Inbound

Inbound

91% Positive / 35 Ratings

RELEASE DATE

Jul 5, 2016

DEVELOPER / PUBLISHER

Gyoza Games LLC / Gyoza Games LLC

TAGS

    ActionCasual

(Mixed reality footage courtesy HTC, taken at E3, 2016)

Inbound brings the fast-play action of missile defense arcade games of the 80's into the modern era! You are a defense commander on FOUR distant asteroid colonies, tasked with protecting the mines from saboteur competitors. You tower above the colony in VR, carefully timing volleys of phaser fire to destroy the inbound projectiles, as well as defending against ground assaults from lumbering mechs and attacking hordes of enemy spacecraft! When things get too crazy, use the time distortion button to slow things down. But use it wisely...you have a limited supply! A steady aim, quick reflexes, and keeping cool under pressure are all critical if you want to survive the onslaught. Inbound is non-stop, 2-handed arcade action in a beautifully immersive VR landscape that will truly make you feel you've been to other worlds.

Inbound is arcade-style action...if you like games such as (the excellent) Space Pirate Trainer, chances are you will really enjoy Inbound as well! Grab some friends and compete for high scores on the four included worlds!

Inbound pc price

Inbound

Inbound pc price

91% Positive / 35 Ratings

Jul 5, 2016 / Gyoza Games LLC / Gyoza Games LLC

    ActionCasual
Price Comparison
  • United States
    $2.99 $2.99
  • Argentina
    ARS$39.99 ≈$0.19
  • Turkey
    ₺6.2 ≈$0.32
$2.99 / Get it

Game Description

(Mixed reality footage courtesy HTC, taken at E3, 2016)

Inbound brings the fast-play action of missile defense arcade games of the 80's into the modern era! You are a defense commander on FOUR distant asteroid colonies, tasked with protecting the mines from saboteur competitors. You tower above the colony in VR, carefully timing volleys of phaser fire to destroy the inbound projectiles, as well as defending against ground assaults from lumbering mechs and attacking hordes of enemy spacecraft! When things get too crazy, use the time distortion button to slow things down. But use it wisely...you have a limited supply! A steady aim, quick reflexes, and keeping cool under pressure are all critical if you want to survive the onslaught. Inbound is non-stop, 2-handed arcade action in a beautifully immersive VR landscape that will truly make you feel you've been to other worlds.

Inbound is arcade-style action...if you like games such as (the excellent) Space Pirate Trainer, chances are you will really enjoy Inbound as well! Grab some friends and compete for high scores on the four included worlds!

Reviews

  • Temp

    Nov 3, 2021

    Good game. I got it on sale for about 5.00. I do have constant firing with the rift s. I have been looking for a fix, but I dont think there is one, and I doubt they will fix it in the future. You have been warned.
  • Kris.vdv

    Jul 6, 2016

    Simply incredible, one of my favorite titles so far!!
  • MANTRONIX

    Jul 6, 2016

    Wow, what a game! The action is intense, the graphics are great and those missiles just keep coming! Old-school arcade games in VR are such a blast!
  • Chris-James

    Jul 6, 2016

    ok so im sure if youre old enough you have played this game before. it was a fun game to play while in between classes. but its a fun burst game. you play it for 5 minutes and then youre done. there is no depth to this game. sure theyre different levels but they play out the same. theyre no upgrades for weapons. just what you see is what you get. if you want something to kill 5 minutes then go ahead and get this game, it will do just that,
  • nonsensepoem

    Jul 6, 2016

    As a fan of Missile Command on the Atari 2600, I had fun. Great graphics, good sound design, challenging gameplay. I like the addition of mechs as land-based attackers, and while I eventually felt overwhelmed it never felt unfair. There is room for improvement: * The explosions could use more bass. * Some haptic feedback in the controllers when firing and maybe when nearby explosions occur might add to the experience. * I'm not sure if my play area was a few feet too small or the in-game play area was offset towards the rear, but the gameplay made me want to reach just six inches beyond my chaperone bounds. It would be nice to have an option to recalibrate the center of the virtual play area. * As another reviewer mentioned, weapon upgrades and the like would be great. Maybe they're already in the game and I didn't get far enough to acquire them. All in all, I think it's a good game. If the developer acts on at least a few of the above suggestions, this game could really excel.
  • budwheizzah

