Four Last Things

Four Last Things

83
94% Positive / 596 Ratings

RELEASE DATE

Feb 23, 2017

DEVELOPER / PUBLISHER

Joe Richardson / Joe Richardson

TAGS

    AdventureIndie

In the beginning God created the heavens and the earth. God saw all that he had made, and it was good. Then the Lord God formed a man from the dust of the ground and breathed into his nostrils the breath of life, and the man became a living being.

'Ooops,' said god, seeing he had created a fool. But before he was able to remedy his error, man spoke;

'No backsies!' he chirped, and scuttled off into the forest.

About

Four Last Things is a point-and-click adventure game made from Renaissance-era paintings and public domain recordings of classical music. It is about sin, and the Four Last Things – Death, Judgement, Heaven and Hell – and strives to be intelligent and ridiculous in equal measures.

It's kind of like if Monkey Island had been made in 16th century Flanders, by a time-travelling Monty Python fanboy...

Features

Pointing and Clicking

Renaissance Artwork

Classical Music

Sinful Behaviour

Detailed, Interactive Game World

Simple Visual Interface

Nonsense

Piffle

Moments of Surprising Profundity

Four Last Things pc price

Four Last Things

Four Last Things pc price

83

94% Positive / 596 Ratings

Feb 23, 2017 / Joe Richardson / Joe Richardson

    AdventureIndie

Reviews

  • RatMatrix

    Feb 7, 2022

    As a 59 y.o gamer, I have grown very tired of many game genres of late. One genre that I had not previously delved into was the Point 'N' Click game so I decided to do a random purchase and see which bunny hole I fell into. Four Last Things is a highly entertaining and very funny game that I recommend to anyone wanting to try something unique, artistically beautiful and very, very silly. Granted, I did need the help of a walkthrough but as this was my first foray into this style of game I think I can be forgiven. Beautiful artwork, very clever writing and some genuine laugh-out-loud moments ensured my time with Four Last Things was thoroughly enjoyable. My congratulations to the author Joe Richardson for producing this game. It gets a "Highly Recommended" from me, but should I ever get the hankering to start learning the harpsichord, then I will be having words with you, Mr Richardson.
  • fabenus

    Apr 6, 2022

    Four Last Things is an outstanding indie point-and-click game that incorporates Renaissance-era paintings and music! Its not that long, around 1-2hrs but it is such a great idea to play with paintings! beautiful art, humor and point-and-click together is a perfect match :)
  • Telmi

    Sep 11, 2022

    A fascinating and hilarious game,

    Four Last Things

    is a quirky point-and-click adventure. It has a pretty neat concept: you're exploring a game world made entirely out of classical Renaissance-era art and music with a certain degree of self-awareness. The story is absurd yet unique. The game has a very specific kind of irreverent, Monty Python-esque humor that may not be everyone's cup of tea but I liked it a lot. As with most point-and-click games, it does have a little bit of pixel hunting and trial-and-error gameplay, but I don't think they're major issues. I enjoyed my (admittedly short) time with the game. There's also a sequel of sorts,

    The Procession to Calvary

    , that I'll be sure to check out in the future now. Give it a try if you like short and funny adventure games.

  • FLANKR᠌ ⁧⁧🟨🟦

    Oct 30, 2022

    Developer sums it up the best - Kind of like if Monkey Island had been made in 16th century Flanders, by a time-travelling Monty Python fanboy

    🔶⫸

    Collection of amazing games that you might enjoy

    ⫷🔶

  • Mushi

    Nov 4, 2022

    I was raised in a

    very

    strict Catholic household so needless to say the blasphemous content in this game really

    really

    tickled my heathen bone.

  • Kane Reynolds

    Nov 28, 2022

    Short, sweet, and sassy. Love the blend of classic art and medieval music. Made for a very entertaining short adventure game. Will play again, and I look forward to the sequel. Pros +Short and sweet - all achievements and game completed in a one hour sitting. +No crazy difficulty or time limit. +Lots of tongue in cheek humor, animations, and modern twist on old classics. +A point and click adventure game that feels very nostalgic to me. Cons -Would've like to see what some item combinations/interactions could do, but some could be cut content still present in the game.
  • Galaz RDS

    Dec 6, 2022

    Brilliant!
  • Mr G

    Feb 24, 2017

    I discovered this game when I met the developer at the PC Gamer Weekender in February 2017. I was immediately taken with the renaissance artwork and minimal interface on display. More so, I was impressed that this game was designed and created, from the ground up, by a single developer. He clearly had a passion for Point and Click adventure games and, having been raised on games like Monkey Island, Maniac Mansion, Day of the Tentacle, Indiana Jones and the Fate of Atlantis (basically anything by LucasArts), I was keen to try the game. I played the game for about 30 minutes and, while this is not enough to give a full review on the day it is released, it gave me enough information to help you, the steam community, decide if you want to purchase the game. Firstly, you will love the graphical style. As soon as you see your character walk in the opening scene, you will smile and maybe chuckle. This is a game with a sense of humour and this was a theme throughout my play through. The writing / story is what makes a point and click adventure game, and in this respect, it does not disappoint. I will not spoil the story - I feel it is up to you to discover it and it will be a sin for me to divulge - but I will say this: I enjoyed it immensely. The game itself is not long. Speaking to the developer, it will take anywhere from 2 to 6 hours to complete, depending on your point and click experience. However, this is not a bad length for this type of game. Some adventure games wear out their welcome. This one does not. The lowdown is this, exceptional visual style combined with good writing and a nice audio track makes this little gem a must buy. Also, you get to commit the seven deadly sins. Sin away...
  • undergarden

    Feb 28, 2017

    What a delight! It's the best point-and-click I've played since the original Samorost, and I haven't laughed so hard playing a game since The Stanley Parable. Monty Python fans will feel especially at home.
  • I, Corgi

