Construct: Escape the System

Construct: Escape the System

74% Positive / 35 Ratings

RELEASE DATE

Dec 2, 2016

DEVELOPER / PUBLISHER

Oliver Boyce / Immanitas Entertainment

TAGS

    ActionAdventureIndie
Construct: Escape the System is a sci-fi themed first person platformer that sees you trapped in a computer system, trying to escape.

Explore the system and locate the 8 empowering 'ability orbs'. Find and download the 5 'player upgrades'. Seek out and extract the 16 'system core power orbs'. Do all this and maybe you can escape.

Key features

- 4-6 hours of first person platforming gameplay with puzzle elements.

- Gameplay is a combination of exploration, platforming and careful thinking.

- 8 unique ability orbs to locate.

- Puzzle gameplay e.g. power inactive machinery with 'machine orbs' and light up dark areas with 'sun orbs'.

- Action gameplay e.g. change gravity direction with 'gravity switch orbs' and move rapidly around areas with 'teleport orbs'.

- 5 player upgrades to download.

- Action platforming e.g. upgrade your abilities to allow advanced jumping and boosting.

- 16 system core power orbs to extract.

- Unlock the various areas of the computer system to find and extract the power orbs from the dangerous system core areas.

- 57 unique gameplay areas split between 4 different zones, standard areas, system core areas and upgrade areas.

- 4 unique zone themes: Zone A (City), Zone B (Landscape), Zone C (Abstract) and Zone D (Spherical).

- Multiple render modes: Default, Negative, Monochrome Default and Monochrome Negative.

- Adjustable graphics options: Bloom, Depth of Field, Sun Shafts, Camera Motion Blur, Camera Noise, Chromatic Aberration and Water Quality.

- Keyboard and mouse support (3 button mouse required).

- Xbox 360 controller support.

- Excellent sci-fi soundtrack by Imphenzia.

- Built with Unity 5.

Construct: Escape the System pc price

Construct: Escape the System

Construct: Escape the System pc price

74% Positive / 35 Ratings

Dec 2, 2016 / Oliver Boyce / Immanitas Entertainment

    ActionAdventureIndie
Price Comparison
  • United States
    $7.99 $7.99
  • Argentina
    ARS$106.56 ≈$0.52
  • Turkey
    ₺15.03 ≈$0.79
$7.99 / Get it

Game Description

Construct: Escape the System is a sci-fi themed first person platformer that sees you trapped in a computer system, trying to escape.

Explore the system and locate the 8 empowering 'ability orbs'. Find and download the 5 'player upgrades'. Seek out and extract the 16 'system core power orbs'. Do all this and maybe you can escape.

Key features

- 4-6 hours of first person platforming gameplay with puzzle elements.

- Gameplay is a combination of exploration, platforming and careful thinking.

- 8 unique ability orbs to locate.

- Puzzle gameplay e.g. power inactive machinery with 'machine orbs' and light up dark areas with 'sun orbs'.

- Action gameplay e.g. change gravity direction with 'gravity switch orbs' and move rapidly around areas with 'teleport orbs'.

- 5 player upgrades to download.

- Action platforming e.g. upgrade your abilities to allow advanced jumping and boosting.

- 16 system core power orbs to extract.

- Unlock the various areas of the computer system to find and extract the power orbs from the dangerous system core areas.

- 57 unique gameplay areas split between 4 different zones, standard areas, system core areas and upgrade areas.

- 4 unique zone themes: Zone A (City), Zone B (Landscape), Zone C (Abstract) and Zone D (Spherical).

- Multiple render modes: Default, Negative, Monochrome Default and Monochrome Negative.

- Adjustable graphics options: Bloom, Depth of Field, Sun Shafts, Camera Motion Blur, Camera Noise, Chromatic Aberration and Water Quality.

- Keyboard and mouse support (3 button mouse required).

- Xbox 360 controller support.

- Excellent sci-fi soundtrack by Imphenzia.