    Jul 6, 2016

    This game's great environments look superior to similar quick picker-upper titles and the gameplay actually goes a little beyond just being a shooting gallery, which makes it worth a buy! It's rare that I actually record the video smoothly on the first run with a new game (there's always a problem, lol) but in this case I was able to just roll and go as seen here: https://youtu.be/E4kpIqAu7tw I've seen many suggestions regarding weapon upgrades. I'd like to toss in a more elaborate proposition: There should be a currency based on score. This currency would accumulate. From a store, we could buy assisting turrets with various grades of efficiency, which are single-use (are gone after one run). The assisting turrets would be automated, the higher the cost the greater the accuracy. All in all I'm satisfied with what I've seen so far.
  • ericmblog

    Jul 7, 2016

    First off, I will say that the price is a bit high for the amount of game play you get, BUT VR devs have to put in a lot of work for the market size - VR is currently a premium experience. IMO, the game is just on the borderline of value for the money. That all being said, the level of graphic and audio polish is very nice, and the game play is [b]very[/b] fun. I do have a few suggestions that I think would make it better: [list] [*]A better tutorial (maybe in the actual game space, pausing the game to show you how to do things) [*]Better grenade aiming [*]Difficulty levels [*]More opportunities to repair your base [/list] The dev has also been quite active interacting with the community, which is a big plus for me.
  • captainzero

    Jul 7, 2016

    I really enjoy this game - memories of Atari Missile Command Same gameplay idea but this is so much more fun. I am very impressed with the graphics quality in the Vive with this game and I love the gameplay across the board. Thanks for the great game and for remaking a beloved Classic in the right way! Highly recommended, 2 thumbs up!
  • ForceKin

    Jul 8, 2016

    This game is a lot of fun. It actually feels like a game, not a tech demo. It's well polished and has some really intense moments. The sound and visuals are very pleasant and the controls are responsive and smooth. I plan to spend quite some time playing it and going for leadboard high scores. Definitely worth checking out, especially while it's on sale.
  • Kajuta

    Jul 8, 2016

    Looked flashy the first 5 min. Played for a short while, theres really no substance. The early hype of VR games is already waning. Im starting to get harder to please becuase the bedazzlement of VR is past the honey moon stage. I recomend passing on this or waiting till its about $5. Unless you dont mind spending $15 for 15 min of entertainment.
  • it+steam

    Jul 10, 2016

    Inbound is a compelling, addictive game that brings the traditional tower defense genre to the current immersive VR arcade style experience. With fun gameplay, and high fidelity environments, Inbound will have you losing yourself in VR in no time. Definitely recommend it to anyone wanting a fun VR challenge.
  • clownfish33

    Jul 11, 2016

    Awesome!! I almost missed this due to a few negative reviews. I am glad I bought it. This is a very polished game. It is way better than missile commands from the 80s. You have 4 environments with missles, airplanes, drones and mechs that attacks you. The environments are beautifully done. The action is non-stop. I would recommend this highly.
  • aokman

    Jul 14, 2016

    Its a decent game, decently polished and no real bugs aside from the music turning itself up over and over. Problem is if you are past the honeymoon period of the VIVE, this game will leave you empty. It is interesting for probably 30 minutes then becomes quite boring, it needs something more to its gameplay for the wow factor. A decent title but not worth $16, there are better titles out there with more replay value.
  • arleas

