Fabric

Fabric

74% Positive / 43 Ratings

RELEASE DATE

Aug 12, 2016

DEVELOPER / PUBLISHER

Torreng Labs / Torreng Labs

TAGS

    Indie

Overview

Fabric is a first person puzzle game in which you bend spacetime to solve challenging puzzles and complete glitchy-themed voxel-based levels.

Your goal is, basically, to reach the end of the level. To achieve this goal, you won’t need to collect numerous of items, won’t craft anything absurd or won’t try to persuade a chatty AI: In Fabric, you will change the shape of voxel-based levels and physics with your gun. This gun allows you to bend space, squeeze the world, separate tiles from each others and bring them together.

Key Features

60 Unique Puzzles: Fabric challenges you to over 10 hours of gameplay with 60 unique and mind blowing levels.

Bend the Environment: When you select two tiles with your gun, everything between them will disappear, and the world will squeeze according to these two tiles.

Defy The Laws of Physics: Fabric is a platform puzzle, so you can change physic to bend level as you want. E.g. changing gravity upside down lets you to walk on upper floor.

Mess With Your Brain: Puzzles are levels themselves. Bend the half of level vertically or horizontally, bring separate parts together and re-separate them to create a path which you can move on.

And More: Electric cables, power fields, more glitches...

Fabric pc price

Fabric

Fabric pc price

74% Positive / 43 Ratings

Aug 12, 2016 / Torreng Labs / Torreng Labs

    Indie
Price Comparison
  • United States
    $9.99 $9.99
  • Turkey
    ₺18.02 ≈$0.95
  • Russia
    $249.84 ≈$3.25
$9.99 / Get it

Game Description

Overview

Fabric is a first person puzzle game in which you bend spacetime to solve challenging puzzles and complete glitchy-themed voxel-based levels.

Your goal is, basically, to reach the end of the level. To achieve this goal, you won’t need to collect numerous of items, won’t craft anything absurd or won’t try to persuade a chatty AI: In Fabric, you will change the shape of voxel-based levels and physics with your gun. This gun allows you to bend space, squeeze the world, separate tiles from each others and bring them together.

Key Features

60 Unique Puzzles: Fabric challenges you to over 10 hours of gameplay with 60 unique and mind blowing levels.

Bend the Environment: When you select two tiles with your gun, everything between them will disappear, and the world will squeeze according to these two tiles.

Defy The Laws of Physics: Fabric is a platform puzzle, so you can change physic to bend level as you want. E.g. changing gravity upside down lets you to walk on upper floor.

Mess With Your Brain: Puzzles are levels themselves. Bend the half of level vertically or horizontally, bring separate parts together and re-separate them to create a path which you can move on.

And More: Electric cables, power fields, more glitches...

Reviews

  • MuKork

    Aug 13, 2016

    A Portal-like puzzle game. Looks and plays great. Recommended if you like this type of games.
  • bozcan

    Aug 13, 2016

    Good graphics and gameplay!
  • Athistaur

    Aug 13, 2016

    Well, tihs is a game where you start in the cold dark space with a... no you dont start out with a gun instantly If you like being pushed around in a 3d puzzle with your utility gun (Portal fans, I'm looking at you), this is the game for you. Minimum PC spec requirements are 'poor man' friendly, well, graphics are not the strong suit of this game. And greatest challenge of all, if you have guts, they offer a full refund for those able to beat the game under two hours. Or do they? Positive experience overall, give it a try
  • Atılay

    Aug 15, 2016

    Excellent, unique, creative, and fantastic. challenging puzzles will push your brain.
  • damlatiltak

    Aug 15, 2016

    That's one hell of a puzzle game. Mind is blown. I loved it so far, and I've only played the half of it. Totally recommend it.
  • HotB.Hazar Beybi

    Aug 17, 2016

    this game changes how your brain works as you make progress. original mechanics, challenging level designs. looking forward to see community support and custom maps.
  • Tospaa