- Built with Unity 5.

Reviews

  • Bubblegum the Cuddly Dragon

    Dec 28, 2016

    The atmosphere is amazing and the challenges are fair, the open world feel is very good. This is a puzzle art platformer kinda game, that is the best way top describe it. This is very enjoyable and I do recommend very much. After finishing this game, I can say this is 1 of the best I have ever played or possibly the best, It was a lot of fun and failing did not make it worse because you learnt where to go and it felt good to pass a section. Also I won't spoil it but the end is amazing.
  • Ocean Man

    Dec 30, 2016

    [h1]Construct: Escape the System[/h1] is really fun to play. It's a platformer/puzzle game in a surreal Sci-Fi open world. In the first half of the game you start with only the ability to jump and sprint and you are forced to explore the hubs on the ground most of the time. But the game starts to get fun once you unlock some of the orbs wich allow you to explore hidden areas, teleport or even mess around with gravity until you get to the point where you need a moment to recognize where you are and where you want to go (seriously, sometimes I didn't even know where the ground was and ended up falling in the sky or across the landscape). In the second half of the game you've unlocked all abilitys and the levels get more demanding. There are areas where there is low or no gravity and precision becomes more important. The physics in these levels are pretty interesting, e.g. there are levels where you are [u]inside[/u] a sphere, but the gravity works [u]the other way round[/u] (you are attracted to the inner surface of the sphere). I would definetly recommend this game for it's ~ 6-8 hours of fun and exploring, plus the really astounding graphics that are worth every screenshot. But if you consider buying it, make sure you are into platform games and your PC meets the system requirements. If thats the case and you enjoy games like [i]The Talos Principle[/i], you will love CONSTRUCT.
  • e girl

    Jan 4, 2017

    It's a fun little game. Very nice platforming and general a e s t h e t i c s.
  • Torolinto

    Jan 5, 2017

    I haven't played too much of this game yet, but what I've played of it is fantastic! The movement feels great, and there are interesting and unique gameplay elements the likes of which I had yet to see. I highly recommend it! EDIT: After more gameplay, I am still more than thrilled. I plan to eventually figure out an optimal path to the game and start to speedrun it.
  • chinaboyhere

    Jan 14, 2017

    I really enjoy playing this game the music and the graphics match but it needs a little more content thats all.
  • ErsatzDragon

    Feb 6, 2017

    Way, WAY better than it has any right to be. More than meets the expectations set by its screenshots. More linear than it may appear - it's more an evolving parkour challenge than a Metroidvania in any sense. Really pretty and a heck of a lot of fun, as each new ability lets the courses become more intricate, maze-like and challenging.
  • gullyDJ

    Mar 31, 2017

    very minimalistic game - logic and jumping puzzle based - very relaxed with nice tronesque aesthetics - i like it cos it just so different from all the other games i play and is very relaxing - most of the time i have no idea what to do but the views in paces are great
  • big zook

    Apr 1, 2017

    Although I'm not a huge fan of platformers that feel like you're jumping through treacle, Construct's romp through vast, cybertronalien (only way I can describe it) environments manages to stay fresh and interesting throughout, with the gameplay-altering ability orbs shaking levels up, the intense escape sequences and the gradual collection of power orbs in order to...well, escape the system. With its semi-open-world style - having multiple hubs and worlds within worlds - you might assume it's easy to get lost. However, the developer has done a brilliant job of putting in as much anti-frustration as possible. Don't know what to do in a certain section? Bright lights hover over areas of interest. Don't know where to go next? You're never too far away from a little terminal that will tell you the location of your next upgrade. The sound design and very Unity-esque graphics reflect its independent origins, but for the most part if you like either platformers or the aesthetic in general, this game is well worth the price. Also that ending was great. Just thought I'd mention.
  • zzymyn

    Apr 3, 2017

    Starts a bit slow but once you unlock some of the movement upgrades the game really takes off.
  • TalktoPSICheck

