RELEASE DATE
Jul 15, 2016
DEVELOPER / PUBLISHER
Blaze Epic / Blaze Epic
TAGS
Features:
Parkour-inspired platforming
Open-ended levels with story-focused progression
Beat-em-up, puzzle, and stealth elements
Unlimited continues and frequent checkpoints
8-bit graphics and soundtrack
Supports Xbox 360 Controller (recommended)
52% Positive / 23 Ratings
Jul 15, 2016 / Blaze Epic / Blaze Epic
Game Description
Features:
Parkour-inspired platforming
Open-ended levels with story-focused progression
Beat-em-up, puzzle, and stealth elements
Unlimited continues and frequent checkpoints
8-bit graphics and soundtrack
Supports Xbox 360 Controller (recommended)
Reviews
Aug 12, 2022
Dec 5, 2022
might
earn a neutral if the option existed, but even then it'd still tether quite close to a negative. It's not the worst game I've played or everything, but for every thing it does right, it does at least one wrong. The gameplay is a mix of parkour with occasional slight "stealth" elements (read: there's patroling robots which more or less instakill you if they spot you) and brawler sections. For the parkour some of the moves (mostly wallruns) are slightly janky, which make successful completion of a couple of some manuevers unguaranteed (not ragequitting bad, but often enough to add up). These parts actually feels rather well when it's flowing well (though sometimes the timed obstacles prevent a superfluid motion like you can achieve in superior precision platformers). The brawler sections boil down almost entirely to button mashing (the tutorial swears there's combos, but I could never get find anything more complex than the air versions of light and heavy attack). There's a bit of strategizing to be done to make things easier and a couple of the bosses take more conscious actions, but they are all too similar not to feel like they're there for padding after a while. There's a few enemy variants found throughout the game, but their low number paired with all but one of the "arenas" being just a hallway (literally, more often than not) make this a chore. None of this is helped by how padded the game structure is. Every chapter contains at least one "get to key, then backtrack to use it" section, so you'll be crossing almost every screen in two directions (chapters two gets "open worldy", so there's even a few screens that need to be traversed four times). This isn't terrible because at least you don't need to hit switches again, but it rarely gives the rooms any significant new dimension. Oh, I mentioned switches... yeah, some screens contain switches needed to open gates, sometimes positioned so inconveniently that you'll actually need to traverse the screen three times in a row (without dying) before you can advance. There's relief when a particularly frustrating one gets finally completed and you don't have to deal with it anymore (until the return trip), but not in a "I got gud" manner that leads to self-congratulations. The final problem is a relatively minor one, but bears mentioning: there's no proper saving, just chapter select. These chapters can get relatively long, so may you hopefully not have to interrupt a chapter halfway and leave it for later, lest the last thirty minutes having been in vane. I get this is likely engine limitations, but it's annoying nonetheless. The plot is actually cute (and even includes a bit of self-awareness, as expected from a game with this title) and has some mildly funny parts. The protagonist is as loquacious as you might expect from a chuuni, but there's enough charm that even when it does get a bit too much in a couple of spots you can still wonder what comes next. Some of the fetch quests are legitimately funny. I'd quite like a remake which revamped or at least streamlined the gameplay, as sadly the sequel's tone doesn't appear to be as entertaining.
Jul 16, 2016
Jul 16, 2016
Jul 17, 2016
Jul 20, 2016
Jul 21, 2016
Jul 22, 2016
Jul 30, 2016
Aug 7, 2016
Sep 25, 2016
Dec 14, 2016
Dec 18, 2016
Jul 2, 2017
Jul 11, 2017
Aug 7, 2017
Aug 30, 2017
Feb 23, 2018
Jun 22, 2018
Oct 20, 2018
FAQ
Gamedeal compares prices across all the major retailers on the internet to find the best game deals for you. We include occasional game discounts, seasons sale, and more to help you spend less and buy more. Check out all the best deals available for Hikikomori No Chuunibyou on different platforms right now and find the one that suits you the best!
We include game deals from reputable and trustworthy game retailers from around the world to ensure smooth and instant purchasing. You will be able to download or activate the game right away depending on the store of choice. However, some stores have manual checks in place to avoid any kind of fraud, which could some time.
Game retailers come up with Steam deals that allow players to buy games at very cheap prices and sometimes even for free as giveaways. We keep an eye out on special giveaways like these to let you buy your favorite video games for completely free. Looking to buy Hikikomori No Chuunibyou for free? Many stores including Steam Games offer giveaways like this all the time.
