Hexoscope

Hexoscope

81% Positive / 43 Ratings

RELEASE DATE

Aug 10, 2016

DEVELOPER / PUBLISHER

Studio Binokle / Sometimes You

TAGS

    CasualIndie
Hexoscope is a new puzzle game that challenges your skills to create from Chaos.

You should arrange the chaotic combination of hexagonal Chips to create a Chain from Power Source to Power Receiver. You should swap Chips with each other to combine their pins into solid Chain from Source to Receiver.

The puzzle is arranged when the Receiver gains Power from the Source through the Chain.

Features

- Unique gameplay.

- The relaxing music which is composed by Dmitriy “Cyberworm” Vasilyev specifically for Hexoscope.

- 72 chaotic levels of various complexity.

- Levels are randomized on each replay.

Hexoscope pc price

Hexoscope

Hexoscope pc price

81% Positive / 43 Ratings

Aug 10, 2016 / Studio Binokle / Sometimes You

    CasualIndie
Price Comparison
  • United States
    $2.99 $2.99
  • Turkey
    ₺6 ≈$0.31
  • Russia
    $79.99 ≈$1.03
$2.99 / Get it

Game Description

Hexoscope is a new puzzle game that challenges your skills to create from Chaos.

You should arrange the chaotic combination of hexagonal Chips to create a Chain from Power Source to Power Receiver. You should swap Chips with each other to combine their pins into solid Chain from Source to Receiver.

The puzzle is arranged when the Receiver gains Power from the Source through the Chain.

Features

- Unique gameplay.

- The relaxing music which is composed by Dmitriy “Cyberworm” Vasilyev specifically for Hexoscope.

- 72 chaotic levels of various complexity.

- Levels are randomized on each replay.

Reviews

  • Ragnar Lothbrok

    Aug 11, 2016

    After a long time play my brain hurting now. Fantastic game, unusual concept, very cheap and it worth every cent. You must try this game!
  • EnioHabev

    Aug 12, 2016

    [h1]First Impressions Review[/h1] [h1]Gameplay[/h1] A straightforward puzzle game if you are into those kind of games. From what I was able to go through in a hour of playing it obviously gets more difficult as you progress throughout the game. You can complete the levels in either Normal or Turbo mode. In Normal mode there is no time limit while Turbo has a time limit and you get more points if you complete it. The game doesn't look entirely gorgeous to stand out but the look of the game is there just to be there as it looks to be like from the iOS days two years ago. A solid game from what I saw when I judge it fairly regardless how it took me a while to solve the puzzles. [h1]Soundtrack[/h1] The soundtrack to this game is interesting but there's only a few music tracks so it does tend to get a bit repetitive. It's electronic music if you like that particular genre. Because of the prize of the game and its soundtrack that you can buy it is a good prize for what its worth. [h1]Conclusion[/h1] I consider this game to be a good timewaster for a puzzle game especially how much the game costs. If you like puzzle games this game will entertain you without a doubt. The game isn't heavy on system requirements as it is a port from iOS it seems. The prize that you get from getting this game is definitely worth your time and good value too. Here is my first impressions when playing some of the first levels in the game from my livestream, you be the judge if you want to give the game a try or not. https://www.youtube.com/watch?v=rrJcYfQFtPU [b]7/10[/b]
  • D. W.

    Aug 12, 2016

    Hexoscope has some nice simple mechanics that certainly has some depth, but it's reliance on randomly generated boards often makes the individual puzzles feel dull and lifeless. I found that if I got stuck I could just reset the level until a board came up that was easy to solve. I would also be given boards that were unsolvable from the start. The random generation also really impacts the difficulty curve as you might get a real tough layout for one level then get a real easy one for the following one. It would have been a better game if the puzzles were premade entirely with the random generated boards being their own mode. Still, if you're looking for a puzzle game that has some real nice music/sound design, a great presentation, and is inexpensive then you should consider picking this up. Just be aware that it is very possible to get lay outs that are either impossible to solve or beyond your current understanding of the mechanics.
  • Hippyshake