    Apr 2, 2017

    Hieronymus Bosch and Terry Gilliam walk into a bar, and Ron Gilbert says... (punchline after a brief review!) Utterly silly, splendid little adventure game. Lovely animated renaissance art (such as works of Italian Guy and Jan van der Person), classical music soundtrack by... "The Who", I guess? The pointing'n'clicking itself is fairly easy, full playthrough took me about two hours. But then, I'm a genius, so it'll probably be around nine years for an average person. The plot, without spoiling anything, revolves around seven deadly sins that you'll have to commit (it's probably still faster to commit them in real life, so if you're just here for the sinning, go outside and sin away! Off you go, then!). Overall, a joyous experience for connoisseurs of fine nonsense, well worth the price. ...and now, lo and behold, [b]the punchline[/b]: [spoiler] alright, I bluffed, I don't have the punchline ready! Look, a three-headed Saint John the Baptist! [/spoiler]
  • casualmomgamer

    May 21, 2017

    A point and click adventure game, set in medieval times, and has dry/somewhat dark humor? A trifecta of things that interest me? IS THIS REALLY HAPPENING? I can’t say enough good things about the gameplay of Four Last Things. The puzzles are just the right difficulty (tricky and requires some thinking outside of the box, although not frustratingly difficult and illogical), the dialogue and commentary by the protagonist is exceptional, and the classical music soundtrack was a delight to listen to. One annoyance that I would like the creator, Joe Richardson, to consider for his future games: the game only saves if you perform certain actions. There is no auto-save. This is annoying if you have added some items to your inventory, but then have to log off (due to real life stuff). As I didn’t perform a “milestone” action, none of my recent progress has saved, so next time I have to go back and collect those inventory items again. I generally follow a cost efficiency rule where I want to get at least 1 hour of gameplay for every dollar I spend. Obviously, this didn’t happen here (2 hours for $7.99), but that’s quite alright, as Four Last Things is a gem of a point and click adventure game. A tiny gem, yes, but still a gem.
  • Pennycook

    Jun 25, 2017

    [i]Four Last Things[/i] is a short (2 hour) adventure game made from Renaissance-era paintings. It's also [b]very[/b] funny. Few games manage to make me laugh out loud, but [i]Things[/i] managed it several times; the developer's sense of humour and the art style combine to create something very Python-esque, with jokes that wouldn't look out of place alongside some of Gilliam's shorts from [i]Flying Circus[/i]. I highly recommend it, despite its length, and especially if it's on sale: it's a much better use of $5 than a cup of coffee.
  • ☽ Coraline Castell ☾

    Jul 7, 2017

    Four Last Things is one of those games that when I glanced at I thought "aha! Finally someone has made a game for ME." I'm awfully fond of Hieronymus Bosch, Monty Python, Point & Clicks, medieval anythings, classical music and sinning. It still seems absurd to me that someone tied all these things together and made it into a game! The sheer absurdity of the mere concept of it should be enough to stop anyone from trying. And yet, here we are. I guess most of Four Last Thing's merit comes, in my view, from simply existing. The rest of its merit comes from the fact that I love all of the core things which make it up. Writing reviews based off of recommending or not can be though in situations like these, because this game is far too short for most people I know to spend a penny with and I only love it so much because I love the [b]idea[/b] of it. But how many others will find the concept as attractive as me? How many will be able to ignore its briefness in favor of its artistic value? It's difficult to answer. [h1]In Short[/h1] I do recommend Four Last Things, but only if you are overall attracted to the majority of elements that form it. Otherwise, get it with a discount. Above of all, if a game being short is a huge issue to you or if you hold "money to playtime ratio" as one of your sacred beliefs, don't buy it. It'll be over before you can answer what is the capital of Assyria.
  • IFIYGD

    Sep 17, 2017

    [b]First things first- this game is NOT for everyone.[/b] You will either "get it" and enjoy it, or you won't. [b][u]Personal Rating: 10/10[/u][/b] This is what it was for me. Your Mileage May Vary. Widely. (For those who are easily triggered by religious references, and having religion poked fun at... you can stop now, and just walk away from the Store page. This game pokes fun at religious beliefs and practices. Big time. And I LOVE the dev for it!) No list of Pros and Cons this time. I am just going to try and give a *hopefully* brief description of the game and why it was so good for me. I did say *hopefully*. Remember that later... The art is fantastic. You are playing in a wonderfully weird amalgamation of paintings done by the Dutch Masters during the Renaissance period. Many images from one painting added to another, with somne subtle, and some not-so-subtle changes to the snippets. Weird. Wonderful. Artfully done. The animation style and much of the humor is very Pythonesque. Not so much the movies (although I seemed to notice nods to The Life Of Brian and The Holy Grail... but that could just be my imagination and obsession with Monty Python...), but more the feel and look of the old Monty Python's Flying Circus. Much Meta. Old style dialogues with modern, overly meta thrown in. Again, weird. Wonderful. As tastefully done as possible. Without being prudish. No other way to describe it for me. The puzzles were clever. Who and what you needed to interact with, in what order, and in what time. Yes, you need to use your brain. None were terribly difficult to figure out, but some took more time than others. A few were wonderfully simple and silly. So simple it was too easy to overthink how to work it out. Which made me chuckle. Going through a very difficult time in my real life right now, and having a game that is very clever and intelligent, with silliness and simplicity mixed in, and all sorts of philosophical and existential "standards" being poked fun at... I needed this. My experience with this game. I adore it. It was just what I needed to lift some very dark clouds. But for those looking for "deep" gameplay, quick and easy puzzles and achievements, or handholding and brainless completion... move along. This won't be for you. The 4.5 hours of gameplay shown at the time of this review was ALL gameplay, no idling for Trading Cards, no artificial inflation of time played. But... I walked through the game, I did not run. I allowed myself to explore all interactions I could, and look at every little detail I could. And I know I missed some. So I will play it again. Just to see what I may have missed. [b]Thank you Joe Richardson! You did a good thing here, and made this middle aged lady smile. Big. :) [/b]
  • Feena