    Jul 17, 2016

    This review can be shortened to a single sentence: "It's 3D VR Missile Command!" So if you ever played the old Atari Missile Command game in the Arcade (or the home versions) you already know basically how to play this. For those younger folks and/or people who never played a video game before 1990... Missile Command was basically a set of base structures to protect and a main base with a limited number of missiles that can be fired. Above you, you would see a bunch of streaming lines indicating incoming missiles which if they hit your base structures they'd destroy it. Occasionally a plane or UFO or something would go overhead as well. Well "Inbound" is almost the same way, except that it's 3D instead of 2D, it's VR instead of 2D... and you have laser turrets instead of missiles. You still have the base structures to protect, and your turrets can take a few hits before they're destroyed and that may or may not affect your ability to continue defending. As with missile command enemy ships will fly overhead to take shots at your base and you can use the lasers to take them out.Unlike Missile command, you've also got some mechs that will walk in and sometimes hover/jet in mid air to take shots at your base. There are also some ground based vehicles that will roll in and shoot at your base. For these threats you use grenades that are launched from the turrets (this part feels closer to missile command) and occasionally you get some land mines that you can deploy the same as grenades, but instead of blowing up a few seconds later, they stay in place a bit longer. The game ends when all your base structures are destroyed (I had to stop myself from saying "all your base are belong to us"). Though it might also end if your turrets are taken out without having to wait for the base structures to be destroyed as well. Things I liked: [list] [*] It really is just like I would have imagined 3D/VR Missile command [*] You can easily see where you're aiming, so you don't have to make guesses (which would be harder to do since you're in a 3rd person style setup) [*] The graphics are nice and you don't notice a "screen door effect" while you're playing it at all. Some games made text hard to read, but everything seems set up just right. [/list] Things I didn't like: [list] [*] The grenade attacks were pretty unsatisfying. It felt like it was just better to spam grenades in the general direction of any threat on the outside chance it might destroy it at a distance [*] Speaking of the distance thing, it's impossible to aim at something too far off, so I felt like I had to lean in to get some of the shots [*] The game could use an option to reset where you're standing as the 'center'. I'm not sure if it was by chance or design but I was not far from the boundary of my game play area and so I constantly had to get close to the edge to protect some buildings. Seeing the chaparone bounds is a big turnoff. [*] It's not always clear how/when you can use the land mines. I feel like you should have half the button devoted to grenades and the other half to land mines. [/list] Otherwise though, this game is awesome and I can definitely see myself spending more time playing it. It doesn't use much of the room scale play area so you could potentially even play it sitting down if you wanted. You will still have to stretch to get to all the areas of your base to fire at incoming missiles though.
  • Deviloc

    Nov 7, 2016

    Welcome to the arcade of the future, it's so much fun seeing old favorites from a new perspective! Everything sounds and looks great, I love the space backgrounds. The controls are simple, but the game gets challenging quickly as more and more attacks are sent your way.
  • Game Cooker US Rocks VR

    Jun 30, 2017

    My Specs: GPU: GeForce GTX 1070 CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz Memory: 16 GB RAM (15.94 GB RAM usable) Inbound is a great VR arcade title and lives up to the description of being similar to Missle Command. Graphics are good, gameplay is fun and both hands are required to progress. When I used to go to the mall arcades back in the 80's as a young man Missle Command was one of my favorites and Inbound doesn't dissappoint bringing that experience to the new millenium. The dev seemed to have made the game in a way that the waves are changed up a bit. Some are normal length and some are surprises and quickly completed. This game came out a year ago or so and I wish I bought it way back when. Even for the regular price of $12 or whatever it is it is worth a buy. Someone was suggesting a seated experience but I think standing is the best way to play as I was reaching a lot to get a little closer to the missles before they out ran my reaction time. If you like wave shooters and arcade type games in VR then get this. I don't like wave shooters and arcade VR much but I liked this one. It is good to give yourself a quick fix and improve your reaction time with both arms working to win. Game play video below in HD and 4k. Thanks and enjoy. https://youtu.be/fMY02VjlEeg
  • SeanoftheDead

    Feb 13, 2018

    Not a bad arcade shooter. Graphics are good, but game is not that deep.
  • BakerCo

    Apr 2, 2018

    Scooped this up six months ago while it was on sale, thought it looked neat, and then it sat in my library collecting dust until I played it just now. GREAT GAME! Nice graphics that are really atmospheric - just check out the sun in the orange level, you'l go "WHOA!" The action is intense, controls are easy, everything runs smooth and stable... it totally blew me away (pun!) For three bucks, you can't go wrong here. Thumbs: UP!
  • Fenrisfil