    Aug 22, 2016

    -New game mechanics and very cool, mind-boggling puzzles -Reasonable price -Turkish language (I love playing games in my native language) -Very nice soundtrack -Minimal graphics (My 6 years-old laptop wouldn't handle more) What's not to like in this game? If you are a fan of First Person Puzzle Games, you should give this game a try. And, by going through locked achievements, I seem to understand that there can be a refund chance if you beat the game under 2 hours. Should be exciting to see people try that.
  • ekl1ps

    Aug 30, 2016

    If you like FPS puzzle games like Portal this game will keep you busy. The space bending thing is really cool and sometimes it's really hard to figure out the exit which makes this a good game :) The good: - The idea and the concept and a good execution - Music fits very well and it's good! The bad: I've not played for a long time (15 levels to be exact) but the repetion of the places starts to get boring. I'd recommend this game for those who asks for a challenging puzzle game!
  • Ryckob

    Nov 29, 2016

    A great FPS Puzzle game with satisfying challenges and a wonderful soundtrack that keeps you focused...
  • .....(cooltipler)

    Mar 24, 2017

    I'm a huge puzzler fan and I have been following this game before it's release. Now that I have had a chance to play it, I feel like I must say a few things about this game. I am not going to go deep in explaining game mechanics in this review, but it is a mechanic that I never saw in any game before where you bend the level between two cubes and those cubes converge while the space between them vanishes, rendering us able to progress. First of all the level designs are great. They teach you the game the Nintendo way: by making you figure it out with placing obstacles along the way, and along the way they make sure you have learned how to use that mechanic, otherwise you can't progress. Along with that there are really challenging levels that intrugues your brain. I had to think a lot in some levels as the game progressed. I also like the simplistic design of the game, as there are very few things that feel out of the line in art design. Another minor side that is good about this game is that it is very lightweight and you never wait between the levels and scenes as it smoothly progresses to the next level even in hard drives. Moving to the cons of the game, I must say that there are some: The most important one being the color choices, and although I don't especially like the design, I am talking about your eyes. They will get hurt if you play it too much, which is not likely in most games these days, as most of them have figured using color schemes that work well. About game design, the level progression is ridiculous. After you have finished early levels that ought to teach you the game mechanics, you get to see challenging levels as you progress; but after that level there might come a really easy level or a moderately difficult level that uses the same game mechanic or an approach to solve which you have just mastered using in the previous levels, and they appear to be no challenge at all, where you pass them for nothing. One way to solve this problem would be placing those levels before the difficult one. Another thing I have to mension about level design would be the dead end cases. Yes, I can restart the level from checkpoint but reaching a dead end without return is a little inconvenient while you still live. Talking about checkpoints, it was pretty hard to understand the purpose of the checkpoint box, as it had a weird animation where the whole level shrinks in to this box instantly and you just get confused about what is going on all of a sudden. I understood it when I saw the fading Fabric logo on the lower right corner, as it means the game is being saved in most games. So overall, Pros: +Distinct, innovative game mechanic +Challenging levels +Great way to teach game mechanics without tutorials +Simplistic design +Very Lightweight, no loading screens Cons: -Colors, your eyes get hurt -Inconsistent level progression -Dead ends that force you to restart level I would definitely recommend this game as the challenging levels and the distinct game mechanics instantly pulled me in. I don't recall so many puzzle games that intrigued me like this game did. The only big problem here is that the game is tiring for the eyes, and you have to bear with this respect of the game if you want to play it.
  • HebrewDrew

    Apr 16, 2017

    This game is pretty awesome. It's introduces a new mechanic of folding time (with cubes) to help complete levels. Once you get past some rage and understand the mechanics, it's very straight forward. Think Qbeh-1, Portal, and Parkour. If you're a first person puzzle maniac like me, get this. Things to know: The green cube in some levels is a save point. Most levels do not have save points. The levels are a mix of easy to hard all the way to the end. Some levels you can become trapped, though this is pretty rare and if you put your brain on overdrive, you can solve most anything. 10/10 Make another game based on these mechanics, it's worth it!!! $10 is a perfect price too.
  • mansurark1

    Apr 30, 2017

    If you loved Portal series and desperately waiting for the Portal 3, just play this game. It will definitely satisfy you, its great !!
  • Ralathus