    Aug 9, 2018

    Have you ever wanted to see one of Hieronymus Bosch's paintings moving? Or walk in Lucas Van Valckenborch's beautiful landscape paintings? You've got it here, and not only that, you'll have to commit all seven deadly sins to win this game! Four Last Things is a Point&Click game made from beautiful paintings and classical music. You'll take control of a man who had a 'nightmare' which made him decide to confess all of his sins to the church to ease his mind. However things weren't as easy as he thought, the priest told him if those sins were not done in this land, he'll have to re-commit them in order to seek a confession from this church. Supplied with a list of all Seven Deadly Sins, our hero started his journey to become a sinner once again. https://steamcommunity.com/sharedfiles/filedetails/?id=1469395057 Like a standard P&C game, you'll have to collect items and use them on specific people or objects. Sadly there is nothing can tell you what items you'll need from the whole scenery other than hovering your mouse above it to highlight it, some people may dislike the pixel hunting. Some of the tasks require a quick action 'like the doctor's' in order to get an item. https://steamcommunity.com/sharedfiles/filedetails/?id=1469394175 The game is pretty short if you know where to go and what to do, I've seen people finishing it in less than an hour with a help of a guide. but if you don't use one you may stretch it to two hours as you have multiple locations to go through. https://steamcommunity.com/sharedfiles/filedetails/?id=1469436270 Pros: +Beautiful renaissance art. +Amusing story but not for everyone. +Classic music. +Steam achievements. (Can be achieved in one playthrough) Cons: -Short game. -Some pixel hunting. -No manual save. (Game auto-save after finishing specific tasks) The game is very amusing, it sure it is not for everyone as some people may get offended by some of the jokes. However, the stunning renaissance art and beautiful classical music are worth it. I'm looking forward to the next game which they announced to have its own [url=https://steamcommunity.com/games/503400/announcements/detail/1716320785505860090]Kickstarter.[/url] [quote]𝐹𝑜𝑟 𝑚𝑜𝑟𝑒 𝑟𝑒𝑣𝑖𝑒𝑤𝑠 𝑐𝘩𝑒𝑐𝑘 𝑚𝑦 𝑐𝑢𝑟𝑎𝑡𝑜𝑟 𝑝𝑎𝑔𝑒 [url=http://store.steampowered.com/curator/32399565/]𝐹𝑒𝑒𝑛𝑎'𝑠 𝐶𝘩𝑜𝑖𝑐𝑒[/url][/quote]
  • Deisophia

    Sep 16, 2018

    [h1][b][i]Four Last Things[/i][/b] takes a mocking look at European high culture, condemning it to blasphemy and irreverance… [i]however[/i] it is also hilariously funny.[/h1] [h1]Synopsis[/h1] With humour that appears to come right out of Blackadder or a Monty Python skit, [i]Four Last Things[/i] is immensely entertaining even as it walks a borderline between what is ecclesiastically -and politically- incorrect. [list] [b]+Pros[/b] [*]A knock-off of Monty Python style [*]An absolute debacle in its portrayal of Late Renaissance art [*]This is all absurd! [b]-Cons[/b] [*]You’re only wasting two hours of my life? [*]Was brown the cheapest type of paint back in ye olde days? [*]Forsooth I cannot change the scale of this art? [*]Be silent thou NPC, thou shalt not speak! [/list] [h1] Narrative[/h1] [i][b]"It behooves thee, gentle Sir, to pay penitence for thine sins. Though they be eternal and of the soul, such tithes of repentance shouldst be offered in temporal currencies, for the further glorification of God, to be held here in this humble church, adorned in gold and glittering in the divine glory that descends from heaven".[/b][/i] As a poor beggar, come to receive absolution for your sins, you are asked to repeat them all, as due to some bureaucratic inefficiency the church is only able to absolve those that were committed within its jurisdiction. It’s a complex situation presented in the absurd, with strong aspects of surreal humour, that is born out in the selection of artists that are chosen to portray the environments in which the narrative takes place. But let’s not explore post-modernist criticisms… and rather just look at this through the eyes of one simple, everyman. [i][b]"Though I be but a poor, humble fool, I shalt try my best to uphold the edicts of the divine… I commit myself to commiting sin"[/b][/i] And so our intrepid hero sets out to pursue a life of sin. Unbeknown to him how quite to enact them… it shall require ingenuity, observation and intense point ‘n clickery to discover and uncover, the depths of depravity to which he might sink. And this does form the bulk of the adventure, seven sins and seven acts which must be committed. There is no extended story though, or alternative playthroughs the game is linear, which may be frustrating for those looking for more branching narratives, but it is buoyed up by some excellent dialogue and a plot that moves relatively quickly through its paces, but is also all too brief. https://steamcommunity.com/sharedfiles/filedetails/?id=1509671620 Of course one cannot sin alone, and you will encounter a variety of characters on your explorations. From overly officious clerks, to pining poets, a wealth of humanity is on display, but not quite at its most advantageous view. [h1] Gameplay[/h1] [i][b]"Thou gentle gamer, please feel beholden to explore every part of this most intricate world"[/b][/i] Exploration of this devout town requires you to be involved in many shenanigans. Chatting idly to imbeciles,and drunkards, ogling young damsels, and a plethora (precisely seven) of activities to show that you might just be the worst human imaginable. Whether it’s hunting out tools to deface statues, abetting others indulgence of vices by fetching them more goods or simply interacting with the environment, all the standards aspects of old school adventure games are here. Yet unlike other adventure games, pilfering others items is clearly not frowned upon. Immorality makes sense in the absurd logic of the context, and even the mundanity of some sins takes on a veneer of the farcical due to the context in which they are presented. https://steamcommunity.com/sharedfiles/filedetails/?id=1509671286 [i][b]"Ye might mention that highest proclivity of man, the search of all philosophers, the immutable truth. More dearer than the transmutation of callous lead, or pursuit of eternal life"[/b][/i] The conundrums here are obvious once discovered but a few are difficult to work out. Some hints are dropped in dialogue but not many. In addition some of the more annoying quest designs are presented here such as teasing you with the object you need but gating it behind an impassable barrier (or vicious monkey). There’s some homage paid to earlier adventures such as the LucasArts games for aficionados of the genre, but the majority of the humour is accessible to all. [h1] Graphics[/h1] [i][b]"Oh ye intellectual peasant look on my public domain artworks and despair"[/b][/i] The game features a plethora of Late Renaissance artists, all mastered into high definition, deconstructed and reconstructed into a pastiche of environments and characters. It is absolutely genius the way the game has crafted so many disparate elements together and actually made them function as a believable environment. Especially when playing with some juxtapositions of perspective and retaining the size of the originals. Each pictures narrative is expanded on -or rather reduced into the absurd- by animations that liven up the characters and are overlaid with interactive dialogues that add to the scenarios. The animations are a little odd at first but it's easy enough to adjust to them after a short while and the bizarreness of the motions evokes the opening scene of Monty Python and the Holy Grail (No, not the coconut horses, before that!) as well as lending themselves to the overall theme of the game. [h1] Audio[/h1] [i][b]"Stay awhile and indulge in the effervescent harmonies played for the enlightenment of the soul, whilst you send yourself to certain damnation!"[/b][/i] https://steamcommunity.com/sharedfiles/filedetails/?id=1509670927 The game also features public domain music (the developers are rather cheap) from the era and is ascertainable in game by speaking to the musicians in each area. Your standard classical composers are all here, and the symphonic pieces are also all thematically chosen to fit in with their environments. [h1]Conclusion[/h1] [i]Four Last Things[/i] is a thoroughly enjoyable litte game, and although it doesn’t offer longevity or replayability, it is incredibly clever in its execution. You’ve never experienced the human arts in such a way as this before. Score: 8/10 ~Ludicrous!~ [quote]This review is curated at [url=https://store.steampowered.com/curator/23741321/][b] OCG Curations[/b][/url] and [url=https://store.steampowered.com/curator/34987471/]Virtual Visions[/url][/quote]
  • Lord Bork