    Jun 4, 2018

    Simply put this is a modernised version of the Atari classic Missile Command in VR. The basic principle is the same in this game, you are defending a base against an attack which mostly comprises of missiles. However in the Atari classic you only face missiles and only have one weapon to fight them with. Here you face missiles, aircraft, a drone thing (that reminds me a lot of the "Hunter Killer" from Terminator) and Mechs and you have blasters (the main weapon) missiles and occasionally mines. Much like the classic though this seems ot be a high score game with endless waves getting progressively harder until you are finally defeated. That's not a negative though, I've often said that the most fun to be had in VR at the moment is from games that are suspciously simple to Atari 2600 games and it's true. Given this game is incredibly cheap (£2.09 at the time of writing), this is a definite thumbs up. For such a cheap game you are getting something very simple, but fun, addictive and actually quite nice to look at. I wouldn't call it immersive as such given you are an invisible giant floating over your colony, but actually it didn't feel awkward, it just felt like a game. My usual VR rating system doesn't really work for these short Atari style games so I'll just give you a score: 3/5 Well worth £2.
  • Airteez

    Mar 3, 2019

    Inbound is EXACTLY the type of game I wanted in my VR library. If you want multiple genres of games, this is a MUST HAVE for general arcade fun. The graphics and atmosphere are well done, you feel like a giant protecting the colonies below and around you. The game starts at a good difficulty level of play that progresses quickly, but smoothly. Before you know it, you'll be swinging those plasma balls and shooting bombs like crazy! This is a FUN game, Its a very well done VR adaptation of a game from my childhood, Missile Command. Of the many ways this could be accomplished, the Devs put you right in the middle of the action! The incoming mechs and scanners add to the difficulty and variety of enemies. The flying mechs in later missions are huge and beautifully textured and they glide by. it was hard to blow it as I was admiring the modeling! Inbound puts you right in the middle of some intense ARCADE action that doesnt cost a pocket full of quarters to enjoy. Well Recommended
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Inbound

Inbound

91% Positive / 35 Ratings

RELEASE DATE

Jul 5, 2016

DEVELOPER / PUBLISHER

Gyoza Games LLC / Gyoza Games LLC

TAGS

    ActionCasual

(Mixed reality footage courtesy HTC, taken at E3, 2016)

Inbound brings the fast-play action of missile defense arcade games of the 80's into the modern era! You are a defense commander on FOUR distant asteroid colonies, tasked with protecting the mines from saboteur competitors. You tower above the colony in VR, carefully timing volleys of phaser fire to destroy the inbound projectiles, as well as defending against ground assaults from lumbering mechs and attacking hordes of enemy spacecraft! When things get too crazy, use the time distortion button to slow things down. But use it wisely...you have a limited supply! A steady aim, quick reflexes, and keeping cool under pressure are all critical if you want to survive the onslaught. Inbound is non-stop, 2-handed arcade action in a beautifully immersive VR landscape that will truly make you feel you've been to other worlds.

Inbound is arcade-style action...if you like games such as (the excellent) Space Pirate Trainer, chances are you will really enjoy Inbound as well! Grab some friends and compete for high scores on the four included worlds!

Inbound pc price

Inbound

Inbound pc price

91% Positive / 35 Ratings

Jul 5, 2016 / Gyoza Games LLC / Gyoza Games LLC

    ActionCasual
Price Comparison
  • United States
    $2.99 $2.99
  • Argentina
    ARS$39.99 ≈$0.19
  • Turkey
    ₺6.2 ≈$0.32
$2.99 / Get it

Reviews

  • Temp

    Nov 3, 2021

    Good game. I got it on sale for about 5.00. I do have constant firing with the rift s. I have been looking for a fix, but I dont think there is one, and I doubt they will fix it in the future. You have been warned.
  • Kris.vdv

    Jul 6, 2016

    Simply incredible, one of my favorite titles so far!!
  • MANTRONIX

    Jul 6, 2016

    Wow, what a game! The action is intense, the graphics are great and those missiles just keep coming! Old-school arcade games in VR are such a blast!
  • Chris-James