Look for these offers, participate and you might just get luckily enough to win your favorite title for free. However, if you don’t, you can always grab it for the lowest price on Gamedeal!
RELEASE DATE
Jul 15, 2016
DEVELOPER / PUBLISHER
Blaze Epic / Blaze Epic
TAGS
Features:
Parkour-inspired platforming
Open-ended levels with story-focused progression
Beat-em-up, puzzle, and stealth elements
Unlimited continues and frequent checkpoints
8-bit graphics and soundtrack
Supports Xbox 360 Controller (recommended)
52% Positive / 23 Ratings
Jul 15, 2016 / Blaze Epic / Blaze Epic
Game Description
Reviews
Aug 12, 2022
Dec 5, 2022
might
earn a neutral if the option existed, but even then it'd still tether quite close to a negative. It's not the worst game I've played or everything, but for every thing it does right, it does at least one wrong. The gameplay is a mix of parkour with occasional slight "stealth" elements (read: there's patroling robots which more or less instakill you if they spot you) and brawler sections. For the parkour some of the moves (mostly wallruns) are slightly janky, which make successful completion of a couple of some manuevers unguaranteed (not ragequitting bad, but often enough to add up). These parts actually feels rather well when it's flowing well (though sometimes the timed obstacles prevent a superfluid motion like you can achieve in superior precision platformers). The brawler sections boil down almost entirely to button mashing (the tutorial swears there's combos, but I could never get find anything more complex than the air versions of light and heavy attack). There's a bit of strategizing to be done to make things easier and a couple of the bosses take more conscious actions, but they are all too similar not to feel like they're there for padding after a while. There's a few enemy variants found throughout the game, but their low number paired with all but one of the "arenas" being just a hallway (literally, more often than not) make this a chore. None of this is helped by how padded the game structure is. Every chapter contains at least one "get to key, then backtrack to use it" section, so you'll be crossing almost every screen in two directions (chapters two gets "open worldy", so there's even a few screens that need to be traversed four times). This isn't terrible because at least you don't need to hit switches again, but it rarely gives the rooms any significant new dimension. Oh, I mentioned switches... yeah, some screens contain switches needed to open gates, sometimes positioned so inconveniently that you'll actually need to traverse the screen three times in a row (without dying) before you can advance. There's relief when a particularly frustrating one gets finally completed and you don't have to deal with it anymore (until the return trip), but not in a "I got gud" manner that leads to self-congratulations. The final problem is a relatively minor one, but bears mentioning: there's no proper saving, just chapter select. These chapters can get relatively long, so may you hopefully not have to interrupt a chapter halfway and leave it for later, lest the last thirty minutes having been in vane. I get this is likely engine limitations, but it's annoying nonetheless. The plot is actually cute (and even includes a bit of self-awareness, as expected from a game with this title) and has some mildly funny parts. The protagonist is as loquacious as you might expect from a chuuni, but there's enough charm that even when it does get a bit too much in a couple of spots you can still wonder what comes next. Some of the fetch quests are legitimately funny. I'd quite like a remake which revamped or at least streamlined the gameplay, as sadly the sequel's tone doesn't appear to be as entertaining.
Jul 16, 2016
Jul 16, 2016
Jul 17, 2016
Jul 20, 2016
Jul 21, 2016
Jul 22, 2016
Jul 30, 2016
Aug 7, 2016
Sep 25, 2016
Dec 14, 2016
Dec 18, 2016
Jul 2, 2017
Jul 11, 2017
Aug 7, 2017
Aug 30, 2017
Feb 23, 2018
Jun 22, 2018
Oct 20, 2018
FAQ
Gamedeal compares prices across all the major retailers on the internet to find the best game deals for you. We include occasional game discounts, seasons sale, and more to help you spend less and buy more. Check out all the best deals available for Hikikomori No Chuunibyou on different platforms right now and find the one that suits you the best!
We include game deals from reputable and trustworthy game retailers from around the world to ensure smooth and instant purchasing. You will be able to download or activate the game right away depending on the store of choice. However, some stores have manual checks in place to avoid any kind of fraud, which could some time.
Game retailers come up with Steam deals that allow players to buy games at very cheap prices and sometimes even for free as giveaways. We keep an eye out on special giveaways like these to let you buy your favorite video games for completely free. Looking to buy Hikikomori No Chuunibyou for free? Many stores including Steam Games offer giveaways like this all the time.
Look for these offers, participate and you might just get luckily enough to win your favorite title for free. However, if you don’t, you can always grab it for the lowest price on Gamedeal!