RELEASE DATE
Jul 15, 2016
DEVELOPER / PUBLISHER
Wilderness Journal Games / Wilderness Journal Games
TAGS
Extensive Trading Cards available
We have introduced a fantastic pack of Trading cards, reflecting the passing seasons of the e-River park!. A massive 12 card set to collect...
About the Game
This is a genuinely unique ‘diary driven’ strategy survival game, hoping to follow in the footsteps of such classics as NeoScavenger, TLD & Unreal World.
It's a true 'Indie' title on a limited budget, from a husband and wife team.
Your story begins deep within the Alaskan Wilderness, where you must fight for your survival & carve out a new life, across the ever changing seasons.
Daily existence will be a struggle, battling against starvation, animal attacks, catastrophic injuries & your own inexperience & ineptitude - will you thrive or even survive over a full 12mths (+) of gameplay?
E River Cabin Journal, Write Your story.....
NB: e-River Cabin Journal is designed to be played a little each day, taking place over REAL hours, days, months and seasons. We have however now added a NEW 'Fast Forward' option for players wanting more flexibility over how they play and incorporate into their spare time. This feature allows players to instantly complete up to 12 tasks each day.
Simulating Homesteading and Survival in your own log cabin deep in the Alaskan wilderness. You choose a location in the Alaskan wilderness to build your cabin... The cabin is built and kitted out with much of the equipment you need to survive The trick is to create a sustainable routine to keep yourself alive from thereon. You choose tasks to undertake, from Gold panning, Fishing and Hunting to tree felling, cooking and foraging. Each task takes a 'real' (and realistic) amount of time to complete, On completion the outcome is relayed in a narrative style in your Cabin 'task journal',Each new day a 'diary journal' is created that describes additional events that may have befallen you since the previous day.
The drawing of 'Fate Cards' in order to achieve set objectives risks further positive or negative incidents to push players beyond pure survival and out of their comfort zone as they become more adept within the game...
The game is as much thinking about, and discussing with others, what you 'plan' to do as it is about the actual 'doing'. It's true strategy and the game unfolds over a full years experience as opposed to a few hours of 'gaming'. You need to blend the game into your real life, because tasks take real periods of time to complete, then it's about patience and planning,reading about what happened after the event, reflecting on that and making your next decision. It's a kind of 'second life' in Alaska, if you will...
Goldpanning
Hunting (shotgun and Rifle)
Fishing (Ice Fishing, Lure Fishing and Fly Fishing)
Trapping (Fish Trap and Small Game)
Crafting
Building
In depth first aid
Repair and Service vehicles
Trading
Trade items and help with NPC players and real players (via a code system - no need to be online)
The Map, Weather and Main animal groups plus gold locations are persistent for all players (using algorithms)
Forest Fires, Flooding and Avalanche !
A 'Fear' system that sees you benefit just from chatting to NPCs and even from a hot drink now and then :)
A 'Karma' system that alters how people treat you based on how you treat others and how you act...
Add an additional 'Hobby Room' to your cabin to specialize
Smoke House (Lets you make Jerky and Smoked Fish)
Geology Room (Lets you polish Jade and Garnet to increase it's value)
Gun Room (Allows you to make your own ammunition)
Rod Room (Allows you to make your own lures and Flies, also to smoke fish)
Potting Shed (Gives you seeds to plant, herbs to eat and if you have a garden a beehive for Honey!)
Hot Tub (Linked to the Cabin stove, helps with Hypothermia and Heat Exhaustion plus prevents infection)
Tanning Room (Lets you preserve and sell fur from game and wolves shot)
Beer Still (Allows you to brew beer...Just don't let the Park Rangers find out!)
Add to your cabin to improve your self sufficiency:
Radio Mast
Solar Panels
Food Cellar / Canning
Garden / Duck Pond
Wind Turbine
Chinking
Depending On Where You Build Your Cabin...
Post from home (Sometimes a useful package or info about gold 'hotspots', sometimes a stress relieving letter...)
A rail road (build close to the lines and flag down a train as it passes for a gift or a chat from the driver!)
A Bush Doctors plane (If you have built under the flight path...signal them for useful health care!)
Were looking for an active community to drive the direction of any free updates and to help development of the game.
45% Positive / 40 Ratings
Jul 15, 2016 / Wilderness Journal Games / Wilderness Journal Games
Game Description
Extensive Trading Cards available
We have introduced a fantastic pack of Trading cards, reflecting the passing seasons of the e-River park!. A massive 12 card set to collect...