    Aug 13, 2016

    [h1]Random? Yes. Unsolvable? Nope. Addictive? Herp derp derpity derp. *Drools*[/h1] I bought this for 89 cents this morning, intending to play a puzzle or two and quit. Now it's 4 hours later, I'm 20 or so puzzles in, and I. Am. Addicted. Hexoscope is a tile puzzle game with the goal being to build a red tiled path between two or more specific tiles. All tiles in between have different directional lines etched into them, allowing you to create one, continuous path. This is a design trope going back all the way to Pipe Mania (and can be seen in games as current as Loop and klocki), but Hexoscope throws in a couple of creative twists. First, you cannot use a "black" tile unless you turn it blue...but you cannot turn a tile blue unless you successfully create a path into it with at least 1 red tile (or more in later levels). This results in some apparent roadblocks that might lead one to think that a board is unsolvable: Don't fall for it, because that is [i]exactly[/i] what this evil little puzzle game [i]wants[/i] you to think!! You'll have to backtrack, figure out how to change color on single tiles that can't seemingly be changed, open multiple paths to give yourself the most tiles to choose from, create circuitous paths, or even swap out tiles you've already placed in order to open up new areas to grab the one tile you [i]do[/i] need and [i]then[/i] rebuild what you've destroyed...whew!...but, [i]man[/i] when you've solved that board, it will have been properly good and spanked, and you will be its master. Until the next !$*#& board. There are some really thoughtful touches, too: It autosaves on exit. It also allows you to undo your moves all the way back to the beginning of the board. I've asked for a similar "redo" button, as the developer seems pretty active on the discussion board (one player has asked for a fullscreen mode, which he has already confirmed will be in the next update). I'll update this review if that feature is added. The one minor flaw is the game's web-translation of its tutorial, but I honestly had no trouble figuring it out and I'm pretty thick. And although it may seem near-impossible, I've not had to restart once. I've had to undo moves many times (once, all the way back to the beginning), but I've never had to re-roll a board (and the developer has [url=http://steamcommunity.com/app/495780/discussions/0/360672137531367854/]confirmed that all boards should be solvable[/url]). With the exception of the poor translation though, I'm impressed with how polished it is, especially for a dollar game. I have encountered zero bugs, and the developer seems committed to producing a good experience. Hexoscope is simple in concept, but it will make your brain hurt in the best possible way, and completing a puzzle feels good because of that pain. The music is ethereal and not distracting, the design is crisp, there are timed and untimed modes, and more than one puzzle is unlocked from the start. Although there are 72 boards listed in the menu, elements are randomized, so you could probably play this for a [i]very[/i] long time before getting bored (if ever). The amount of strategy in this little game really surprises me. Hexoscope is my new addiction. It's at least a $5 game in a $1 package, and it really deserves a look from puzzle fans. Highly Recommended. (Edited on 19 Oct 2016 to fix a grammatical error) [h1]Puzzle fans: Join the new [url=http://steamcommunity.com/groups/puzzlelovers] Puzzle Lovers Steam Group[/url], and get bundle and sales info, contact with game developers, contests and more![h1]
  • GM Garry Kasparov

    Aug 13, 2016

    This puzzle game is one of the creative ones i've ever seen, it has a fun gameplay and very good soundtrack (which I already bought and downloaded to my phone). HOWEVER, there are some serious flaws that must be considered: 1. Perhaps it is just me, but my mouse just can't move the 'caos pieces' (the bubbles that must be moved to solve the levels). I've checked the settings for the mouse and game and still nothing. Luckily I have a touch screan on my laptop through I manage to play this but still, it's my #1 problem with the game. 2. The random layout of each level is too random sometimes, and while I tried to solve the very first level for 5-10 mins the second one took me a minute or two. 3. This one is a minor problem but still is there - The is a pts. system in the game that I find nearly usefull, there's nothing you can do with the points you get from each level other but watching them climb up. So you solved a level in a minute faster that your previews attempt, you got 150+ points and then what? It doesn't reward you or something like that, just adds to your total and that's it. As for 1 and 3, if i'm mistaken you could leave a comment corecting me, i'll be thankful but if not, I would love to see these things get fixed/changed/solved. Other than that great game:) 8/10 EDIT: It turns out I didn't do my research deep enough, you need to disable the touch screen to enable mouse movement. If anyone has this problem too just search the web how to do that, it's rather simple.
  • Nefer