    Oct 14, 2018

    Admittedly short but sinfully good from start to finish. Everything from the art direction to the old school point & click gameplay is finely polished and a ton of fun to play, not to mention humorous. I loved the references to Monkey Island among many others. I'm a huge fan of Renaissance style paintings already, I even have some tattooed on me, so this game was a pleasant surprise when I saw it pop up. Well worth a play if you're a fan of point & click games.
  • Pug

    Nov 1, 2018

    [b]PROS[/b] [list] [*]Nice artwork incorporation and very entertaining to watch the movements...like everyone says, very Monty Python-ish [/list] [b]CONS[/b] [list] [*]The end of the game becomes overly preachy with a conflicted irony...but I won't spoil it for you [*]Some of the humor really is flat...I know this is subjective, but some of it just felt really lazy [*]Makes every effort to poke fun at (Catholic) religion and it becomes obnoxious...and I'm not even a Catholic church person. [/list] It's not a "bad game", and is visually appealing, but the writers over emphasis on attacking and mocking religion makes the game unappealing and some of the dialogue more than just mean spirited...and that's coming from someone who frequently pokes fun at mainstream religious views. Expect 4 hours for card drops and 90 minutes of playtime.
  • Quebec Dragon

    Nov 27, 2018

    Four Last Things might not have the most descriptive title, but the quality of this point-and-click adventure is undeniable. It is fairly traditional, one might say classic, but what makes it original is that all the characters and backgrounds are extracted from real Renaissance paintings. It's not straight borrowing either. There's a mix and match going on here, such as a character from painting A being in a scene with characters from paintings B and C with the background being a mix of paintings D and E. I admit the static art style on the store page did not sell me on the look, but once I saw it in motion (there's sparse animation) and with the classical music (real pieces), it charmed me very quickly and I found this collage approach very appealing. But looks and sounds would be nothing without some good writing and clever puzzles, and this one has them in spades. The prose is sharp and funny with modern humorous sensibilities sometimes reminiscent of the best Monkey Island games. Meeting and interacting with characters is a joy although many are just there for decor and a funny description. The puzzles seemed very fair to me and trying to commit the seven deadly sins was both cunning and fun. First in guessing what to do and then how exactly to do it. Some were simple, some were convoluted; most were ingenious. Overall, I was impressed. It felt a bit short, but it's only because I wanted more. One of the best point-and-click adventures I've played.
  • erzengel

    Jun 29, 2019

    Definitely a game for a specific type of weirdo: you have to like point-and-click games, hidden object games, absurdist comedy, self-aware humor, classical/medieval artwork, minutia about the Catholic church, Hieronymus Bosch paintings, and European folk music. Four Last Things is essentially a Monty Python sketch translated into a video game and sprinkled with Christianity-specific in-jokes, and that's just fine with me.
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Game Description

In the beginning God created the heavens and the earth. God saw all that he had made, and it was good. Then the Lord God formed a man from the dust of the ground and breathed into his nostrils the breath of life, and the man became a living being.

'Ooops,' said god, seeing he had created a fool. But before he was able to remedy his error, man spoke;

'No backsies!' he chirped, and scuttled off into the forest.