    May 2, 2017

    A great 3d puzzle game. This game has the potentail to be the next Portal. Its a shame that it's not know much. If you enjoy solving 3D puzzles and if you can think three dimensional , this is a game for you.
  • Vivoc

    May 6, 2017

    I dont like puzzle games, I dont like fps games. But one of my close friends insisted that I should play the game. So I bought it, played it and loved it. It seems very simple at first 10 to 20 levels due to its simple gameplay. But the puzzle designs make you think 3 dimensional, make you work you brain. Thats where I loved it. You cannot brute force to solve puzzles thats another plus for the game. There are some problems of course like visual shotages and lack of story given to player and the game some times makes your computer cry... Most of the comments say Fabric is like Portal but I dont think it is true. Yes both of them are fps puzzle games you have a gun on your hand but thats all. Gameplay is very very different. And If you ask me, the mechanics are better...
  • Bubblegum the Cuddly Dragon

    May 21, 2017

    Fabric is use a whole level as a puzzle and some may look easy but are not. There will be more mechanice introduced later in the game and bewnding levels is fun (you can't stand inbetween the bends). I was interested before this came out and I was not dissapointed,ity's awesome.
  • Baroque

    Jul 8, 2017

    Excellent puzzle game about bending spacetime and gravity to accomplish goals. Can be frustratingly difficult at times and elegant at other times, but never felt unfair. The basic puzzles are in the vein of Portal (with a twist) while introducing a slew of new mechanics throughout the 65 levels. The only thing missing for fans of Portal are the voiceovers, but Fabric's puzzles are possibly even more challenging and mind bending. If reviewers could mark off more than just a "Yes/No" I'd subtract a point or two for the subpar ending. A-
  • euqil

    Nov 23, 2017

    The idea is all right but quite often solution comes from trial and error rather than from figuring out a solution and as such it does not make a great puzzle game
  • gully

    Jan 29, 2018

    Its a good concept and some of the levels are satisifying when you finally work them out however these are few and far between. Too many levels feel like trial and error which is a shame because there was potential for this to be a great game!
  • BlueRaja

    Aug 6, 2018

    [quote][url=https://store.steampowered.com/curator/9686972/]Follow our curator page "[b]First Person Exploration and Puzzle Games[/b]" for more games like this![/url][/quote] I only played a short time, but in that time I got 1/3rd the way through the game (20 levels). Maybe the puzzles get better later on, but so far every single puzzle has played itself - they're all trivially easy because there are very few, if any, choices to be made. That's acceptable for teaching a new mechanic, but after 20(!) levels there should have been at least some interesting puzzles. The bane of every puzzle game is that it's really hard to make good puzzles, and no matter how good the rest of the game is, if the puzzles are bad, the game is bad. And unfortunately it's clear these developers don't know how to make good puzzles.
  • Kyzka