    Aug 13, 2016

    Quite pleasing puzzler with good mechanics. More than worth the asking price.
  • starrymirth

    Aug 14, 2016

    Clever game that I would recommend to any puzzle-game enthusiasts. Unusual execution of a age-old idea, and with a great ambiance and soundtrack it'll keep you calmly (or not so calmly if you prefer turbo-mode) entertained. And at that price, why not? My only niggle is that the descriptions seem a little... off? translated? I feel like they're trying to set the stage for a mysterious ambiance, but they end up sounding a little strange. Still, once you're through the tutorial you won't need to read any more descriptions so it really is a negligible niggle.
  • cheems

    Aug 14, 2016

    If you are looking for a fun and challenging puzzle to solve with some nice relaxing soundtracks (I really really love them!) I recommend you guys give this game a try
  • branden2611

    Aug 14, 2016

    this is the best puzzle game in the history of anything ever i have to recommend it!
  • Maxx Saigen

    Aug 16, 2016

    I mean, you'll probably get your money's worth out of it, but I personally don't like the game. I don't find myself using logic like most puzzle games have you do, but instead I find myself just moving lines until something works or opens up. It's not really difficult, just more of a tedious process. There are better puzzle games out there that are also relatively cheap. However, the good things about the game is that it is well made, and there is enough depth to keep you interested in it for a while, but personally, this is just something to pass.
  • |VIP-S| Metacomet

    Aug 17, 2016

    Beautiful and relaxing puzzle game. It's so cheap you might as welll try it out.
  • Lupua

    Aug 20, 2016

    Great time passer. Totally worth the cost!
  • Lil Andromeda

    Aug 22, 2016

    I really love this game. it gets my mental process going, and I get smarter with each level completed!
  • Lua Dipa

    Aug 28, 2016

    It gets repetitive and boring after a few hours.
  • Brids17

    Sep 13, 2016

    Great little puzzle game. Took me about 12 hours to beat, which for only a dollar, that's incredible value. Also, to clear up any confusion, some reviewers say they had to reset continously to beat a puzzle (levels are randomized each time) but that's not true, all puzzles are solvable. It is possible to make a move that will result in it no longer being solvable but that's why the undo button exists. But from the very start of the level, there is always a way to complete it.
  • talgaby

    Nov 6, 2016

    [h1]Short version:[/h1] Hexoscope combines hex-grid pattern-matching/swapping with pipeline type puzzles to create a really soothing, comfortable little game with an astonishing electronic soundtrack. [h1]Long version:[/h1] It is difficult to come up with new basic concepts for a puzzle game, but sometimes combining two already existing ones results in something great. Hexoscope is like that; it mixes tile swapping with pipeline/plumbing puzzles, and glues them together with a nice little trick as a base rule: you need to build the pipeline in order to activate more tiles to swap. The game offers 6×12 stages of increasing difficulty, where each stage only determines the shape of the board and the puzzles themselves are randomly generated. Sometimes the result is almost obvious, sometimes you need to build your pipeline in a certain direction to acquire a tile you need to progress towards your real goal. This means the replay value is quite high, and thanks to the great electronic soundtrack it can be difficult to put this game down. Considering its super low price tag, Hexoscope is a steal, even at full price.
  • ✠ Sigmar ✠

    Jan 1, 2017

    A fine casual puzzle game - simple means, functional graphics, but an effective and entertaining training of your geometrical imagination.
  • Random

    Mar 5, 2017

    This is a pleasing puzzle game. It only costs $1, and there is a fair amount of brain teasing content in return. The art is simple but good looking, the background track is mellow, and the controls are responsive and smooth. The boards are randomly generated and can lead to some really difficult solutions or really easy ones, so it is not a smooth progression. Still, you will breeze through the easy levels, and put some thought into the harder ones. I felt I got my money's worth.
  • MooRicher