    Jul 6, 2016

    ok so im sure if youre old enough you have played this game before. it was a fun game to play while in between classes. but its a fun burst game. you play it for 5 minutes and then youre done. there is no depth to this game. sure theyre different levels but they play out the same. theyre no upgrades for weapons. just what you see is what you get. if you want something to kill 5 minutes then go ahead and get this game, it will do just that,
  • nonsensepoem

    Jul 6, 2016

    As a fan of Missile Command on the Atari 2600, I had fun. Great graphics, good sound design, challenging gameplay. I like the addition of mechs as land-based attackers, and while I eventually felt overwhelmed it never felt unfair. There is room for improvement: * The explosions could use more bass. * Some haptic feedback in the controllers when firing and maybe when nearby explosions occur might add to the experience. * I'm not sure if my play area was a few feet too small or the in-game play area was offset towards the rear, but the gameplay made me want to reach just six inches beyond my chaperone bounds. It would be nice to have an option to recalibrate the center of the virtual play area. * As another reviewer mentioned, weapon upgrades and the like would be great. Maybe they're already in the game and I didn't get far enough to acquire them. All in all, I think it's a good game. If the developer acts on at least a few of the above suggestions, this game could really excel.
  • budwheizzah

    Jul 6, 2016

    This game's great environments look superior to similar quick picker-upper titles and the gameplay actually goes a little beyond just being a shooting gallery, which makes it worth a buy! It's rare that I actually record the video smoothly on the first run with a new game (there's always a problem, lol) but in this case I was able to just roll and go as seen here: https://youtu.be/E4kpIqAu7tw I've seen many suggestions regarding weapon upgrades. I'd like to toss in a more elaborate proposition: There should be a currency based on score. This currency would accumulate. From a store, we could buy assisting turrets with various grades of efficiency, which are single-use (are gone after one run). The assisting turrets would be automated, the higher the cost the greater the accuracy. All in all I'm satisfied with what I've seen so far.
  • ericmblog

    Jul 7, 2016

    First off, I will say that the price is a bit high for the amount of game play you get, BUT VR devs have to put in a lot of work for the market size - VR is currently a premium experience. IMO, the game is just on the borderline of value for the money. That all being said, the level of graphic and audio polish is very nice, and the game play is [b]very[/b] fun. I do have a few suggestions that I think would make it better: [list] [*]A better tutorial (maybe in the actual game space, pausing the game to show you how to do things) [*]Better grenade aiming [*]Difficulty levels [*]More opportunities to repair your base [/list] The dev has also been quite active interacting with the community, which is a big plus for me.
  • captainzero

    Jul 7, 2016

    I really enjoy this game - memories of Atari Missile Command Same gameplay idea but this is so much more fun. I am very impressed with the graphics quality in the Vive with this game and I love the gameplay across the board. Thanks for the great game and for remaking a beloved Classic in the right way! Highly recommended, 2 thumbs up!
  • ForceKin

    Jul 8, 2016

    This game is a lot of fun. It actually feels like a game, not a tech demo. It's well polished and has some really intense moments. The sound and visuals are very pleasant and the controls are responsive and smooth. I plan to spend quite some time playing it and going for leadboard high scores. Definitely worth checking out, especially while it's on sale.
  • Kajuta

    Jul 8, 2016

    Looked flashy the first 5 min. Played for a short while, theres really no substance. The early hype of VR games is already waning. Im starting to get harder to please becuase the bedazzlement of VR is past the honey moon stage. I recomend passing on this or waiting till its about $5. Unless you dont mind spending $15 for 15 min of entertainment.
  • it+steam

    Jul 10, 2016

    Inbound is a compelling, addictive game that brings the traditional tower defense genre to the current immersive VR arcade style experience. With fun gameplay, and high fidelity environments, Inbound will have you losing yourself in VR in no time. Definitely recommend it to anyone wanting a fun VR challenge.
  • clownfish33