    Jul 2, 2021

    It all started with a guy by the name of Boris Michael Soylu who entered a concept he was working on into one of those 7DFPS contests. His idea consisted of taking the space time bending mechanic that was present in the 2D plat-former called 'Faultline' by Nitrome https://youtu.be/bG_dgL1cPQU and enlarging that principle to a 3D world. The idea was a huge success and well received and from there on the project was immediately hand-balled to three level designers, Atil Kockar (Now with Chimera Entertainment), Anton Semchenko (Now with Kabuk Games) and Enes Ugur Sekerci (Now with King). As you can probably tell these three developers who made up Torreng Labs have all gone their separate ways and Torreng Labs no longer exists as a commercial entity. This is why you won't find 'Fabric' on the Steam store anymore. It’s a pity really and having now wandered the potential landscape of this premise well after the aftermath has already taken place, I can't help but feel that this product deserved a LOT more love than it actually received. Personally, I had a ball of a time strategically learning the principles of bending space time and gravity flipping with my gun. The 65 puzzles are set out generously in a manner which progressively teaches you the principles and potential that your law altering gun offers. On the negative side, there are 7 achievements I could not get to unlock at all. 5 which I prove are broken in a 41 minute 30 second walk-through I did. Accomplishing the whole game without any deaths and it was the above that made the game fascinating for me. Every play-through I did, I kept finding more and more hidden short cuts, some of them cleverly hidden I assume by the developers, others I’m curious if they even had any notion how much you could get around their placed obstacles by thinking outside the square. In fact, the potential quickness of being able to speed through levels nearly places this on a similar plateau to other parkour games like ‘Deadcore’ or ‘Qbeh-1’. Another downer for me was the implemented story. It just was not very engaging and any moral or hypothetical they were trying to get across became severely lost and upstaged by just the game mechanics alone being more endearing and fun. Personally, I thought they should have instead opted for more the comical side like ‘Portal 2’ and kept it light and entertaining. Those quibbles placed aside; I recommend installing it from your game library if you already have it. If you don’t, I’m not actually sure how you could still obtain it since Torreng Labs is no longer commercial. I guess it’s plausible, with enough interest shown, it could be made free if the developers wish. Or it could be sold and passed on to another developer or publishing company that would be keen to drive this space time bend concept further. However, Atil Kockar himself seems to have severely lost his commitment to this franchise and fabric has so far folded up on itself. This means that at this present point in time the only thing available to us is a early alpha prototype of Fabric 2 found here …. https://pingfromheaven.itch.io/fabric-2-prototype A mobile version from the same developer for google play which also contains a level editor found here…. https://play.google.com/store/apps/details?id=com.torreng.prefabric And a hope that this franchise after doing a commercial gravity flip will do another one and come back. Below a sample by me… https://youtu.be/nvj5FLiZcz4 If you enjoyed reading this review, feel free to subscribe to my curator page. Thanks... http://store.steampowered.com/curator/6843548/
Load More

FAQ

Buy Fabric For the Best Price

Gamedeal compares prices across all the major retailers on the internet to find the best game deals for you. We include occasional game discounts, seasons sale, and more to help you spend less and buy more. Check out all the best deals available for Fabric on different platforms right now and find the one that suits you the best! 

Is Fabric Available to Download Instantly After Purchase?

We include game deals from reputable and trustworthy game retailers from around the world to ensure smooth and instant purchasing. You will be able to download or activate the game right away depending on the store of choice. However, some stores have manual checks in place to avoid any kind of fraud, which could some time.

Can I Buy Fabric for Free?

Game retailers come up with Steam deals that allow players to buy games at very cheap prices and sometimes even for free as giveaways. We keep an eye out on special giveaways like these to let you buy your favorite video games for completely free. Looking to buy Fabric for free? Many stores including Steam Games offer giveaways like this all the time. 

Look for these offers, participate and you might just get luckily enough to win your favorite title for free. However, if you don’t, you can always grab it for the lowest price on Gamedeal!

Fabric

Fabric

74% Positive / 43 Ratings

RELEASE DATE

Aug 12, 2016

DEVELOPER / PUBLISHER

Torreng Labs / Torreng Labs

TAGS

    Indie

Overview

Fabric is a first person puzzle game in which you bend spacetime to solve challenging puzzles and complete glitchy-themed voxel-based levels.

Your goal is, basically, to reach the end of the level. To achieve this goal, you won’t need to collect numerous of items, won’t craft anything absurd or won’t try to persuade a chatty AI: In Fabric, you will change the shape of voxel-based levels and physics with your gun. This gun allows you to bend space, squeeze the world, separate tiles from each others and bring them together.

Key Features

60 Unique Puzzles: Fabric challenges you to over 10 hours of gameplay with 60 unique and mind blowing levels.

Bend the Environment: When you select two tiles with your gun, everything between them will disappear, and the world will squeeze according to these two tiles.

Defy The Laws of Physics: Fabric is a platform puzzle, so you can change physic to bend level as you want. E.g. changing gravity upside down lets you to walk on upper floor.

Mess With Your Brain: Puzzles are levels themselves. Bend the half of level vertically or horizontally, bring separate parts together and re-separate them to create a path which you can move on.

And More: Electric cables, power fields, more glitches...