    May 16, 2017

    Let´s talk about this nice little riddle game. Hexoscope is a hard tile swichting and connection riddle game with an variating interasting gameplay mechanic. The Game itself contain a few worlds with a few riddles. Each riddle has a different layout and different rules to solve it. But here comes there first problem. The tiles you need to moved a randomly generated everytime you start a level or it has been restart. This lead us to the problem that everytime it is to hard you can recreate the so called Chaos to hope for an easier one until you solved it. This makes the level design somehow useless. The next useless thing on the list are the points you earn for completing a level. The amount of points you earn is exactly the same in each worlds and there is no use for them. I recommend this game not because of the hard behaviour more because the mechanics are quite cool to play with and i had my fun with it. But it should not be the best game out there of this genre. So stoppong on this page looking for a really good riddle game you may haven´t found the right one over here.
  • Bob Spigot

    Jan 28, 2018

    Swap hex tiles around to form a path from start to finish. You can only move tiles that are next to tiles youve already lit up. The problem is that the boards are random, and consequently so is the difficulty and skill required. I would be getting in to a tough level enjoying carefully shuffling through to get to the end as the timer ticked down, and I just missed the finish! So close, lets get right back in to another game of... oh, the path is nearly entirely complete already and I just need to shift two or three pieces and Im done... *sigh* next level. Play in normal mode that has no timer and I might not have to lose because of the clock, but the boards arnt hugely difficult to complete if you dont care about how long it takes you to finish them, and the major difference in how long it takes to complete them is effectively a dice roll just like in Turbo (Timed) mode. As the game goes on it varies things up by locking some tiles in place and making you get more neighbouring tiles lit up to get control of new ones. Both of these mechanics only serve to exasperate the core problem. E.g. there are narrow paths impossible to get through because it generated a tile that doesnt form a route through and cant be removed because its not next to two tiles you can light up to gain control of it. That can mean rerouting round half the level. After failing to do this once or twice, I restart and notice the blocking tile is now a path right through making the level solution trivial... Long story short: Getting poor scores despite my efforts feels crappy. Getting good scores from pure blind luck feels every bit as crappy. Dont care about scores at all? Then there isnt much in the way of challenge here. This just isnt a particularly well 'designed' puzzle game.
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Hexoscope

Hexoscope

81% Positive / 43 Ratings

RELEASE DATE

Aug 10, 2016

DEVELOPER / PUBLISHER

Studio Binokle / Sometimes You

TAGS

    CasualIndie
Hexoscope is a new puzzle game that challenges your skills to create from Chaos.

You should arrange the chaotic combination of hexagonal Chips to create a Chain from Power Source to Power Receiver. You should swap Chips with each other to combine their pins into solid Chain from Source to Receiver.

The puzzle is arranged when the Receiver gains Power from the Source through the Chain.

Features

- Unique gameplay.

- The relaxing music which is composed by Dmitriy “Cyberworm” Vasilyev specifically for Hexoscope.

- 72 chaotic levels of various complexity.

- Levels are randomized on each replay.

Hexoscope pc price

Hexoscope

Hexoscope pc price

81% Positive / 43 Ratings

Aug 10, 2016 / Studio Binokle / Sometimes You

    CasualIndie
Price Comparison
  • United States
    $2.99 $2.99
  • Turkey
    ₺6 ≈$0.31
  • Russia
    $79.99 ≈$1.03
$2.99 / Get it

Reviews

  • Ragnar Lothbrok

    Aug 11, 2016

    After a long time play my brain hurting now. Fantastic game, unusual concept, very cheap and it worth every cent. You must try this game!
  • EnioHabev