About

Four Last Things is a point-and-click adventure game made from Renaissance-era paintings and public domain recordings of classical music. It is about sin, and the Four Last Things – Death, Judgement, Heaven and Hell – and strives to be intelligent and ridiculous in equal measures.

It's kind of like if Monkey Island had been made in 16th century Flanders, by a time-travelling Monty Python fanboy...

Features

Pointing and Clicking

Renaissance Artwork

Classical Music

Sinful Behaviour

Detailed, Interactive Game World

Simple Visual Interface

Nonsense

Piffle

Moments of Surprising Profundity

FAQ

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Four Last Things

Four Last Things

83
94% Positive / 596 Ratings

RELEASE DATE

Feb 23, 2017

DEVELOPER / PUBLISHER

Joe Richardson / Joe Richardson

TAGS

    AdventureIndie

In the beginning God created the heavens and the earth. God saw all that he had made, and it was good. Then the Lord God formed a man from the dust of the ground and breathed into his nostrils the breath of life, and the man became a living being.

'Ooops,' said god, seeing he had created a fool. But before he was able to remedy his error, man spoke;

'No backsies!' he chirped, and scuttled off into the forest.

About

Four Last Things is a point-and-click adventure game made from Renaissance-era paintings and public domain recordings of classical music. It is about sin, and the Four Last Things – Death, Judgement, Heaven and Hell – and strives to be intelligent and ridiculous in equal measures.

It's kind of like if Monkey Island had been made in 16th century Flanders, by a time-travelling Monty Python fanboy...

Features

Pointing and Clicking

Renaissance Artwork

Classical Music

Sinful Behaviour

Detailed, Interactive Game World

Simple Visual Interface

Nonsense

Piffle

Moments of Surprising Profundity

Four Last Things pc price

Four Last Things

Four Last Things pc price

83

94% Positive / 596 Ratings

Feb 23, 2017 / Joe Richardson / Joe Richardson

    AdventureIndie

Reviews

  • RatMatrix

    Feb 7, 2022

    As a 59 y.o gamer, I have grown very tired of many game genres of late. One genre that I had not previously delved into was the Point 'N' Click game so I decided to do a random purchase and see which bunny hole I fell into. Four Last Things is a highly entertaining and very funny game that I recommend to anyone wanting to try something unique, artistically beautiful and very, very silly. Granted, I did need the help of a walkthrough but as this was my first foray into this style of game I think I can be forgiven. Beautiful artwork, very clever writing and some genuine laugh-out-loud moments ensured my time with Four Last Things was thoroughly enjoyable. My congratulations to the author Joe Richardson for producing this game. It gets a "Highly Recommended" from me, but should I ever get the hankering to start learning the harpsichord, then I will be having words with you, Mr Richardson.
  • fabenus

    Apr 6, 2022

    Four Last Things is an outstanding indie point-and-click game that incorporates Renaissance-era paintings and music! Its not that long, around 1-2hrs but it is such a great idea to play with paintings! beautiful art, humor and point-and-click together is a perfect match :)
  • Telmi

    Sep 11, 2022

    A fascinating and hilarious game,

    Four Last Things

    is a quirky point-and-click adventure. It has a pretty neat concept: you're exploring a game world made entirely out of classical Renaissance-era art and music with a certain degree of self-awareness. The story is absurd yet unique. The game has a very specific kind of irreverent, Monty Python-esque humor that may not be everyone's cup of tea but I liked it a lot. As with most point-and-click games, it does have a little bit of pixel hunting and trial-and-error gameplay, but I don't think they're major issues. I enjoyed my (admittedly short) time with the game. There's also a sequel of sorts,

    The Procession to Calvary

    , that I'll be sure to check out in the future now. Give it a try if you like short and funny adventure games.

  • FLANKR᠌ ⁧⁧🟨🟦

    Oct 30, 2022

    Developer sums it up the best - Kind of like if Monkey Island had been made in 16th century Flanders, by a time-travelling Monty Python fanboy

    🔶⫸

    Collection of amazing games that you might enjoy

    ⫷🔶

  • Mushi

    Nov 4, 2022

    I was raised in a

    very

    strict Catholic household so needless to say the blasphemous content in this game really

    really

    tickled my heathen bone.

  • Kane Reynolds

    Nov 28, 2022

    Short, sweet, and sassy. Love the blend of classic art and medieval music. Made for a very entertaining short adventure game. Will play again, and I look forward to the sequel. Pros +Short and sweet - all achievements and game completed in a one hour sitting. +No crazy difficulty or time limit. +Lots of tongue in cheek humor, animations, and modern twist on old classics. +A point and click adventure game that feels very nostalgic to me. Cons -Would've like to see what some item combinations/interactions could do, but some could be cut content still present in the game.
  • Galaz RDS

    Dec 6, 2022

    Brilliant!
  • Mr G

    Feb 24, 2017

    I discovered this game when I met the developer at the PC Gamer Weekender in February 2017. I was immediately taken with the renaissance artwork and minimal interface on display. More so, I was impressed that this game was designed and created, from the ground up, by a single developer. He clearly had a passion for Point and Click adventure games and, having been raised on games like Monkey Island, Maniac Mansion, Day of the Tentacle, Indiana Jones and the Fate of Atlantis (basically anything by LucasArts), I was keen to try the game. I played the game for about 30 minutes and, while this is not enough to give a full review on the day it is released, it gave me enough information to help you, the steam community, decide if you want to purchase the game. Firstly, you will love the graphical style. As soon as you see your character walk in the opening scene, you will smile and maybe chuckle. This is a game with a sense of humour and this was a theme throughout my play through. The writing / story is what makes a point and click adventure game, and in this respect, it does not disappoint. I will not spoil the story - I feel it is up to you to discover it and it will be a sin for me to divulge - but I will say this: I enjoyed it immensely. The game itself is not long. Speaking to the developer, it will take anywhere from 2 to 6 hours to complete, depending on your point and click experience. However, this is not a bad length for this type of game. Some adventure games wear out their welcome. This one does not. The lowdown is this, exceptional visual style combined with good writing and a nice audio track makes this little gem a must buy. Also, you get to commit the seven deadly sins. Sin away...
  • undergarden