Fabric pc price

Fabric

Fabric pc price

74% Positive / 43 Ratings

Aug 12, 2016 / Torreng Labs / Torreng Labs

    Indie
Price Comparison
  • United States
    $9.99 $9.99
  • Turkey
    ₺18.02 ≈$0.95
  • Russia
    $249.84 ≈$3.25
$9.99 / Get it

Reviews

  • MuKork

    Aug 13, 2016

    A Portal-like puzzle game. Looks and plays great. Recommended if you like this type of games.
  • bozcan

    Aug 13, 2016

    Good graphics and gameplay!
  • Athistaur

    Aug 13, 2016

    Well, tihs is a game where you start in the cold dark space with a... no you dont start out with a gun instantly If you like being pushed around in a 3d puzzle with your utility gun (Portal fans, I'm looking at you), this is the game for you. Minimum PC spec requirements are 'poor man' friendly, well, graphics are not the strong suit of this game. And greatest challenge of all, if you have guts, they offer a full refund for those able to beat the game under two hours. Or do they? Positive experience overall, give it a try
  • Atılay

    Aug 15, 2016

    Excellent, unique, creative, and fantastic. challenging puzzles will push your brain.
  • damlatiltak

    Aug 15, 2016

    That's one hell of a puzzle game. Mind is blown. I loved it so far, and I've only played the half of it. Totally recommend it.
  • HotB.Hazar Beybi

    Aug 17, 2016

    this game changes how your brain works as you make progress. original mechanics, challenging level designs. looking forward to see community support and custom maps.
  • Tospaa

    Aug 22, 2016

    -New game mechanics and very cool, mind-boggling puzzles -Reasonable price -Turkish language (I love playing games in my native language) -Very nice soundtrack -Minimal graphics (My 6 years-old laptop wouldn't handle more) What's not to like in this game? If you are a fan of First Person Puzzle Games, you should give this game a try. And, by going through locked achievements, I seem to understand that there can be a refund chance if you beat the game under 2 hours. Should be exciting to see people try that.
  • ekl1ps

    Aug 30, 2016

    If you like FPS puzzle games like Portal this game will keep you busy. The space bending thing is really cool and sometimes it's really hard to figure out the exit which makes this a good game :) The good: - The idea and the concept and a good execution - Music fits very well and it's good! The bad: I've not played for a long time (15 levels to be exact) but the repetion of the places starts to get boring. I'd recommend this game for those who asks for a challenging puzzle game!
  • Ryckob

    Nov 29, 2016

    A great FPS Puzzle game with satisfying challenges and a wonderful soundtrack that keeps you focused...
  • .....(cooltipler)

    Mar 24, 2017

    I'm a huge puzzler fan and I have been following this game before it's release. Now that I have had a chance to play it, I feel like I must say a few things about this game. I am not going to go deep in explaining game mechanics in this review, but it is a mechanic that I never saw in any game before where you bend the level between two cubes and those cubes converge while the space between them vanishes, rendering us able to progress. First of all the level designs are great. They teach you the game the Nintendo way: by making you figure it out with placing obstacles along the way, and along the way they make sure you have learned how to use that mechanic, otherwise you can't progress. Along with that there are really challenging levels that intrugues your brain. I had to think a lot in some levels as the game progressed. I also like the simplistic design of the game, as there are very few things that feel out of the line in art design. Another minor side that is good about this game is that it is very lightweight and you never wait between the levels and scenes as it smoothly progresses to the next level even in hard drives. Moving to the cons of the game, I must say that there are some: The most important one being the color choices, and although I don't especially like the design, I am talking about your eyes. They will get hurt if you play it too much, which is not likely in most games these days, as most of them have figured using color schemes that work well. About game design, the level progression is ridiculous. After you have finished early levels that ought to teach you the game mechanics, you get to see challenging levels as you progress; but after that level there might come a really easy level or a moderately difficult level that uses the same game mechanic or an approach to solve which you have just mastered using in the previous levels, and they appear to be no challenge at all, where you pass them for nothing. One way to solve this problem would be placing those levels before the difficult one. Another thing I have to mension about level design would be the dead end cases. Yes, I can restart the level from checkpoint but reaching a dead end without return is a little inconvenient while you still live. Talking about checkpoints, it was pretty hard to understand the purpose of the checkpoint box, as it had a weird animation where the whole level shrinks in to this box instantly and you just get confused about what is going on all of a sudden. I understood it when I saw the fading Fabric logo on the lower right corner, as it means the game is being saved in most games. So overall, Pros: +Distinct, innovative game mechanic +Challenging levels +Great way to teach game mechanics without tutorials +Simplistic design +Very Lightweight, no loading screens Cons: -Colors, your eyes get hurt -Inconsistent level progression -Dead ends that force you to restart level I would definitely recommend this game as the challenging levels and the distinct game mechanics instantly pulled me in. I don't recall so many puzzle games that intrigued me like this game did. The only big problem here is that the game is tiring for the eyes, and you have to bear with this respect of the game if you want to play it.
  • HebrewDrew