    Apr 6, 2017

    I'm still getting started with this game, but I'm absolutely loving the simple, yet well-done scenery. Like Kairo or NaissanceE, it mixes platforming with wonderful eye-candy so just looking around is an experience by itself. It runs very well on weak hardware. I'm enjoying the game on a laptop with a Celeron N2920 (aka an Atom), 4GB RAM, and Ubuntu when playing on 1024x600 resolution.
  • bigwilk

    Jun 25, 2017

    First a quick warning - I have did not get far into this game. I'm about to refund, and suggest you make your own mind up (it won't take 2 hours) and actually take a punt if you think this is your kind of game. I generally like platform/puzzle fps games. Quantum Conundrum? Yup. Portal? Obviously. Antichamber? You bectha. Therefore I was looking forward to something similar but unfortunately the maker of Construct thinks bigger is better and that making everything transparent is a cool look (it's cool for a few seconds, then you realise you can't tell where anything actually is). What wore me down in an amazingly short timeframe is the huge distances involved. Even sprinting the levels are enourmous and mostly empty. The whole game could be 1/10th the size and it woukd be so much less tedious to traverse. Where Portal has densely packed challenge rooms this has enourmous cavernous spaces but with nothing much to do. Audio is very harsh and digital which also grated.
  • Mozai

    Jul 10, 2017

    It does one thing -- first-person platformer -- and does it well. It has the float-y feeling that amateur Unity walker games have, but it embraces it, so the last few levels you're hoping to squeeze out just a little more of that float to reach the nearest platform. If ever you get lost, look around for the "beacon" lights to hint what direction you need to go, and check the "target" rangefinder in the lower-right (though you will have to walk away from the target sometimes to get closer). The landscapes are huge but you don't need to spend five minutes marching anywhere.
  • Mafn

    Aug 16, 2017

    Pretty good if you're looking for an art piece with first person platformer elements, though it does drag with how far apart things are.
  • Mineswee

    Jan 3, 2018

    This is a neato platfomer that especially since it was made by one person has a lot going for it the good -some really catchy music (especially when you get a powerup) -interesting platforming -good asthetics -each orb to collect has a timer when you collect it to escape 1) if you lose it can be reset 2) it's a good difficulty not too hard but hard enough that some levels I had to retry (so usually timed events I hate but these were actually bearable because it wasn't too punishing if you lose) the ok -a lot of the levels are translucent which both makes it easy to see where to go but sometimes makes it harder to see where you need to jump to -level size, its both a plus and minus the plus is that sometimes hitting a huge jump has you clenching your muscles and makes it a bit more tense the minus is that it takes longer to get from point A to point B -the platforming - later on in the game you basically fly espcially if you have a power orb the bad - as the clock ticks down in the timed events everything gets brighter and combining that brightness with the translucent blocks there were 2-3 times I was down to the last 5-10 seconds left and I was basically blind and was guessing my jumps to escape the level one thing that I was kinda dissapointed about but understand is that in the beginning levels you will use 1-2 types of orbs in a level but later on you use only 1 type of orb per level because they become so overpowered oh one thing to realize that took me a bit to figure out because I went into this game blind is that there are levels within levels kinda like when you go to find a file location on a computer and you have to go into a few folders in order to find the file so knowing that information should give you the mindset to help you navigate your way around to your objectives much easier (so while there are 16 orbs to collect there is more like 40ish levels in total in this game) so yeah other then that this is a solid platformer (if you like platformers you are likely to like this one)
  • markfrosenberg33

    Apr 9, 2018

    Lack of save points renders this game "useless" for me I am afraid.
  • Vlad-00003

    Nov 23, 2018

    That's the text I've send to the steam support while I was requesting refunds, but I guess that can also be counted as a review. "Well, according to the screenshots I was expecting way more then pretty simple puzzle game with weird phisics and too much lights everywhere. I've played the game for half of an hour and my eyes actually starting to hurt. "Hidden zones" or whatever they called can be revialed only with the specific orb. That's cool idea, but.. the thing is - I can't see some walls even with that orb in my hands, as they are still semi-transparent and with the lights I've mentioned above - they are still invisible."
  • term ammadin

