to reality but at the same time I expect it to be at least reliable regarding the likes of mental illnesses. English translation is understandable overall, but primordial and packed with mistakes. The puzzle game, is awfully hard and got me look into a guide multiple times to get through. On the bright side, the art is appreciable and doesn't lack creativity, even though it misses on originality. For sale it goes down to 0,79€ which is a pretty good deal, not worth its full price. 3,5/10
  • 밤비

    Jan 6, 2017

    [b] I highly recommend this game to people who like puzzle games (it's probably not my cup of tea; espcecially right now because I'm on a school break and I do NOT want to think) but for people who likes solving puzzles, this game is for you! [/b] for the first few levels it doesn't require that much thinking but as it progresses it gets harder, I know shocker, but let me warn you that it gets to the point where you get tired playing because you can't solve it, but then again that could just be me, maybe you're not as stupid and lazy as I am, if so; you would absolutely like this game.
  • Rasceal

    Jan 17, 2017

    A good puzzle game that is refreshingly original. Atmospheric music and art style combined with an interesting mechanic makes it a joy to play. Gameplay elements change with stage/personality which keeps it interesting as you advance. Keep in mind that as an early access there is still a lot of unfinished content but I look foward to the additional levels if they are as interesting as what has already been made available.
  • Alex Goodwin

    Mar 24, 2017

    I only started to play this game but it already hooked me up. Atmosphere and music are awesome. The main mechanic is interestin and what is more important, there are a lot of cool features like time wrapping or cool idea with masks. If you are a big fan of Souls serives this game is a great 2d analogue for you! You will suffer!
  • Beepity-boop

    Mar 30, 2017

    Amazingly smart game that will make your brain explode. Just try to ignore the visuals and give it a chance
  • Mlem.

    May 10, 2017

    There are not many games that can manage to get someone super interested in a story about a girl with dissociative identity disorder. Reflection of Mine totally nailed it, in my case. The gameplay itself was super brainbreaking for me. Not really in the beginning but later on it gets more challenging. Control more than one body at the same time - not that easy as it sounds! For the ones, who are not really good at puzzles there is also an "easy" mode, where you don't have to think thaaaaaaat much and completely focus on the story. ~~~~ About Bugs&Stuff: Today I have a total playtime of 11hrs and I only stumbled over 1 tiny "bug" I asked for help in the discussion thingy on Steam and I received almost instantly help from the developer. It was solved on the same day! And to mention - the fact that this game was made by one single person is amazing. ~~~ Overall - Unique and great game - I would totally buy it again. :)
  • Lorelei

    Jun 30, 2017

    VERY HARD TO PLAY! I recommend for people who really likes puzzles, It can get a bit tiring if you give up easily like me, but over all fun
  • asylgaraeva-lili

    Nov 2, 2017

    Last time I wanted to crash my gamepad was when I played Super Meat Boy. I never thought that at first sigh such simple puzzle game will make me to crash the wall all over my home! I do not have enough patience and brains to beat the whole game, but it's the best thing that happened to me for the last five years. P/S I hope we will see this game on the other platforms besides Steam
  • cameronisagecko

    Dec 31, 2017

    I know someone with DID and I can assure you this is not what its like. I'm tired of dark stories about DID in general to be honest. Also the game play is the same through out so it's extremely repetitive and I got bored right after the third level. Im not really into puzzles like this anyways so take the word on someone who pefers puzzle games similar to this. But for those who care, yah it demonizes DID and makes it sound like its a horror story and not something that actual people have to live though.
  • Libbitina ♥

    Jan 19, 2018

    This game is awesome! Very challenging double maze type levels. I really love the theme/ design and storyline. Also has a great soundtrack :)
  • bareshark1975

    Feb 18, 2018

    I take absolutely no joy in writing this review. I was, in fairness, risking very little by trying this game out on a President's Day sale, so this isn't any great loss for me financially. But while I found the puzzles decent enough, if a bit frustrating, two things are leading me to actively seek a refund. One, the complete lack of sound support for the game. While the game runs somewhat easy graphically, there is absolutely no sound or music coming through for reasons unknown. Given that the music was a big selling point for me initially, that was a letdown. But the dealbreaker came when I looked over the discussion thread started by an authentic DID sufferer who rightly called the designer on much of his ignorance on her condition. The responses were, to be kind, disheartening, pushing his personal prejudices and preconceptions to, in effect, say that the OP's pain matters less than his reading about Billy Milligan. By that twisted logic, I should be able to create an authentic and compelling narrative of a DID sufferer because I read "When Rabbit Howls" two decades ago. It does make me realize what the other shortcomings of this game are in terms of story: leaning on cliches about DID that frankly are little better than rip-offs of Dr. Jekyl and Mr. Hyde. As I said, I take no joy in writing. But I must...and so I shall.
  • AwnFox

    May 16, 2018

    Definitely not an accurate depiction of DID...this is just a demonization of mentally ill people. ngl I was already pretty done with the game [spoiler]when the therapist dude was like, "You burned down a church, went missing for a few weeks, burned down a hotel, witnessed a cruel murder, and escaped from an insane asylum."[/spoiler] it sounds like something that was written by a 13 year old trying to be Edgy(tm)?? Game itself is repetitive and not compelling enough to hold my attention even if I ignore the bad writing. And if you go to close the game you get a guilt trip message that says, "LILLY WILL DIE IN MADHOUSE IF YOU LEAVE HER. ARE YOU SURE YOU WANT IT?" like, what?? Why was that necessary??? Huge thumbs down here.
  • ForgetfulRiver