    Apr 16, 2017

    This game is pretty awesome. It's introduces a new mechanic of folding time (with cubes) to help complete levels. Once you get past some rage and understand the mechanics, it's very straight forward. Think Qbeh-1, Portal, and Parkour. If you're a first person puzzle maniac like me, get this. Things to know: The green cube in some levels is a save point. Most levels do not have save points. The levels are a mix of easy to hard all the way to the end. Some levels you can become trapped, though this is pretty rare and if you put your brain on overdrive, you can solve most anything. 10/10 Make another game based on these mechanics, it's worth it!!! $10 is a perfect price too.
  • mansurark1

    Apr 30, 2017

    If you loved Portal series and desperately waiting for the Portal 3, just play this game. It will definitely satisfy you, its great !!
  • Ralathus

    May 2, 2017

    A great 3d puzzle game. This game has the potentail to be the next Portal. Its a shame that it's not know much. If you enjoy solving 3D puzzles and if you can think three dimensional , this is a game for you.
  • Vivoc

    May 6, 2017

    I dont like puzzle games, I dont like fps games. But one of my close friends insisted that I should play the game. So I bought it, played it and loved it. It seems very simple at first 10 to 20 levels due to its simple gameplay. But the puzzle designs make you think 3 dimensional, make you work you brain. Thats where I loved it. You cannot brute force to solve puzzles thats another plus for the game. There are some problems of course like visual shotages and lack of story given to player and the game some times makes your computer cry... Most of the comments say Fabric is like Portal but I dont think it is true. Yes both of them are fps puzzle games you have a gun on your hand but thats all. Gameplay is very very different. And If you ask me, the mechanics are better...
  • Bubblegum the Cuddly Dragon

    May 21, 2017

    Fabric is use a whole level as a puzzle and some may look easy but are not. There will be more mechanice introduced later in the game and bewnding levels is fun (you can't stand inbetween the bends). I was interested before this came out and I was not dissapointed,ity's awesome.
  • Baroque

    Jul 8, 2017

    Excellent puzzle game about bending spacetime and gravity to accomplish goals. Can be frustratingly difficult at times and elegant at other times, but never felt unfair. The basic puzzles are in the vein of Portal (with a twist) while introducing a slew of new mechanics throughout the 65 levels. The only thing missing for fans of Portal are the voiceovers, but Fabric's puzzles are possibly even more challenging and mind bending. If reviewers could mark off more than just a "Yes/No" I'd subtract a point or two for the subpar ending. A-
  • euqil

    Nov 23, 2017

    The idea is all right but quite often solution comes from trial and error rather than from figuring out a solution and as such it does not make a great puzzle game
  • gully

    Jan 29, 2018

    Its a good concept and some of the levels are satisifying when you finally work them out however these are few and far between. Too many levels feel like trial and error which is a shame because there was potential for this to be a great game!
  • BlueRaja

    Aug 6, 2018

    [quote][url=https://store.steampowered.com/curator/9686972/]Follow our curator page "[b]First Person Exploration and Puzzle Games[/b]" for more games like this![/url][/quote] I only played a short time, but in that time I got 1/3rd the way through the game (20 levels). Maybe the puzzles get better later on, but so far every single puzzle has played itself - they're all trivially easy because there are very few, if any, choices to be made. That's acceptable for teaching a new mechanic, but after 20(!) levels there should have been at least some interesting puzzles. The bane of every puzzle game is that it's really hard to make good puzzles, and no matter how good the rest of the game is, if the puzzles are bad, the game is bad. And unfortunately it's clear these developers don't know how to make good puzzles.
  • Kyzka