    Aug 31, 2019

    The Best Game!
  • Ashavan

    Apr 26, 2020

    отличная игра - атмосферная и в целом красивая... конечно нет текстур - есть поверхности и освещение. но тут есть над чем подумать, приловчиться, найти путь пазл, достаточно простой чтобы застрять и тем не менее не скучный помогает расслабиться после программирования на clojure
  • jetcar.one

    May 14, 2020

    What cen I sey it's e super soled F.P.P. ... ... & nawu for thi compleints; Mey or meynot giv tchrabol tu color-blaind indevidghuals (hes imidgh finlters: negativ colors, blac & wite(monocrom), & negativ monocrom). Thi game hes no ribayindabol_kiz & no F.O.V. contchrol.
  • Nab

    Jul 29, 2020

    I spent a lot of of time walking through the blandest possible landscape to get from A to B. Seeing how the game promises about 5 hours of that, I'll give it a pass. There are more entertaining ways than "hold left stick forward to watch grey cube grow" around. „First person platforming gameplay at its very best!“ (said nobody ever) Construct: Escape the System is a sci-fi themed (grey boxes) first person platformer that sees you trapped (to be trapped, there has to be an outside before that) in a computer system, trying to escape (hint: alt+f4). Explore the system (which is about as fun a clicking through windows explorer) and discover the 8 empowering 'ability orbs' (orb 1: make invisible walls slightly visible - stupid but at least an ability. orb2: an activation key - boring. orb 3: dunno, got bored)
Load More

FAQ

Buy Construct: Escape the System For the Best Price

Gamedeal compares prices across all the major retailers on the internet to find the best game deals for you. We include occasional game discounts, seasons sale, and more to help you spend less and buy more. Check out all the best deals available for Construct: Escape the System on different platforms right now and find the one that suits you the best! 

Is Construct: Escape the System Available to Download Instantly After Purchase?

We include game deals from reputable and trustworthy game retailers from around the world to ensure smooth and instant purchasing. You will be able to download or activate the game right away depending on the store of choice. However, some stores have manual checks in place to avoid any kind of fraud, which could some time.

Can I Buy Construct: Escape the System for Free?

Game retailers come up with Steam deals that allow players to buy games at very cheap prices and sometimes even for free as giveaways. We keep an eye out on special giveaways like these to let you buy your favorite video games for completely free. Looking to buy Construct: Escape the System for free? Many stores including Steam Games offer giveaways like this all the time. 

Look for these offers, participate and you might just get luckily enough to win your favorite title for free. However, if you don’t, you can always grab it for the lowest price on Gamedeal!

Construct: Escape the System

Construct: Escape the System

74% Positive / 35 Ratings

RELEASE DATE

Dec 2, 2016

DEVELOPER / PUBLISHER

Oliver Boyce / Immanitas Entertainment

TAGS

    ActionAdventureIndie
Construct: Escape the System is a sci-fi themed first person platformer that sees you trapped in a computer system, trying to escape.

Explore the system and locate the 8 empowering 'ability orbs'. Find and download the 5 'player upgrades'. Seek out and extract the 16 'system core power orbs'. Do all this and maybe you can escape.

Key features

- 4-6 hours of first person platforming gameplay with puzzle elements.

- Gameplay is a combination of exploration, platforming and careful thinking.

- 8 unique ability orbs to locate.

- Puzzle gameplay e.g. power inactive machinery with 'machine orbs' and light up dark areas with 'sun orbs'.

- Action gameplay e.g. change gravity direction with 'gravity switch orbs' and move rapidly around areas with 'teleport orbs'.

- 5 player upgrades to download.

- Action platforming e.g. upgrade your abilities to allow advanced jumping and boosting.

- 16 system core power orbs to extract.