    Aug 12, 2016

    [h1]First Impressions Review[/h1] [h1]Gameplay[/h1] A straightforward puzzle game if you are into those kind of games. From what I was able to go through in a hour of playing it obviously gets more difficult as you progress throughout the game. You can complete the levels in either Normal or Turbo mode. In Normal mode there is no time limit while Turbo has a time limit and you get more points if you complete it. The game doesn't look entirely gorgeous to stand out but the look of the game is there just to be there as it looks to be like from the iOS days two years ago. A solid game from what I saw when I judge it fairly regardless how it took me a while to solve the puzzles. [h1]Soundtrack[/h1] The soundtrack to this game is interesting but there's only a few music tracks so it does tend to get a bit repetitive. It's electronic music if you like that particular genre. Because of the prize of the game and its soundtrack that you can buy it is a good prize for what its worth. [h1]Conclusion[/h1] I consider this game to be a good timewaster for a puzzle game especially how much the game costs. If you like puzzle games this game will entertain you without a doubt. The game isn't heavy on system requirements as it is a port from iOS it seems. The prize that you get from getting this game is definitely worth your time and good value too. Here is my first impressions when playing some of the first levels in the game from my livestream, you be the judge if you want to give the game a try or not. https://www.youtube.com/watch?v=rrJcYfQFtPU [b]7/10[/b]
  • D. W.

    Aug 12, 2016

    Hexoscope has some nice simple mechanics that certainly has some depth, but it's reliance on randomly generated boards often makes the individual puzzles feel dull and lifeless. I found that if I got stuck I could just reset the level until a board came up that was easy to solve. I would also be given boards that were unsolvable from the start. The random generation also really impacts the difficulty curve as you might get a real tough layout for one level then get a real easy one for the following one. It would have been a better game if the puzzles were premade entirely with the random generated boards being their own mode. Still, if you're looking for a puzzle game that has some real nice music/sound design, a great presentation, and is inexpensive then you should consider picking this up. Just be aware that it is very possible to get lay outs that are either impossible to solve or beyond your current understanding of the mechanics.
  • Hippyshake

    Aug 13, 2016

    [h1]Random? Yes. Unsolvable? Nope. Addictive? Herp derp derpity derp. *Drools*[/h1] I bought this for 89 cents this morning, intending to play a puzzle or two and quit. Now it's 4 hours later, I'm 20 or so puzzles in, and I. Am. Addicted. Hexoscope is a tile puzzle game with the goal being to build a red tiled path between two or more specific tiles. All tiles in between have different directional lines etched into them, allowing you to create one, continuous path. This is a design trope going back all the way to Pipe Mania (and can be seen in games as current as Loop and klocki), but Hexoscope throws in a couple of creative twists. First, you cannot use a "black" tile unless you turn it blue...but you cannot turn a tile blue unless you successfully create a path into it with at least 1 red tile (or more in later levels). This results in some apparent roadblocks that might lead one to think that a board is unsolvable: Don't fall for it, because that is [i]exactly[/i] what this evil little puzzle game [i]wants[/i] you to think!! You'll have to backtrack, figure out how to change color on single tiles that can't seemingly be changed, open multiple paths to give yourself the most tiles to choose from, create circuitous paths, or even swap out tiles you've already placed in order to open up new areas to grab the one tile you [i]do[/i] need and [i]then[/i] rebuild what you've destroyed...whew!...but, [i]man[/i] when you've solved that board, it will have been properly good and spanked, and you will be its master. Until the next !$*#& board. There are some really thoughtful touches, too: It autosaves on exit. It also allows you to undo your moves all the way back to the beginning of the board. I've asked for a similar "redo" button, as the developer seems pretty active on the discussion board (one player has asked for a fullscreen mode, which he has already confirmed will be in the next update). I'll update this review if that feature is added. The one minor flaw is the game's web-translation of its tutorial, but I honestly had no trouble figuring it out and I'm pretty thick. And although it may seem near-impossible, I've not had to restart once. I've had to undo moves many times (once, all the way back to the beginning), but I've never had to re-roll a board (and the developer has [url=http://steamcommunity.com/app/495780/discussions/0/360672137531367854/]confirmed that all boards should be solvable[/url]). With the exception of the poor translation though, I'm impressed with how polished it is, especially for a dollar game. I have encountered zero bugs, and the developer seems committed to producing a good experience. Hexoscope is simple in concept, but it will make your brain hurt in the best possible way, and completing a puzzle feels good because of that pain. The music is ethereal and not distracting, the design is crisp, there are timed and untimed modes, and more than one puzzle is unlocked from the start. Although there are 72 boards listed in the menu, elements are randomized, so you could probably play this for a [i]very[/i] long time before getting bored (if ever). The amount of strategy in this little game really surprises me. Hexoscope is my new addiction. It's at least a $5 game in a $1 package, and it really deserves a look from puzzle fans. Highly Recommended. (Edited on 19 Oct 2016 to fix a grammatical error) [h1]Puzzle fans: Join the new [url=http://steamcommunity.com/groups/puzzlelovers] Puzzle Lovers Steam Group[/url], and get bundle and sales info, contact with game developers, contests and more![h1]
  • GM Garry Kasparov