    Jul 11, 2016

    Awesome!! I almost missed this due to a few negative reviews. I am glad I bought it. This is a very polished game. It is way better than missile commands from the 80s. You have 4 environments with missles, airplanes, drones and mechs that attacks you. The environments are beautifully done. The action is non-stop. I would recommend this highly.
  • aokman

    Jul 14, 2016

    Its a decent game, decently polished and no real bugs aside from the music turning itself up over and over. Problem is if you are past the honeymoon period of the VIVE, this game will leave you empty. It is interesting for probably 30 minutes then becomes quite boring, it needs something more to its gameplay for the wow factor. A decent title but not worth $16, there are better titles out there with more replay value.
  • arleas

    Jul 17, 2016

    This review can be shortened to a single sentence: "It's 3D VR Missile Command!" So if you ever played the old Atari Missile Command game in the Arcade (or the home versions) you already know basically how to play this. For those younger folks and/or people who never played a video game before 1990... Missile Command was basically a set of base structures to protect and a main base with a limited number of missiles that can be fired. Above you, you would see a bunch of streaming lines indicating incoming missiles which if they hit your base structures they'd destroy it. Occasionally a plane or UFO or something would go overhead as well. Well "Inbound" is almost the same way, except that it's 3D instead of 2D, it's VR instead of 2D... and you have laser turrets instead of missiles. You still have the base structures to protect, and your turrets can take a few hits before they're destroyed and that may or may not affect your ability to continue defending. As with missile command enemy ships will fly overhead to take shots at your base and you can use the lasers to take them out.Unlike Missile command, you've also got some mechs that will walk in and sometimes hover/jet in mid air to take shots at your base. There are also some ground based vehicles that will roll in and shoot at your base. For these threats you use grenades that are launched from the turrets (this part feels closer to missile command) and occasionally you get some land mines that you can deploy the same as grenades, but instead of blowing up a few seconds later, they stay in place a bit longer. The game ends when all your base structures are destroyed (I had to stop myself from saying "all your base are belong to us"). Though it might also end if your turrets are taken out without having to wait for the base structures to be destroyed as well. Things I liked: [list] [*] It really is just like I would have imagined 3D/VR Missile command [*] You can easily see where you're aiming, so you don't have to make guesses (which would be harder to do since you're in a 3rd person style setup) [*] The graphics are nice and you don't notice a "screen door effect" while you're playing it at all. Some games made text hard to read, but everything seems set up just right. [/list] Things I didn't like: [list] [*] The grenade attacks were pretty unsatisfying. It felt like it was just better to spam grenades in the general direction of any threat on the outside chance it might destroy it at a distance [*] Speaking of the distance thing, it's impossible to aim at something too far off, so I felt like I had to lean in to get some of the shots [*] The game could use an option to reset where you're standing as the 'center'. I'm not sure if it was by chance or design but I was not far from the boundary of my game play area and so I constantly had to get close to the edge to protect some buildings. Seeing the chaparone bounds is a big turnoff. [*] It's not always clear how/when you can use the land mines. I feel like you should have half the button devoted to grenades and the other half to land mines. [/list] Otherwise though, this game is awesome and I can definitely see myself spending more time playing it. It doesn't use much of the room scale play area so you could potentially even play it sitting down if you wanted. You will still have to stretch to get to all the areas of your base to fire at incoming missiles though.
  • Deviloc

    Nov 7, 2016

    Welcome to the arcade of the future, it's so much fun seeing old favorites from a new perspective! Everything sounds and looks great, I love the space backgrounds. The controls are simple, but the game gets challenging quickly as more and more attacks are sent your way.
  • Game Cooker US Rocks VR

    Jun 30, 2017

    My Specs: GPU: GeForce GTX 1070 CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz Memory: 16 GB RAM (15.94 GB RAM usable) Inbound is a great VR arcade title and lives up to the description of being similar to Missle Command. Graphics are good, gameplay is fun and both hands are required to progress. When I used to go to the mall arcades back in the 80's as a young man Missle Command was one of my favorites and Inbound doesn't dissappoint bringing that experience to the new millenium. The dev seemed to have made the game in a way that the waves are changed up a bit. Some are normal length and some are surprises and quickly completed. This game came out a year ago or so and I wish I bought it way back when. Even for the regular price of $12 or whatever it is it is worth a buy. Someone was suggesting a seated experience but I think standing is the best way to play as I was reaching a lot to get a little closer to the missles before they out ran my reaction time. If you like wave shooters and arcade type games in VR then get this. I don't like wave shooters and arcade VR much but I liked this one. It is good to give yourself a quick fix and improve your reaction time with both arms working to win. Game play video below in HD and 4k. Thanks and enjoy. https://youtu.be/fMY02VjlEeg
  • SeanoftheDead