    Feb 28, 2017

    What a delight! It's the best point-and-click I've played since the original Samorost, and I haven't laughed so hard playing a game since The Stanley Parable. Monty Python fans will feel especially at home.
  • I, Corgi

    Apr 2, 2017

    Hieronymus Bosch and Terry Gilliam walk into a bar, and Ron Gilbert says... (punchline after a brief review!) Utterly silly, splendid little adventure game. Lovely animated renaissance art (such as works of Italian Guy and Jan van der Person), classical music soundtrack by... "The Who", I guess? The pointing'n'clicking itself is fairly easy, full playthrough took me about two hours. But then, I'm a genius, so it'll probably be around nine years for an average person. The plot, without spoiling anything, revolves around seven deadly sins that you'll have to commit (it's probably still faster to commit them in real life, so if you're just here for the sinning, go outside and sin away! Off you go, then!). Overall, a joyous experience for connoisseurs of fine nonsense, well worth the price. ...and now, lo and behold, [b]the punchline[/b]: [spoiler] alright, I bluffed, I don't have the punchline ready! Look, a three-headed Saint John the Baptist! [/spoiler]
  • casualmomgamer

    May 21, 2017

    A point and click adventure game, set in medieval times, and has dry/somewhat dark humor? A trifecta of things that interest me? IS THIS REALLY HAPPENING? I can’t say enough good things about the gameplay of Four Last Things. The puzzles are just the right difficulty (tricky and requires some thinking outside of the box, although not frustratingly difficult and illogical), the dialogue and commentary by the protagonist is exceptional, and the classical music soundtrack was a delight to listen to. One annoyance that I would like the creator, Joe Richardson, to consider for his future games: the game only saves if you perform certain actions. There is no auto-save. This is annoying if you have added some items to your inventory, but then have to log off (due to real life stuff). As I didn’t perform a “milestone” action, none of my recent progress has saved, so next time I have to go back and collect those inventory items again. I generally follow a cost efficiency rule where I want to get at least 1 hour of gameplay for every dollar I spend. Obviously, this didn’t happen here (2 hours for $7.99), but that’s quite alright, as Four Last Things is a gem of a point and click adventure game. A tiny gem, yes, but still a gem.
  • Pennycook

    Jun 25, 2017

    [i]Four Last Things[/i] is a short (2 hour) adventure game made from Renaissance-era paintings. It's also [b]very[/b] funny. Few games manage to make me laugh out loud, but [i]Things[/i] managed it several times; the developer's sense of humour and the art style combine to create something very Python-esque, with jokes that wouldn't look out of place alongside some of Gilliam's shorts from [i]Flying Circus[/i]. I highly recommend it, despite its length, and especially if it's on sale: it's a much better use of $5 than a cup of coffee.
  • ☽ Coraline Castell ☾

    Jul 7, 2017

    Four Last Things is one of those games that when I glanced at I thought "aha! Finally someone has made a game for ME." I'm awfully fond of Hieronymus Bosch, Monty Python, Point & Clicks, medieval anythings, classical music and sinning. It still seems absurd to me that someone tied all these things together and made it into a game! The sheer absurdity of the mere concept of it should be enough to stop anyone from trying. And yet, here we are. I guess most of Four Last Thing's merit comes, in my view, from simply existing. The rest of its merit comes from the fact that I love all of the core things which make it up. Writing reviews based off of recommending or not can be though in situations like these, because this game is far too short for most people I know to spend a penny with and I only love it so much because I love the [b]idea[/b] of it. But how many others will find the concept as attractive as me? How many will be able to ignore its briefness in favor of its artistic value? It's difficult to answer. [h1]In Short[/h1] I do recommend Four Last Things, but only if you are overall attracted to the majority of elements that form it. Otherwise, get it with a discount. Above of all, if a game being short is a huge issue to you or if you hold "money to playtime ratio" as one of your sacred beliefs, don't buy it. It'll be over before you can answer what is the capital of Assyria.
  • IFIYGD

    Sep 17, 2017

    [b]First things first- this game is NOT for everyone.[/b] You will either "get it" and enjoy it, or you won't. [b][u]Personal Rating: 10/10[/u][/b] This is what it was for me. Your Mileage May Vary. Widely. (For those who are easily triggered by religious references, and having religion poked fun at... you can stop now, and just walk away from the Store page. This game pokes fun at religious beliefs and practices. Big time. And I LOVE the dev for it!) No list of Pros and Cons this time. I am just going to try and give a *hopefully* brief description of the game and why it was so good for me. I did say *hopefully*. Remember that later... The art is fantastic. You are playing in a wonderfully weird amalgamation of paintings done by the Dutch Masters during the Renaissance period. Many images from one painting added to another, with somne subtle, and some not-so-subtle changes to the snippets. Weird. Wonderful. Artfully done. The animation style and much of the humor is very Pythonesque. Not so much the movies (although I seemed to notice nods to The Life Of Brian and The Holy Grail... but that could just be my imagination and obsession with Monty Python...), but more the feel and look of the old Monty Python's Flying Circus. Much Meta. Old style dialogues with modern, overly meta thrown in. Again, weird. Wonderful. As tastefully done as possible. Without being prudish. No other way to describe it for me. The puzzles were clever. Who and what you needed to interact with, in what order, and in what time. Yes, you need to use your brain. None were terribly difficult to figure out, but some took more time than others. A few were wonderfully simple and silly. So simple it was too easy to overthink how to work it out. Which made me chuckle. Going through a very difficult time in my real life right now, and having a game that is very clever and intelligent, with silliness and simplicity mixed in, and all sorts of philosophical and existential "standards" being poked fun at... I needed this. My experience with this game. I adore it. It was just what I needed to lift some very dark clouds. But for those looking for "deep" gameplay, quick and easy puzzles and achievements, or handholding and brainless completion... move along. This won't be for you. The 4.5 hours of gameplay shown at the time of this review was ALL gameplay, no idling for Trading Cards, no artificial inflation of time played. But... I walked through the game, I did not run. I allowed myself to explore all interactions I could, and look at every little detail I could. And I know I missed some. So I will play it again. Just to see what I may have missed. [b]Thank you Joe Richardson! You did a good thing here, and made this middle aged lady smile. Big. :) [/b]
  • Feena