    Aug 13, 2016

    This puzzle game is one of the creative ones i've ever seen, it has a fun gameplay and very good soundtrack (which I already bought and downloaded to my phone). HOWEVER, there are some serious flaws that must be considered: 1. Perhaps it is just me, but my mouse just can't move the 'caos pieces' (the bubbles that must be moved to solve the levels). I've checked the settings for the mouse and game and still nothing. Luckily I have a touch screan on my laptop through I manage to play this but still, it's my #1 problem with the game. 2. The random layout of each level is too random sometimes, and while I tried to solve the very first level for 5-10 mins the second one took me a minute or two. 3. This one is a minor problem but still is there - The is a pts. system in the game that I find nearly usefull, there's nothing you can do with the points you get from each level other but watching them climb up. So you solved a level in a minute faster that your previews attempt, you got 150+ points and then what? It doesn't reward you or something like that, just adds to your total and that's it. As for 1 and 3, if i'm mistaken you could leave a comment corecting me, i'll be thankful but if not, I would love to see these things get fixed/changed/solved. Other than that great game:) 8/10 EDIT: It turns out I didn't do my research deep enough, you need to disable the touch screen to enable mouse movement. If anyone has this problem too just search the web how to do that, it's rather simple.
  • Nefer

    Aug 13, 2016

    Quite pleasing puzzler with good mechanics. More than worth the asking price.
  • starrymirth

    Aug 14, 2016

    Clever game that I would recommend to any puzzle-game enthusiasts. Unusual execution of a age-old idea, and with a great ambiance and soundtrack it'll keep you calmly (or not so calmly if you prefer turbo-mode) entertained. And at that price, why not? My only niggle is that the descriptions seem a little... off? translated? I feel like they're trying to set the stage for a mysterious ambiance, but they end up sounding a little strange. Still, once you're through the tutorial you won't need to read any more descriptions so it really is a negligible niggle.
  • cheems

    Aug 14, 2016

    If you are looking for a fun and challenging puzzle to solve with some nice relaxing soundtracks (I really really love them!) I recommend you guys give this game a try
  • branden2611

    Aug 14, 2016

    this is the best puzzle game in the history of anything ever i have to recommend it!
  • Maxx Saigen

    Aug 16, 2016

    I mean, you'll probably get your money's worth out of it, but I personally don't like the game. I don't find myself using logic like most puzzle games have you do, but instead I find myself just moving lines until something works or opens up. It's not really difficult, just more of a tedious process. There are better puzzle games out there that are also relatively cheap. However, the good things about the game is that it is well made, and there is enough depth to keep you interested in it for a while, but personally, this is just something to pass.
  • |VIP-S| Metacomet

    Aug 17, 2016

    Beautiful and relaxing puzzle game. It's so cheap you might as welll try it out.
  • Lupua

    Aug 20, 2016

    Great time passer. Totally worth the cost!
  • Lil Andromeda

    Aug 22, 2016

    I really love this game. it gets my mental process going, and I get smarter with each level completed!
  • Lua Dipa

    Aug 28, 2016

    It gets repetitive and boring after a few hours.
  • Brids17

    Sep 13, 2016

    Great little puzzle game. Took me about 12 hours to beat, which for only a dollar, that's incredible value. Also, to clear up any confusion, some reviewers say they had to reset continously to beat a puzzle (levels are randomized each time) but that's not true, all puzzles are solvable. It is possible to make a move that will result in it no longer being solvable but that's why the undo button exists. But from the very start of the level, there is always a way to complete it.
  • talgaby