    Feb 13, 2018

    Not a bad arcade shooter. Graphics are good, but game is not that deep.
  • BakerCo

    Apr 2, 2018

    Scooped this up six months ago while it was on sale, thought it looked neat, and then it sat in my library collecting dust until I played it just now. GREAT GAME! Nice graphics that are really atmospheric - just check out the sun in the orange level, you'l go "WHOA!" The action is intense, controls are easy, everything runs smooth and stable... it totally blew me away (pun!) For three bucks, you can't go wrong here. Thumbs: UP!
  • Fenrisfil

    Jun 4, 2018

    Simply put this is a modernised version of the Atari classic Missile Command in VR. The basic principle is the same in this game, you are defending a base against an attack which mostly comprises of missiles. However in the Atari classic you only face missiles and only have one weapon to fight them with. Here you face missiles, aircraft, a drone thing (that reminds me a lot of the "Hunter Killer" from Terminator) and Mechs and you have blasters (the main weapon) missiles and occasionally mines. Much like the classic though this seems ot be a high score game with endless waves getting progressively harder until you are finally defeated. That's not a negative though, I've often said that the most fun to be had in VR at the moment is from games that are suspciously simple to Atari 2600 games and it's true. Given this game is incredibly cheap (£2.09 at the time of writing), this is a definite thumbs up. For such a cheap game you are getting something very simple, but fun, addictive and actually quite nice to look at. I wouldn't call it immersive as such given you are an invisible giant floating over your colony, but actually it didn't feel awkward, it just felt like a game. My usual VR rating system doesn't really work for these short Atari style games so I'll just give you a score: 3/5 Well worth £2.
  • Airteez

    Mar 3, 2019

    Inbound is EXACTLY the type of game I wanted in my VR library. If you want multiple genres of games, this is a MUST HAVE for general arcade fun. The graphics and atmosphere are well done, you feel like a giant protecting the colonies below and around you. The game starts at a good difficulty level of play that progresses quickly, but smoothly. Before you know it, you'll be swinging those plasma balls and shooting bombs like crazy! This is a FUN game, Its a very well done VR adaptation of a game from my childhood, Missile Command. Of the many ways this could be accomplished, the Devs put you right in the middle of the action! The incoming mechs and scanners add to the difficulty and variety of enemies. The flying mechs in later missions are huge and beautifully textured and they glide by. it was hard to blow it as I was admiring the modeling! Inbound puts you right in the middle of some intense ARCADE action that doesnt cost a pocket full of quarters to enjoy. Well Recommended
Load More

FAQ

Buy Inbound For the Best Price

Gamedeal compares prices across all the major retailers on the internet to find the best game deals for you. We include occasional game discounts, seasons sale, and more to help you spend less and buy more. Check out all the best deals available for Inbound on different platforms right now and find the one that suits you the best! 

Is Inbound Available to Download Instantly After Purchase?

We include game deals from reputable and trustworthy game retailers from around the world to ensure smooth and instant purchasing. You will be able to download or activate the game right away depending on the store of choice. However, some stores have manual checks in place to avoid any kind of fraud, which could some time.

Can I Buy Inbound for Free?

Game retailers come up with Steam deals that allow players to buy games at very cheap prices and sometimes even for free as giveaways. We keep an eye out on special giveaways like these to let you buy your favorite video games for completely free. Looking to buy Inbound for free? Many stores including Steam Games offer giveaways like this all the time. 

Look for these offers, participate and you might just get luckily enough to win your favorite title for free. However, if you don’t, you can always grab it for the lowest price on Gamedeal!