About the Game
This is a genuinely unique ‘diary driven’ strategy survival game, hoping to follow in the footsteps of such classics as NeoScavenger, TLD & Unreal World.
It's a true 'Indie' title on a limited budget, from a husband and wife team.
Your story begins deep within the Alaskan Wilderness, where you must fight for your survival & carve out a new life, across the ever changing seasons.
Daily existence will be a struggle, battling against starvation, animal attacks, catastrophic injuries & your own inexperience & ineptitude - will you thrive or even survive over a full 12mths (+) of gameplay?
E River Cabin Journal, Write Your story.....
NB: e-River Cabin Journal is designed to be played a little each day, taking place over REAL hours, days, months and seasons. We have however now added a NEW 'Fast Forward' option for players wanting more flexibility over how they play and incorporate into their spare time. This feature allows players to instantly complete up to 12 tasks each day.
Simulating Homesteading and Survival in your own log cabin deep in the Alaskan wilderness. You choose a location in the Alaskan wilderness to build your cabin... The cabin is built and kitted out with much of the equipment you need to survive The trick is to create a sustainable routine to keep yourself alive from thereon. You choose tasks to undertake, from Gold panning, Fishing and Hunting to tree felling, cooking and foraging. Each task takes a 'real' (and realistic) amount of time to complete, On completion the outcome is relayed in a narrative style in your Cabin 'task journal',Each new day a 'diary journal' is created that describes additional events that may have befallen you since the previous day.
The drawing of 'Fate Cards' in order to achieve set objectives risks further positive or negative incidents to push players beyond pure survival and out of their comfort zone as they become more adept within the game...
The game is as much thinking about, and discussing with others, what you 'plan' to do as it is about the actual 'doing'. It's true strategy and the game unfolds over a full years experience as opposed to a few hours of 'gaming'. You need to blend the game into your real life, because tasks take real periods of time to complete, then it's about patience and planning,reading about what happened after the event, reflecting on that and making your next decision. It's a kind of 'second life' in Alaska, if you will...
Goldpanning
Hunting (shotgun and Rifle)
Fishing (Ice Fishing, Lure Fishing and Fly Fishing)
Trapping (Fish Trap and Small Game)
Crafting
Building
In depth first aid
Repair and Service vehicles
Trading
Trade items and help with NPC players and real players (via a code system - no need to be online)
The Map, Weather and Main animal groups plus gold locations are persistent for all players (using algorithms)
Forest Fires, Flooding and Avalanche !
A 'Fear' system that sees you benefit just from chatting to NPCs and even from a hot drink now and then :)
A 'Karma' system that alters how people treat you based on how you treat others and how you act...
Add an additional 'Hobby Room' to your cabin to specialize
Smoke House (Lets you make Jerky and Smoked Fish)
Geology Room (Lets you polish Jade and Garnet to increase it's value)
Gun Room (Allows you to make your own ammunition)
Rod Room (Allows you to make your own lures and Flies, also to smoke fish)
Potting Shed (Gives you seeds to plant, herbs to eat and if you have a garden a beehive for Honey!)
Hot Tub (Linked to the Cabin stove, helps with Hypothermia and Heat Exhaustion plus prevents infection)
Tanning Room (Lets you preserve and sell fur from game and wolves shot)
Beer Still (Allows you to brew beer...Just don't let the Park Rangers find out!)
Add to your cabin to improve your self sufficiency:
Radio Mast
Solar Panels
Food Cellar / Canning
Garden / Duck Pond
Wind Turbine
Chinking
Depending On Where You Build Your Cabin...
Post from home (Sometimes a useful package or info about gold 'hotspots', sometimes a stress relieving letter...)
A rail road (build close to the lines and flag down a train as it passes for a gift or a chat from the driver!)
A Bush Doctors plane (If you have built under the flight path...signal them for useful health care!)
Were looking for an active community to drive the direction of any free updates and to help development of the game.