    Aug 9, 2018

    Have you ever wanted to see one of Hieronymus Bosch's paintings moving? Or walk in Lucas Van Valckenborch's beautiful landscape paintings? You've got it here, and not only that, you'll have to commit all seven deadly sins to win this game! Four Last Things is a Point&Click game made from beautiful paintings and classical music. You'll take control of a man who had a 'nightmare' which made him decide to confess all of his sins to the church to ease his mind. However things weren't as easy as he thought, the priest told him if those sins were not done in this land, he'll have to re-commit them in order to seek a confession from this church. Supplied with a list of all Seven Deadly Sins, our hero started his journey to become a sinner once again. https://steamcommunity.com/sharedfiles/filedetails/?id=1469395057 Like a standard P&C game, you'll have to collect items and use them on specific people or objects. Sadly there is nothing can tell you what items you'll need from the whole scenery other than hovering your mouse above it to highlight it, some people may dislike the pixel hunting. Some of the tasks require a quick action 'like the doctor's' in order to get an item. https://steamcommunity.com/sharedfiles/filedetails/?id=1469394175 The game is pretty short if you know where to go and what to do, I've seen people finishing it in less than an hour with a help of a guide. but if you don't use one you may stretch it to two hours as you have multiple locations to go through. https://steamcommunity.com/sharedfiles/filedetails/?id=1469436270 Pros: +Beautiful renaissance art. +Amusing story but not for everyone. +Classic music. +Steam achievements. (Can be achieved in one playthrough) Cons: -Short game. -Some pixel hunting. -No manual save. (Game auto-save after finishing specific tasks) The game is very amusing, it sure it is not for everyone as some people may get offended by some of the jokes. However, the stunning renaissance art and beautiful classical music are worth it. I'm looking forward to the next game which they announced to have its own [url=https://steamcommunity.com/games/503400/announcements/detail/1716320785505860090]Kickstarter.[/url] [quote]𝐹𝑜𝑟 𝑚𝑜𝑟𝑒 𝑟𝑒𝑣𝑖𝑒𝑤𝑠 𝑐𝘩𝑒𝑐𝑘 𝑚𝑦 𝑐𝑢𝑟𝑎𝑡𝑜𝑟 𝑝𝑎𝑔𝑒 [url=http://store.steampowered.com/curator/32399565/]𝐹𝑒𝑒𝑛𝑎'𝑠 𝐶𝘩𝑜𝑖𝑐𝑒[/url][/quote]
  • Deisophia