    Jul 2, 2021

    It all started with a guy by the name of Boris Michael Soylu who entered a concept he was working on into one of those 7DFPS contests. His idea consisted of taking the space time bending mechanic that was present in the 2D plat-former called 'Faultline' by Nitrome https://youtu.be/bG_dgL1cPQU and enlarging that principle to a 3D world. The idea was a huge success and well received and from there on the project was immediately hand-balled to three level designers, Atil Kockar (Now with Chimera Entertainment), Anton Semchenko (Now with Kabuk Games) and Enes Ugur Sekerci (Now with King). As you can probably tell these three developers who made up Torreng Labs have all gone their separate ways and Torreng Labs no longer exists as a commercial entity. This is why you won't find 'Fabric' on the Steam store anymore. It’s a pity really and having now wandered the potential landscape of this premise well after the aftermath has already taken place, I can't help but feel that this product deserved a LOT more love than it actually received. Personally, I had a ball of a time strategically learning the principles of bending space time and gravity flipping with my gun. The 65 puzzles are set out generously in a manner which progressively teaches you the principles and potential that your law altering gun offers. On the negative side, there are 7 achievements I could not get to unlock at all. 5 which I prove are broken in a 41 minute 30 second walk-through I did. Accomplishing the whole game without any deaths and it was the above that made the game fascinating for me. Every play-through I did, I kept finding more and more hidden short cuts, some of them cleverly hidden I assume by the developers, others I’m curious if they even had any notion how much you could get around their placed obstacles by thinking outside the square. In fact, the potential quickness of being able to speed through levels nearly places this on a similar plateau to other parkour games like ‘Deadcore’ or ‘Qbeh-1’. Another downer for me was the implemented story. It just was not very engaging and any moral or hypothetical they were trying to get across became severely lost and upstaged by just the game mechanics alone being more endearing and fun. Personally, I thought they should have instead opted for more the comical side like ‘Portal 2’ and kept it light and entertaining. Those quibbles placed aside; I recommend installing it from your game library if you already have it. If you don’t, I’m not actually sure how you could still obtain it since Torreng Labs is no longer commercial. I guess it’s plausible, with enough interest shown, it could be made free if the developers wish. Or it could be sold and passed on to another developer or publishing company that would be keen to drive this space time bend concept further. However, Atil Kockar himself seems to have severely lost his commitment to this franchise and fabric has so far folded up on itself. This means that at this present point in time the only thing available to us is a early alpha prototype of Fabric 2 found here …. https://pingfromheaven.itch.io/fabric-2-prototype A mobile version from the same developer for google play which also contains a level editor found here…. https://play.google.com/store/apps/details?id=com.torreng.prefabric And a hope that this franchise after doing a commercial gravity flip will do another one and come back. Below a sample by me… https://youtu.be/nvj5FLiZcz4 If you enjoyed reading this review, feel free to subscribe to my curator page. Thanks... http://store.steampowered.com/curator/6843548/
Load More

FAQ

Buy Fabric For the Best Price

Gamedeal compares prices across all the major retailers on the internet to find the best game deals for you. We include occasional game discounts, seasons sale, and more to help you spend less and buy more. Check out all the best deals available for Fabric on different platforms right now and find the one that suits you the best! 

Is Fabric Available to Download Instantly After Purchase?

We include game deals from reputable and trustworthy game retailers from around the world to ensure smooth and instant purchasing. You will be able to download or activate the game right away depending on the store of choice. However, some stores have manual checks in place to avoid any kind of fraud, which could some time.

Can I Buy Fabric for Free?

Game retailers come up with Steam deals that allow players to buy games at very cheap prices and sometimes even for free as giveaways. We keep an eye out on special giveaways like these to let you buy your favorite video games for completely free. Looking to buy Fabric for free? Many stores including Steam Games offer giveaways like this all the time. 

Look for these offers, participate and you might just get luckily enough to win your favorite title for free. However, if you don’t, you can always grab it for the lowest price on Gamedeal!