Reviews
Jul 16, 2016
Jul 16, 2016
Jul 17, 2016
Jul 17, 2016
Jul 18, 2016
Jul 24, 2016
Jul 27, 2016
Aug 1, 2016
Aug 8, 2016
Sep 5, 2016
Oct 15, 2016
Nov 25, 2016
Dec 25, 2016
Dec 28, 2016
May 10, 2017
such an idiot and didn't open the window for four hours trying to sleep, I got heat exhaustion too because I guess my character is so dumb. I know my weekly bath would have been the end of my poor guy, He was sure to drown forgetting to pull his head out of the bath water... and I would probably have to watch an egg timer for 2 hours in real time before he drowned I'm sure. Then lets talk about the completely imbalanced game mechanics. For instance, Eating one fish fillet gave me 60 points of energy along with a list of other benefits.. Sleeping for four hours gave me 15 energy, then just walking into my backyard I would burn 35 energy to go fishing. Somebody failed math here. So basically my play experience was a combination of watching timers and reading failed results, Something to note: If you look at the discussion boards on this game it seems the developers are more interested in promoting their product than improving this game. Get ready for their new content? No thanks considering the quality. This is undeniably the worst game I ever purchased on steam. I'm sure I'm way past a refund because I look for diamonds in the rough. NOPE, No diamonds here at all. Sloppy Game, poor interface, poor mechanics, horrible play-ability and terrible game experience that is easily sums up this 4 day experience in one sentence: This was a total waste of my time. But really, Go ahead and give these guys your 10 dollars. How bad can this game be? You have 14 days to ask for a refund. I just read that in the refund policy! Woot!
Jul 1, 2017
Sep 11, 2017
Oct 1, 2017
Oct 19, 2017
Apr 23, 2019
FAQ
Gamedeal compares prices across all the major retailers on the internet to find the best game deals for you. We include occasional game discounts, seasons sale, and more to help you spend less and buy more. Check out all the best deals available for e-River Cabin Journal on different platforms right now and find the one that suits you the best!
We include game deals from reputable and trustworthy game retailers from around the world to ensure smooth and instant purchasing. You will be able to download or activate the game right away depending on the store of choice. However, some stores have manual checks in place to avoid any kind of fraud, which could some time.
Game retailers come up with Steam deals that allow players to buy games at very cheap prices and sometimes even for free as giveaways. We keep an eye out on special giveaways like these to let you buy your favorite video games for completely free. Looking to buy e-River Cabin Journal for free? Many stores including Steam Games offer giveaways like this all the time.
Look for these offers, participate and you might just get luckily enough to win your favorite title for free. However, if you don’t, you can always grab it for the lowest price on Gamedeal!
RELEASE DATE
Jul 15, 2016
DEVELOPER / PUBLISHER
Wilderness Journal Games / Wilderness Journal Games
TAGS
Extensive Trading Cards available
We have introduced a fantastic pack of Trading cards, reflecting the passing seasons of the e-River park!. A massive 12 card set to collect...
About the Game
This is a genuinely unique ‘diary driven’ strategy survival game, hoping to follow in the footsteps of such classics as NeoScavenger, TLD & Unreal World.
It's a true 'Indie' title on a limited budget, from a husband and wife team.
Your story begins deep within the Alaskan Wilderness, where you must fight for your survival & carve out a new life, across the ever changing seasons.
Daily existence will be a struggle, battling against starvation, animal attacks, catastrophic injuries & your own inexperience & ineptitude - will you thrive or even survive over a full 12mths (+) of gameplay?
E River Cabin Journal, Write Your story.....
NB: e-River Cabin Journal is designed to be played a little each day, taking place over REAL hours, days, months and seasons. We have however now added a NEW 'Fast Forward' option for players wanting more flexibility over how they play and incorporate into their spare time. This feature allows players to instantly complete up to 12 tasks each day.
Simulating Homesteading and Survival in your own log cabin deep in the Alaskan wilderness. You choose a location in the Alaskan wilderness to build your cabin... The cabin is built and kitted out with much of the equipment you need to survive The trick is to create a sustainable routine to keep yourself alive from thereon. You choose tasks to undertake, from Gold panning, Fishing and Hunting to tree felling, cooking and foraging. Each task takes a 'real' (and realistic) amount of time to complete, On completion the outcome is relayed in a narrative style in your Cabin 'task journal',Each new day a 'diary journal' is created that describes additional events that may have befallen you since the previous day.
The drawing of 'Fate Cards' in order to achieve set objectives risks further positive or negative incidents to push players beyond pure survival and out of their comfort zone as they become more adept within the game...
The game is as much thinking about, and discussing with others, what you 'plan' to do as it is about the actual 'doing'. It's true strategy and the game unfolds over a full years experience as opposed to a few hours of 'gaming'. You need to blend the game into your real life, because tasks take real periods of time to complete, then it's about patience and planning,reading about what happened after the event, reflecting on that and making your next decision. It's a kind of 'second life' in Alaska, if you will...