    Sep 16, 2018

    [h1][b][i]Four Last Things[/i][/b] takes a mocking look at European high culture, condemning it to blasphemy and irreverance… [i]however[/i] it is also hilariously funny.[/h1] [h1]Synopsis[/h1] With humour that appears to come right out of Blackadder or a Monty Python skit, [i]Four Last Things[/i] is immensely entertaining even as it walks a borderline between what is ecclesiastically -and politically- incorrect. [list] [b]+Pros[/b] [*]A knock-off of Monty Python style [*]An absolute debacle in its portrayal of Late Renaissance art [*]This is all absurd! [b]-Cons[/b] [*]You’re only wasting two hours of my life? [*]Was brown the cheapest type of paint back in ye olde days? [*]Forsooth I cannot change the scale of this art? [*]Be silent thou NPC, thou shalt not speak! [/list] [h1] Narrative[/h1] [i][b]"It behooves thee, gentle Sir, to pay penitence for thine sins. Though they be eternal and of the soul, such tithes of repentance shouldst be offered in temporal currencies, for the further glorification of God, to be held here in this humble church, adorned in gold and glittering in the divine glory that descends from heaven".[/b][/i] As a poor beggar, come to receive absolution for your sins, you are asked to repeat them all, as due to some bureaucratic inefficiency the church is only able to absolve those that were committed within its jurisdiction. It’s a complex situation presented in the absurd, with strong aspects of surreal humour, that is born out in the selection of artists that are chosen to portray the environments in which the narrative takes place. But let’s not explore post-modernist criticisms… and rather just look at this through the eyes of one simple, everyman. [i][b]"Though I be but a poor, humble fool, I shalt try my best to uphold the edicts of the divine… I commit myself to commiting sin"[/b][/i] And so our intrepid hero sets out to pursue a life of sin. Unbeknown to him how quite to enact them… it shall require ingenuity, observation and intense point ‘n clickery to discover and uncover, the depths of depravity to which he might sink. And this does form the bulk of the adventure, seven sins and seven acts which must be committed. There is no extended story though, or alternative playthroughs the game is linear, which may be frustrating for those looking for more branching narratives, but it is buoyed up by some excellent dialogue and a plot that moves relatively quickly through its paces, but is also all too brief. https://steamcommunity.com/sharedfiles/filedetails/?id=1509671620 Of course one cannot sin alone, and you will encounter a variety of characters on your explorations. From overly officious clerks, to pining poets, a wealth of humanity is on display, but not quite at its most advantageous view. [h1] Gameplay[/h1] [i][b]"Thou gentle gamer, please feel beholden to explore every part of this most intricate world"[/b][/i] Exploration of this devout town requires you to be involved in many shenanigans. Chatting idly to imbeciles,and drunkards, ogling young damsels, and a plethora (precisely seven) of activities to show that you might just be the worst human imaginable. Whether it’s hunting out tools to deface statues, abetting others indulgence of vices by fetching them more goods or simply interacting with the environment, all the standards aspects of old school adventure games are here. Yet unlike other adventure games, pilfering others items is clearly not frowned upon. Immorality makes sense in the absurd logic of the context, and even the mundanity of some sins takes on a veneer of the farcical due to the context in which they are presented. https://steamcommunity.com/sharedfiles/filedetails/?id=1509671286 [i][b]"Ye might mention that highest proclivity of man, the search of all philosophers, the immutable truth. More dearer than the transmutation of callous lead, or pursuit of eternal life"[/b][/i] The conundrums here are obvious once discovered but a few are difficult to work out. Some hints are dropped in dialogue but not many. In addition some of the more annoying quest designs are presented here such as teasing you with the object you need but gating it behind an impassable barrier (or vicious monkey). There’s some homage paid to earlier adventures such as the LucasArts games for aficionados of the genre, but the majority of the humour is accessible to all. [h1] Graphics[/h1] [i][b]"Oh ye intellectual peasant look on my public domain artworks and despair"[/b][/i] The game features a plethora of Late Renaissance artists, all mastered into high definition, deconstructed and reconstructed into a pastiche of environments and characters. It is absolutely genius the way the game has crafted so many disparate elements together and actually made them function as a believable environment. Especially when playing with some juxtapositions of perspective and retaining the size of the originals. Each pictures narrative is expanded on -or rather reduced into the absurd- by animations that liven up the characters and are overlaid with interactive dialogues that add to the scenarios. The animations are a little odd at first but it's easy enough to adjust to them after a short while and the bizarreness of the motions evokes the opening scene of Monty Python and the Holy Grail (No, not the coconut horses, before that!) as well as lending themselves to the overall theme of the game. [h1] Audio[/h1] [i][b]"Stay awhile and indulge in the effervescent harmonies played for the enlightenment of the soul, whilst you send yourself to certain damnation!"[/b][/i] https://steamcommunity.com/sharedfiles/filedetails/?id=1509670927 The game also features public domain music (the developers are rather cheap) from the era and is ascertainable in game by speaking to the musicians in each area. Your standard classical composers are all here, and the symphonic pieces are also all thematically chosen to fit in with their environments. [h1]Conclusion[/h1] [i]Four Last Things[/i] is a thoroughly enjoyable litte game, and although it doesn’t offer longevity or replayability, it is incredibly clever in its execution. You’ve never experienced the human arts in such a way as this before. Score: 8/10 ~Ludicrous!~ [quote]This review is curated at [url=https://store.steampowered.com/curator/23741321/][b] OCG Curations[/b][/url] and [url=https://store.steampowered.com/curator/34987471/]Virtual Visions[/url][/quote]
  • Lord Bork

    Oct 14, 2018

    Admittedly short but sinfully good from start to finish. Everything from the art direction to the old school point & click gameplay is finely polished and a ton of fun to play, not to mention humorous. I loved the references to Monkey Island among many others. I'm a huge fan of Renaissance style paintings already, I even have some tattooed on me, so this game was a pleasant surprise when I saw it pop up. Well worth a play if you're a fan of point & click games.
  • Pug

    Nov 1, 2018

    [b]PROS[/b] [list] [*]Nice artwork incorporation and very entertaining to watch the movements...like everyone says, very Monty Python-ish [/list] [b]CONS[/b] [list] [*]The end of the game becomes overly preachy with a conflicted irony...but I won't spoil it for you [*]Some of the humor really is flat...I know this is subjective, but some of it just felt really lazy [*]Makes every effort to poke fun at (Catholic) religion and it becomes obnoxious...and I'm not even a Catholic church person. [/list] It's not a "bad game", and is visually appealing, but the writers over emphasis on attacking and mocking religion makes the game unappealing and some of the dialogue more than just mean spirited...and that's coming from someone who frequently pokes fun at mainstream religious views. Expect 4 hours for card drops and 90 minutes of playtime.
  • Quebec Dragon

    Nov 27, 2018

    Four Last Things might not have the most descriptive title, but the quality of this point-and-click adventure is undeniable. It is fairly traditional, one might say classic, but what makes it original is that all the characters and backgrounds are extracted from real Renaissance paintings. It's not straight borrowing either. There's a mix and match going on here, such as a character from painting A being in a scene with characters from paintings B and C with the background being a mix of paintings D and E. I admit the static art style on the store page did not sell me on the look, but once I saw it in motion (there's sparse animation) and with the classical music (real pieces), it charmed me very quickly and I found this collage approach very appealing. But looks and sounds would be nothing without some good writing and clever puzzles, and this one has them in spades. The prose is sharp and funny with modern humorous sensibilities sometimes reminiscent of the best Monkey Island games. Meeting and interacting with characters is a joy although many are just there for decor and a funny description. The puzzles seemed very fair to me and trying to commit the seven deadly sins was both cunning and fun. First in guessing what to do and then how exactly to do it. Some were simple, some were convoluted; most were ingenious. Overall, I was impressed. It felt a bit short, but it's only because I wanted more. One of the best point-and-click adventures I've played.
  • erzengel

    Jun 29, 2019

    Definitely a game for a specific type of weirdo: you have to like point-and-click games, hidden object games, absurdist comedy, self-aware humor, classical/medieval artwork, minutia about the Catholic church, Hieronymus Bosch paintings, and European folk music. Four Last Things is essentially a Monty Python sketch translated into a video game and sprinkled with Christianity-specific in-jokes, and that's just fine with me.
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