    Jun 29, 2018

    First - others have said it, I need to repeat - this game is not about DID. If it didn't make such a fuss about being about DID, maybe I'd have viewed it more favourably. But, so it goes. The protagonist of this game has the version of DID that was created for horror movies decades ago, and is nothing more or less than harmful to the disorder's image. But, moving speedily on. Writing - The writing in the game is either a so-so translation or just poorly written. The sentence structures are uncomfortable to read, and from the very out-set, everything is described in a super-dark, intensionally ooh-edgy way that it cringey awful. Add in that from what I can tell, the main character seems to have >no< character beyond her 'disorder' (her diary in the intro is what someone with no knowledge of young girls would stereotype young girls as, cutesy, babyish, just so that the 'dark' voice sounds darker - it too, having no personality beyond 'dark'). Maybe there's more depth to discover later on, but time spent with the characters is few enough and far enough between that I doubt there's going to be any real identity given to any of these 'identities' beyond the most shallow, surface concept (and game mechanic, of course). Gameplay - A fairly standard set-up - the puzzle involves a split-screen, you control both characters at the same time through non-identical arenas, using 'safe' areas for one character to maneuvre the other through danger. Unfortunately, there is often seems to be only one way through, making this less a puzzle-solving wherein you can try different approaches until one works and more a try-and-die, unless you can stare at a screen and memorize the fifty-or-so step pathways so you can try different iterations in your head before you take a step. There doesn't seem to be a lot of leeway for creative solution-finding. As early as the fifth (ish) level, you hit what the achievements refer to as a hard level - essentially the puzzle version of a boss. By that point I hadn't been playing nearly long enough to hit stride, and the sudden steep increase in difficulty - without any warning, or knowing I was in some kind of 'boss' level - was mostly just horrifically frustrating. It was about at that time that I just gave up on the learning curve of the game. If you want to find your patience challenged as opposed to your logic, this would work pretty well. Or if you have a mind for the kind of spatial awareness involved in these, perhaps it's less frustrating. In all, besides solving puzzles for puzzle's sake, there doesn't seem to be much reward via story involved for how difficult the gameplay is. I can't recommend it.
  • MegSonic

    Sep 14, 2018

    This game is challenging as all hell and sometimes even 1 misstep spells your doom, but it's INCREDIBLY well done and a lot of fun. The mechanics are interesting and creative, the art and music are fantastic, and the story is excellent. Overall, a difficult but unique game that's definitely in my favorites. Major props to the dev~ As a side-note, my personal favorite levels are the Church.
  • Hellhounfd3223

    Sep 16, 2018

    sorry but this was disappointing due solely to the lack of production values. The trailer made it look like it was fully voiced....its not. Everything looked to be alot more than it was on the steampage. I mean u did a good job of advertising the game lol. The game itself is a cool concept and the puzzles can be fun. Just I don't see any point given the story has spelt out that its just going to be a bunch of genericly written story developments to be pushed onwards by pretty artwork that doesn't really thrill or move past the point of being a static image that you look at for 2 seconds and move on. I would develop the story alot more, and make the pictures and story segments have more going on. Like why am I repeating puzzles over and over to get a cutscene where i move through a town and there's only 1 on the rails intereaction with this genericly looking asset guy and he has no name or purpose other than to tell the audience where "I" am going and why i'm passing through a town...then its back to more puzzles..? Like....cmon. Its just too childish and pointless alot of the characters are, its not interesting. I think it could be a great game if there was more purpose to the game outside of just being able to do puzzles over and over again and if puzzles and story had more back and forth combination play.
  • melkor77

    Jan 2, 2020

    Would be much more decent without cheap jumpscares. Seriously, why should game scream at me so loud every time i make a mistake? It makes the game look not scary, but irritating instead. Music is ok, puzzles are nice but they tend to get a bit repetitive, the story seems a bit forced. Not a psycological horror I was looking for, just a decent puzzle with annoying sound effects.
  • Rana

    Aug 19, 2020

    DO pick it up if you're after a hardcore spatial puzzler. From the store page I was led to believe RoM was story-focused, but it's pretty much just a puzzle game with small bits of dialogue after each level. The puzzles are fun but ABSOLUTELY UNFORGIVING. I think it would take dozens of hours to finish all levels on normal mode, and I personally don't have that kind of time to sink into a repetitive puzzle game that doesn't give much reward or really seem to match its description. So unfortunately, I can't recommend RoM. There are also some issues with typos/grammar that make the game look a bit unpolished but I assume the dev isn't a native English speaker so I can't feel too harshly about that. Art style is cool but menus and controls are clunky.
  • s1ncara

    Feb 22, 2021

    A very stylish indie adventure game. Here you have to visit Lilly's mind and control all her personality, solving various puzzles. You have to find out which of the personalities is real. I want to say that the idea and implementation of the plot is at the highest level. Like atmosphere and soundtracks. Also, a very interesting gameplay where you have to play for two parallel characters. In general, I recommend the game. You will receive intellectual and aesthetic pleasure from its passage.
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