Goldpanning
Hunting (shotgun and Rifle)
Fishing (Ice Fishing, Lure Fishing and Fly Fishing)
Trapping (Fish Trap and Small Game)
Crafting
Building
In depth first aid
Repair and Service vehicles
Trading
Trade items and help with NPC players and real players (via a code system - no need to be online)
The Map, Weather and Main animal groups plus gold locations are persistent for all players (using algorithms)
Forest Fires, Flooding and Avalanche !
A 'Fear' system that sees you benefit just from chatting to NPCs and even from a hot drink now and then :)
A 'Karma' system that alters how people treat you based on how you treat others and how you act...
Add an additional 'Hobby Room' to your cabin to specialize
Smoke House (Lets you make Jerky and Smoked Fish)
Geology Room (Lets you polish Jade and Garnet to increase it's value)
Gun Room (Allows you to make your own ammunition)
Rod Room (Allows you to make your own lures and Flies, also to smoke fish)
Potting Shed (Gives you seeds to plant, herbs to eat and if you have a garden a beehive for Honey!)
Hot Tub (Linked to the Cabin stove, helps with Hypothermia and Heat Exhaustion plus prevents infection)
Tanning Room (Lets you preserve and sell fur from game and wolves shot)
Beer Still (Allows you to brew beer...Just don't let the Park Rangers find out!)
Add to your cabin to improve your self sufficiency:
Radio Mast
Solar Panels
Food Cellar / Canning
Garden / Duck Pond
Wind Turbine
Chinking
Depending On Where You Build Your Cabin...
Post from home (Sometimes a useful package or info about gold 'hotspots', sometimes a stress relieving letter...)
A rail road (build close to the lines and flag down a train as it passes for a gift or a chat from the driver!)
A Bush Doctors plane (If you have built under the flight path...signal them for useful health care!)
Were looking for an active community to drive the direction of any free updates and to help development of the game.
45% Positive / 40 Ratings
Jul 15, 2016 / Wilderness Journal Games / Wilderness Journal Games
Game Description
Reviews
Jul 16, 2016
Jul 16, 2016
Jul 17, 2016
Jul 17, 2016
Jul 18, 2016
Jul 24, 2016
Jul 27, 2016
Aug 1, 2016
Aug 8, 2016
Sep 5, 2016
Oct 15, 2016
Nov 25, 2016
Dec 25, 2016
Dec 28, 2016
May 10, 2017
such an idiot and didn't open the window for four hours trying to sleep, I got heat exhaustion too because I guess my character is so dumb. I know my weekly bath would have been the end of my poor guy, He was sure to drown forgetting to pull his head out of the bath water... and I would probably have to watch an egg timer for 2 hours in real time before he drowned I'm sure. Then lets talk about the completely imbalanced game mechanics. For instance, Eating one fish fillet gave me 60 points of energy along with a list of other benefits.. Sleeping for four hours gave me 15 energy, then just walking into my backyard I would burn 35 energy to go fishing. Somebody failed math here. So basically my play experience was a combination of watching timers and reading failed results, Something to note: If you look at the discussion boards on this game it seems the developers are more interested in promoting their product than improving this game. Get ready for their new content? No thanks considering the quality. This is undeniably the worst game I ever purchased on steam. I'm sure I'm way past a refund because I look for diamonds in the rough. NOPE, No diamonds here at all. Sloppy Game, poor interface, poor mechanics, horrible play-ability and terrible game experience that is easily sums up this 4 day experience in one sentence: This was a total waste of my time. But really, Go ahead and give these guys your 10 dollars. How bad can this game be? You have 14 days to ask for a refund. I just read that in the refund policy! Woot!
Jul 1, 2017
Sep 11, 2017
Oct 1, 2017
Oct 19, 2017
Apr 23, 2019
FAQ
Gamedeal compares prices across all the major retailers on the internet to find the best game deals for you. We include occasional game discounts, seasons sale, and more to help you spend less and buy more. Check out all the best deals available for e-River Cabin Journal on different platforms right now and find the one that suits you the best!
We include game deals from reputable and trustworthy game retailers from around the world to ensure smooth and instant purchasing. You will be able to download or activate the game right away depending on the store of choice. However, some stores have manual checks in place to avoid any kind of fraud, which could some time.
Game retailers come up with Steam deals that allow players to buy games at very cheap prices and sometimes even for free as giveaways. We keep an eye out on special giveaways like these to let you buy your favorite video games for completely free. Looking to buy e-River Cabin Journal for free? Many stores including Steam Games offer giveaways like this all the time.
Look for these offers, participate and you might just get luckily enough to win your favorite title for free. However, if you don’t, you can always grab it for the lowest price on Gamedeal!