    Nov 6, 2016

    [h1]Short version:[/h1] Hexoscope combines hex-grid pattern-matching/swapping with pipeline type puzzles to create a really soothing, comfortable little game with an astonishing electronic soundtrack. [h1]Long version:[/h1] It is difficult to come up with new basic concepts for a puzzle game, but sometimes combining two already existing ones results in something great. Hexoscope is like that; it mixes tile swapping with pipeline/plumbing puzzles, and glues them together with a nice little trick as a base rule: you need to build the pipeline in order to activate more tiles to swap. The game offers 6×12 stages of increasing difficulty, where each stage only determines the shape of the board and the puzzles themselves are randomly generated. Sometimes the result is almost obvious, sometimes you need to build your pipeline in a certain direction to acquire a tile you need to progress towards your real goal. This means the replay value is quite high, and thanks to the great electronic soundtrack it can be difficult to put this game down. Considering its super low price tag, Hexoscope is a steal, even at full price.
  • ✠ Sigmar ✠

    Jan 1, 2017

    A fine casual puzzle game - simple means, functional graphics, but an effective and entertaining training of your geometrical imagination.
  • Random

    Mar 5, 2017

    This is a pleasing puzzle game. It only costs $1, and there is a fair amount of brain teasing content in return. The art is simple but good looking, the background track is mellow, and the controls are responsive and smooth. The boards are randomly generated and can lead to some really difficult solutions or really easy ones, so it is not a smooth progression. Still, you will breeze through the easy levels, and put some thought into the harder ones. I felt I got my money's worth.
  • MooRicher

    May 16, 2017

    Let´s talk about this nice little riddle game. Hexoscope is a hard tile swichting and connection riddle game with an variating interasting gameplay mechanic. The Game itself contain a few worlds with a few riddles. Each riddle has a different layout and different rules to solve it. But here comes there first problem. The tiles you need to moved a randomly generated everytime you start a level or it has been restart. This lead us to the problem that everytime it is to hard you can recreate the so called Chaos to hope for an easier one until you solved it. This makes the level design somehow useless. The next useless thing on the list are the points you earn for completing a level. The amount of points you earn is exactly the same in each worlds and there is no use for them. I recommend this game not because of the hard behaviour more because the mechanics are quite cool to play with and i had my fun with it. But it should not be the best game out there of this genre. So stoppong on this page looking for a really good riddle game you may haven´t found the right one over here.
  • Bob Spigot

    Jan 28, 2018

    Swap hex tiles around to form a path from start to finish. You can only move tiles that are next to tiles youve already lit up. The problem is that the boards are random, and consequently so is the difficulty and skill required. I would be getting in to a tough level enjoying carefully shuffling through to get to the end as the timer ticked down, and I just missed the finish! So close, lets get right back in to another game of... oh, the path is nearly entirely complete already and I just need to shift two or three pieces and Im done... *sigh* next level. Play in normal mode that has no timer and I might not have to lose because of the clock, but the boards arnt hugely difficult to complete if you dont care about how long it takes you to finish them, and the major difference in how long it takes to complete them is effectively a dice roll just like in Turbo (Timed) mode. As the game goes on it varies things up by locking some tiles in place and making you get more neighbouring tiles lit up to get control of new ones. Both of these mechanics only serve to exasperate the core problem. E.g. there are narrow paths impossible to get through because it generated a tile that doesnt form a route through and cant be removed because its not next to two tiles you can light up to gain control of it. That can mean rerouting round half the level. After failing to do this once or twice, I restart and notice the blocking tile is now a path right through making the level solution trivial... Long story short: Getting poor scores despite my efforts feels crappy. Getting good scores from pure blind luck feels every bit as crappy. Dont care about scores at all? Then there isnt much in the way of challenge here. This just isnt a particularly well 'designed' puzzle game.
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