- Unlock the various areas of the computer system to find and extract the power orbs from the dangerous system core areas.

- 57 unique gameplay areas split between 4 different zones, standard areas, system core areas and upgrade areas.

- 4 unique zone themes: Zone A (City), Zone B (Landscape), Zone C (Abstract) and Zone D (Spherical).

- Multiple render modes: Default, Negative, Monochrome Default and Monochrome Negative.

- Adjustable graphics options: Bloom, Depth of Field, Sun Shafts, Camera Motion Blur, Camera Noise, Chromatic Aberration and Water Quality.

- Keyboard and mouse support (3 button mouse required).

- Xbox 360 controller support.

- Excellent sci-fi soundtrack by Imphenzia.

- Built with Unity 5.

Construct: Escape the System pc price

Construct: Escape the System

Construct: Escape the System pc price

74% Positive / 35 Ratings

Dec 2, 2016 / Oliver Boyce / Immanitas Entertainment

    ActionAdventureIndie
Price Comparison
  • United States
    $7.99 $7.99
  • Argentina
    ARS$106.56 ≈$0.52
  • Turkey
    ₺15.03 ≈$0.79
$7.99 / Get it

Reviews

  • Bubblegum the Cuddly Dragon

    Dec 28, 2016

    The atmosphere is amazing and the challenges are fair, the open world feel is very good. This is a puzzle art platformer kinda game, that is the best way top describe it. This is very enjoyable and I do recommend very much. After finishing this game, I can say this is 1 of the best I have ever played or possibly the best, It was a lot of fun and failing did not make it worse because you learnt where to go and it felt good to pass a section. Also I won't spoil it but the end is amazing.
  • Ocean Man

    Dec 30, 2016

    [h1]Construct: Escape the System[/h1] is really fun to play. It's a platformer/puzzle game in a surreal Sci-Fi open world. In the first half of the game you start with only the ability to jump and sprint and you are forced to explore the hubs on the ground most of the time. But the game starts to get fun once you unlock some of the orbs wich allow you to explore hidden areas, teleport or even mess around with gravity until you get to the point where you need a moment to recognize where you are and where you want to go (seriously, sometimes I didn't even know where the ground was and ended up falling in the sky or across the landscape). In the second half of the game you've unlocked all abilitys and the levels get more demanding. There are areas where there is low or no gravity and precision becomes more important. The physics in these levels are pretty interesting, e.g. there are levels where you are [u]inside[/u] a sphere, but the gravity works [u]the other way round[/u] (you are attracted to the inner surface of the sphere). I would definetly recommend this game for it's ~ 6-8 hours of fun and exploring, plus the really astounding graphics that are worth every screenshot. But if you consider buying it, make sure you are into platform games and your PC meets the system requirements. If thats the case and you enjoy games like [i]The Talos Principle[/i], you will love CONSTRUCT.
  • e girl

    Jan 4, 2017

    It's a fun little game. Very nice platforming and general a e s t h e t i c s.
  • Torolinto

    Jan 5, 2017

    I haven't played too much of this game yet, but what I've played of it is fantastic! The movement feels great, and there are interesting and unique gameplay elements the likes of which I had yet to see. I highly recommend it! EDIT: After more gameplay, I am still more than thrilled. I plan to eventually figure out an optimal path to the game and start to speedrun it.
  • chinaboyhere

    Jan 14, 2017

    I really enjoy playing this game the music and the graphics match but it needs a little more content thats all.
  • ErsatzDragon

    Feb 6, 2017

    Way, WAY better than it has any right to be. More than meets the expectations set by its screenshots. More linear than it may appear - it's more an evolving parkour challenge than a Metroidvania in any sense. Really pretty and a heck of a lot of fun, as each new ability lets the courses become more intricate, maze-like and challenging.
  • gullyDJ

    Mar 31, 2017

    very minimalistic game - logic and jumping puzzle based - very relaxed with nice tronesque aesthetics - i like it cos it just so different from all the other games i play and is very relaxing - most of the time i have no idea what to do but the views in paces are great
  • big zook

    Apr 1, 2017

    Although I'm not a huge fan of platformers that feel like you're jumping through treacle, Construct's romp through vast, cybertronalien (only way I can describe it) environments manages to stay fresh and interesting throughout, with the gameplay-altering ability orbs shaking levels up, the intense escape sequences and the gradual collection of power orbs in order to...well, escape the system. With its semi-open-world style - having multiple hubs and worlds within worlds - you might assume it's easy to get lost. However, the developer has done a brilliant job of putting in as much anti-frustration as possible. Don't know what to do in a certain section? Bright lights hover over areas of interest. Don't know where to go next? You're never too far away from a little terminal that will tell you the location of your next upgrade. The sound design and very Unity-esque graphics reflect its independent origins, but for the most part if you like either platformers or the aesthetic in general, this game is well worth the price. Also that ending was great. Just thought I'd mention.
  • zzymyn

    Apr 3, 2017

    Starts a bit slow but once you unlock some of the movement upgrades the game really takes off.
  • TalktoPSICheck

    Apr 6, 2017

    I'm still getting started with this game, but I'm absolutely loving the simple, yet well-done scenery. Like Kairo or NaissanceE, it mixes platforming with wonderful eye-candy so just looking around is an experience by itself. It runs very well on weak hardware. I'm enjoying the game on a laptop with a Celeron N2920 (aka an Atom), 4GB RAM, and Ubuntu when playing on 1024x600 resolution.
  • bigwilk

    Jun 25, 2017

    First a quick warning - I have did not get far into this game. I'm about to refund, and suggest you make your own mind up (it won't take 2 hours) and actually take a punt if you think this is your kind of game. I generally like platform/puzzle fps games. Quantum Conundrum? Yup. Portal? Obviously. Antichamber? You bectha. Therefore I was looking forward to something similar but unfortunately the maker of Construct thinks bigger is better and that making everything transparent is a cool look (it's cool for a few seconds, then you realise you can't tell where anything actually is). What wore me down in an amazingly short timeframe is the huge distances involved. Even sprinting the levels are enourmous and mostly empty. The whole game could be 1/10th the size and it woukd be so much less tedious to traverse. Where Portal has densely packed challenge rooms this has enourmous cavernous spaces but with nothing much to do. Audio is very harsh and digital which also grated.
  • Mozai

    Jul 10, 2017

    It does one thing -- first-person platformer -- and does it well. It has the float-y feeling that amateur Unity walker games have, but it embraces it, so the last few levels you're hoping to squeeze out just a little more of that float to reach the nearest platform. If ever you get lost, look around for the "beacon" lights to hint what direction you need to go, and check the "target" rangefinder in the lower-right (though you will have to walk away from the target sometimes to get closer). The landscapes are huge but you don't need to spend five minutes marching anywhere.
  • Mafn

    Aug 16, 2017

    Pretty good if you're looking for an art piece with first person platformer elements, though it does drag with how far apart things are.
  • Mineswee

    Jan 3, 2018

    This is a neato platfomer that especially since it was made by one person has a lot going for it the good -some really catchy music (especially when you get a powerup) -interesting platforming -good asthetics -each orb to collect has a timer when you collect it to escape 1) if you lose it can be reset 2) it's a good difficulty not too hard but hard enough that some levels I had to retry (so usually timed events I hate but these were actually bearable because it wasn't too punishing if you lose) the ok -a lot of the levels are translucent which both makes it easy to see where to go but sometimes makes it harder to see where you need to jump to -level size, its both a plus and minus the plus is that sometimes hitting a huge jump has you clenching your muscles and makes it a bit more tense the minus is that it takes longer to get from point A to point B -the platforming - later on in the game you basically fly espcially if you have a power orb the bad - as the clock ticks down in the timed events everything gets brighter and combining that brightness with the translucent blocks there were 2-3 times I was down to the last 5-10 seconds left and I was basically blind and was guessing my jumps to escape the level one thing that I was kinda dissapointed about but understand is that in the beginning levels you will use 1-2 types of orbs in a level but later on you use only 1 type of orb per level because they become so overpowered oh one thing to realize that took me a bit to figure out because I went into this game blind is that there are levels within levels kinda like when you go to find a file location on a computer and you have to go into a few folders in order to find the file so knowing that information should give you the mindset to help you navigate your way around to your objectives much easier (so while there are 16 orbs to collect there is more like 40ish levels in total in this game) so yeah other then that this is a solid platformer (if you like platformers you are likely to like this one)
  • markfrosenberg33

    Apr 9, 2018

    Lack of save points renders this game "useless" for me I am afraid.
  • Vlad-00003

    Nov 23, 2018

    That's the text I've send to the steam support while I was requesting refunds, but I guess that can also be counted as a review. "Well, according to the screenshots I was expecting way more then pretty simple puzzle game with weird phisics and too much lights everywhere. I've played the game for half of an hour and my eyes actually starting to hurt. "Hidden zones" or whatever they called can be revialed only with the specific orb. That's cool idea, but.. the thing is - I can't see some walls even with that orb in my hands, as they are still semi-transparent and with the lights I've mentioned above - they are still invisible."
  • term ammadin

    Aug 31, 2019

    The Best Game!
  • Ashavan

    Apr 26, 2020

    отличная игра - атмосферная и в целом красивая... конечно нет текстур - есть поверхности и освещение. но тут есть над чем подумать, приловчиться, найти путь пазл, достаточно простой чтобы застрять и тем не менее не скучный помогает расслабиться после программирования на clojure
  • jetcar.one

    May 14, 2020

    What cen I sey it's e super soled F.P.P. ... ... & nawu for thi compleints; Mey or meynot giv tchrabol tu color-blaind indevidghuals (hes imidgh finlters: negativ colors, blac & wite(monocrom), & negativ monocrom). Thi game hes no ribayindabol_kiz & no F.O.V. contchrol.
  • Nab

    Jul 29, 2020

    I spent a lot of of time walking through the blandest possible landscape to get from A to B. Seeing how the game promises about 5 hours of that, I'll give it a pass. There are more entertaining ways than "hold left stick forward to watch grey cube grow" around. „First person platforming gameplay at its very best!“ (said nobody ever) Construct: Escape the System is a sci-fi themed (grey boxes) first person platformer that sees you trapped (to be trapped, there has to be an outside before that) in a computer system, trying to escape (hint: alt+f4). Explore the system (which is about as fun a clicking through windows explorer) and discover the 8 empowering 'ability orbs' (orb 1: make invisible walls slightly visible - stupid but at least an ability. orb2: an activation key - boring. orb 3: dunno, got bored)
Load More

FAQ

Buy Construct: Escape the System For the Best Price

Gamedeal compares prices across all the major retailers on the internet to find the best game deals for you. We include occasional game discounts, seasons sale, and more to help you spend less and buy more. Check out all the best deals available for Construct: Escape the System on different platforms right now and find the one that suits you the best! 

Is Construct: Escape the System Available to Download Instantly After Purchase?

We include game deals from reputable and trustworthy game retailers from around the world to ensure smooth and instant purchasing. You will be able to download or activate the game right away depending on the store of choice. However, some stores have manual checks in place to avoid any kind of fraud, which could some time.

Can I Buy Construct: Escape the System for Free?

Game retailers come up with Steam deals that allow players to buy games at very cheap prices and sometimes even for free as giveaways. We keep an eye out on special giveaways like these to let you buy your favorite video games for completely free. Looking to buy Construct: Escape the System for free? Many stores including Steam Games offer giveaways like this all the time. 

Look for these offers, participate and you might just get luckily enough to win your favorite title for free. However, if you don’t, you can always grab it for the lowest price on Gamedeal!